glfw/src/null_init.c

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//========================================================================
2019-04-16 12:43:29 +00:00
// GLFW 3.4 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
2019-04-15 18:50:00 +00:00
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
#include <stdlib.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform)
{
const _GLFWplatform null =
{
GLFW_PLATFORM_NULL,
_glfwInitNull,
_glfwTerminateNull,
_glfwGetCursorPosNull,
_glfwSetCursorPosNull,
_glfwSetCursorModeNull,
_glfwSetRawMouseMotionNull,
_glfwRawMouseMotionSupportedNull,
_glfwCreateCursorNull,
_glfwCreateStandardCursorNull,
_glfwDestroyCursorNull,
_glfwSetCursorNull,
_glfwGetScancodeNameNull,
_glfwGetKeyScancodeNull,
_glfwSetClipboardStringNull,
_glfwGetClipboardStringNull,
_glfwInitJoysticksNull,
_glfwTerminateJoysticksNull,
_glfwPollJoystickNull,
_glfwGetMappingNameNull,
_glfwUpdateGamepadGUIDNull,
_glfwFreeMonitorNull,
_glfwGetMonitorPosNull,
_glfwGetMonitorContentScaleNull,
_glfwGetMonitorWorkareaNull,
_glfwGetVideoModesNull,
_glfwGetVideoModeNull,
_glfwGetGammaRampNull,
_glfwSetGammaRampNull,
_glfwCreateWindowNull,
_glfwDestroyWindowNull,
_glfwSetWindowTitleNull,
_glfwSetWindowIconNull,
_glfwGetWindowPosNull,
_glfwSetWindowPosNull,
_glfwGetWindowSizeNull,
_glfwSetWindowSizeNull,
_glfwSetWindowSizeLimitsNull,
_glfwSetWindowAspectRatioNull,
_glfwGetFramebufferSizeNull,
_glfwGetWindowFrameSizeNull,
_glfwGetWindowContentScaleNull,
_glfwIconifyWindowNull,
_glfwRestoreWindowNull,
_glfwMaximizeWindowNull,
_glfwShowWindowNull,
_glfwHideWindowNull,
_glfwRequestWindowAttentionNull,
_glfwFocusWindowNull,
_glfwSetWindowMonitorNull,
_glfwWindowFocusedNull,
_glfwWindowIconifiedNull,
_glfwWindowVisibleNull,
_glfwWindowMaximizedNull,
_glfwWindowHoveredNull,
_glfwFramebufferTransparentNull,
_glfwGetWindowOpacityNull,
_glfwSetWindowResizableNull,
_glfwSetWindowDecoratedNull,
_glfwSetWindowFloatingNull,
_glfwSetWindowOpacityNull,
_glfwSetWindowMousePassthroughNull,
_glfwPollEventsNull,
_glfwWaitEventsNull,
_glfwWaitEventsTimeoutNull,
_glfwPostEmptyEventNull,
_glfwGetEGLPlatformNull,
_glfwGetEGLNativeDisplayNull,
_glfwGetEGLNativeWindowNull,
_glfwGetRequiredInstanceExtensionsNull,
_glfwGetPhysicalDevicePresentationSupportNull,
_glfwCreateWindowSurfaceNull,
};
*platform = null;
return GLFW_TRUE;
}
int _glfwInitNull(void)
{
_glfwPollMonitorsNull();
return GLFW_TRUE;
}
void _glfwTerminateNull(void)
{
free(_glfw.null.clipboardString);
_glfwTerminateOSMesa();
_glfwTerminateEGL();
}