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https://github.com/glfw/glfw.git
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Add more standard cursors
This adds the standard cursors for diagonal and omnidirectional resize/move and operation-not-allowed. It also adds new (better?) names for the horizontal and vertical resize/move and pointing hand cursors. References: - https://developer.apple.com/documentation/appkit/nscursor - https://stackoverflow.com/questions/10733228/ - https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor - https://freedesktop.org/wiki/Specifications/cursor-spec/ - https://tronche.com/gui/x/xlib/appendix/b/ Related to #427.
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@ -118,6 +118,11 @@ information on what to include when reporting a bug.
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## Changelog
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- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
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`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
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- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
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- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
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- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
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- [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636)
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@ -85,6 +85,13 @@ transparent window framebuffers. If the running X server does not support this
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extension or there is no running compositing manager, the
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`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
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GLFW uses both the Xcursor extension and the freedesktop cursor conventions to
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provide an expanded set of standard cursor shapes. If the running X server does
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not support this extension or the current cursor theme does not support the
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conventions, the `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR` and
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`GLFW_NOT_ALLOWED_CURSOR` shapes will not be available and other shapes may use
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legacy images.
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@section compat_wayland Wayland protocols and IPC standards
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@ -373,12 +373,15 @@ A cursor with a [standard shape](@ref shapes) from the current system cursor
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theme can be can be created with @ref glfwCreateStandardCursor.
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@code
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GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
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GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR);
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@endcode
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These cursor objects behave in the exact same way as those created with @ref
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glfwCreateCursor except that the system cursor theme provides the actual image.
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A few of these shapes are not available everywhere. If a shape is unavailable,
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`NULL` is returned. See @ref glfwCreateStandardCursor for details.
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@subsubsection cursor_destruction Cursor destruction
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@ -757,6 +757,17 @@ extern "C" {
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* @analysis Application programmer error. Fix the offending call.
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*/
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#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
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/*! @brief The specified cursor shape is not available.
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*
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* The specified standard cursor shape is not available, either because the
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* current system cursor theme does not provide it or because it is not
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* available on the platform.
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*
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* @analysis Platform or system settings limitation. Pick another
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* [standard cursor shape](@ref shapes) or create a
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* [custom cursor](@ref cursor_custom).
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*/
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#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
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/*! @} */
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/*! @addtogroup window
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@ -1038,14 +1049,15 @@ extern "C" {
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/*! @defgroup shapes Standard cursor shapes
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* @brief Standard system cursor shapes.
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*
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* See [standard cursor creation](@ref cursor_standard) for how these are used.
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* These are the [standard cursor shapes](@ref cursor_standard) that can be
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* requested from the window system.
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*
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* @ingroup input
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* @{ */
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/*! @brief The regular arrow cursor shape.
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*
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* The regular arrow cursor.
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* The regular arrow cursor shape.
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*/
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#define GLFW_ARROW_CURSOR 0x00036001
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/*! @brief The text input I-beam cursor shape.
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@ -1053,26 +1065,91 @@ extern "C" {
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* The text input I-beam cursor shape.
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*/
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#define GLFW_IBEAM_CURSOR 0x00036002
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/*! @brief The crosshair shape.
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/*! @brief The crosshair cursor shape.
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*
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* The crosshair shape.
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* The crosshair cursor shape.
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*/
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#define GLFW_CROSSHAIR_CURSOR 0x00036003
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/*! @brief The hand shape.
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/*! @brief The pointing hand cursor shape.
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*
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* The hand shape.
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* The pointing hand cursor shape.
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*/
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#define GLFW_HAND_CURSOR 0x00036004
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/*! @brief The horizontal resize arrow shape.
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#define GLFW_POINTING_HAND_CURSOR 0x00036004
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/*! @brief The horizontal resize/move arrow shape.
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*
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* The horizontal resize arrow shape.
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* The horizontal resize/move arrow shape. This is usually a horizontal
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* double-headed arrow.
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*/
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#define GLFW_HRESIZE_CURSOR 0x00036005
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/*! @brief The vertical resize arrow shape.
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#define GLFW_RESIZE_EW_CURSOR 0x00036005
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/*! @brief The vertical resize/move arrow shape.
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*
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* The vertical resize arrow shape.
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* The vertical resize/move shape. This is usually a vertical double-headed
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* arrow.
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*/
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#define GLFW_VRESIZE_CURSOR 0x00036006
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#define GLFW_RESIZE_NS_CURSOR 0x00036006
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/*! @brief The top-left to bottom-right diagonal resize/move arrow shape.
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*
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* The top-left to bottom-right diagonal resize/move shape. This is usually
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* a diagonal double-headed arrow.
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*
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* @note @macos This shape is provided by a private system API and may fail
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* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*/
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#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
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/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
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*
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* The top-right to bottom-left diagonal resize/move shape. This is usually
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* a diagonal double-headed arrow.
