glfw/examples/CMakeLists.txt

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CMake
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# This line is used to link with static libraries
# Note that the library list should be updated to be obtained from
# the main CMakeLists.txt
link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR})
add_executable(listmodes listmodes.c)
if(APPLE)
# Set fancy names for bundles
add_executable(Boing MACOSX_BUNDLE boing.c)
add_executable(Gears MACOSX_BUNDLE gears.c)
add_executable("Split View" MACOSX_BUNDLE splitview.c)
add_executable(Triangle MACOSX_BUNDLE triangle.c)
add_executable(Wave MACOSX_BUNDLE wave.c)
else(APPLE)
# Set boring names for executables
add_executable(boing WIN32 boing.c)
add_executable(gears WIN32 gears.c)
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add_executable(heightmap WIN32 heightmap.c)
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add_executable(splitview WIN32 splitview.c)
add_executable(triangle WIN32 triangle.c)
add_executable(wave WIN32 wave.c)
endif(APPLE)
set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
set(CONSOLE_BINARIES listmodes)
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if(MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES}
PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup")
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endif(MSVC)
if(CYGWIN)
# Set cross-compile and subsystem compile and link flags
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES}
PROPERTIES COMPILE_FLAGS "-mno-cygwin")
set_target_properties(${WINDOWS_BINARIES}
PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows")
set_target_properties(${CONSOLE_BINARIES}
PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole")
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endif(CYGWIN)