Clarified WGL re-creation comment.

This commit is contained in:
Camilla Berglund 2013-10-28 14:50:33 +01:00
parent 1a4ffa497a
commit 0153dab346

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@ -919,7 +919,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
// First we clear the current context (the one we just created) // First we clear the current context (the one we just created)
// This is usually done by glfwDestroyWindow, but as we're not doing // This is usually done by glfwDestroyWindow, but as we're not doing
// full window destruction, it's duplicated here // full GLFW window destruction, it's duplicated here
_glfwPlatformMakeContextCurrent(NULL); _glfwPlatformMakeContextCurrent(NULL);
// Next destroy the Win32 window and WGL context (without resetting or // Next destroy the Win32 window and WGL context (without resetting or