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*
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* @note @macos This shape is provided by a private system API and may fail
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* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*/
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#define GLFW_RESIZE_NESW_CURSOR 0x00036008
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/*! @brief The omni-directional resize/move cursor shape.
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*
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* The omni-directional resize cursor/move shape. This is usually either
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* a combined horizontal and vertical double-headed arrow or a grabbing hand.
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*/
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#define GLFW_RESIZE_ALL_CURSOR 0x00036009
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/*! @brief The operation-not-allowed shape.
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*
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* The operation-not-allowed shape. This is usually a circle with a diagonal
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* line through it.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*/
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#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
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/*! @brief Legacy name for compatibility.
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*
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* This is an alias for compatibility with earlier versions.
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*/
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#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
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/*! @brief Legacy name for compatibility.
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*
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* This is an alias for compatibility with earlier versions.
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*/
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#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
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/*! @brief Legacy name for compatibility.
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*
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* This is an alias for compatibility with earlier versions.
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*/
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#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
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/*! @} */
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#define GLFW_CONNECTED 0x00040001
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@ -4424,19 +4501,44 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
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/*! @brief Creates a cursor with a standard shape.
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*
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* Returns a cursor with a [standard shape](@ref shapes), that can be set for
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* a window with @ref glfwSetCursor.
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* Returns a cursor with a standard shape, that can be set for a window with
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* @ref glfwSetCursor. The images for these cursors come from the system
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* cursor theme and their exact appearance will vary between platforms.
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*
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* Most of these shapes are guaranteed to exist on every supported platform but
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* a few may not be present. See the table below for details.
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*
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* Cursor shape | Windows | macOS | X11 | Wayland
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* ------------------------------ | ------- | ----- | ------ | -------
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* @ref GLFW_ARROW_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_IBEAM_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_CROSSHAIR_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_POINTING_HAND_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_RESIZE_EW_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_RESIZE_NS_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_RESIZE_NWSE_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
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* @ref GLFW_RESIZE_NESW_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
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* @ref GLFW_RESIZE_ALL_CURSOR | Yes | Yes | Yes | Yes
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* @ref GLFW_NOT_ALLOWED_CURSOR | Yes | Yes | Maybe<sup>2</sup> | Maybe<sup>2</sup>
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*
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* 1) This uses a private system API and may fail in the future.
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*
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* 2) This uses a newer standard that not all cursor themes support.
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*
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* If the requested shape is not available, this function emits a @ref
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* GLFW_CURSOR_UNAVAILABLE error and returns `NULL`.
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*
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* @param[in] shape One of the [standard shapes](@ref shapes).
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* @return A new cursor ready to use or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
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* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
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* GLFW_INVALID_ENUM, @ref GLFW_CURSOR_UNAVAILABLE and @ref
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* GLFW_PLATFORM_ERROR.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref cursor_object
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* @sa @ref cursor_standard
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* @sa @ref glfwCreateCursor
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*
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* @since Added in version 3.1.
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@ -1614,23 +1614,49 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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@autoreleasepool {
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if (shape == GLFW_ARROW_CURSOR)
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cursor->ns.object = [NSCursor arrowCursor];
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else if (shape == GLFW_IBEAM_CURSOR)
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cursor->ns.object = [NSCursor IBeamCursor];
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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cursor->ns.object = [NSCursor crosshairCursor];
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else if (shape == GLFW_HAND_CURSOR)
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cursor->ns.object = [NSCursor pointingHandCursor];
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else if (shape == GLFW_HRESIZE_CURSOR)
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cursor->ns.object = [NSCursor resizeLeftRightCursor];
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else if (shape == GLFW_VRESIZE_CURSOR)
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cursor->ns.object = [NSCursor resizeUpDownCursor];
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SEL cursorSelector = NULL;
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// HACK: Try to use a private message
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if (shape == GLFW_RESIZE_EW_CURSOR)
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cursorSelector = @selector(_windowResizeEastWestCursor);
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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cursorSelector = @selector(_windowResizeNorthSouthCursor);
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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cursorSelector = @selector(_windowResizeNorthWestSouthEastCursor);
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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cursorSelector = @selector(_windowResizeNorthEastSouthWestCursor);
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if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
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{
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id object = [NSCursor performSelector:cursorSelector];
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if ([object isKindOfClass:[NSCursor class]])
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cursor->ns.object = object;
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}
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if (!cursor->ns.object)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to retrieve standard cursor");
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if (shape == GLFW_ARROW_CURSOR)
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cursor->ns.object = [NSCursor arrowCursor];
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else if (shape == GLFW_IBEAM_CURSOR)
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cursor->ns.object = [NSCursor IBeamCursor];
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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cursor->ns.object = [NSCursor crosshairCursor];
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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cursor->ns.object = [NSCursor pointingHandCursor];
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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cursor->ns.object = [NSCursor resizeLeftRightCursor];
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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cursor->ns.object = [NSCursor resizeUpDownCursor];
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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cursor->ns.object = [NSCursor closedHandCursor];
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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cursor->ns.object = [NSCursor operationNotAllowedCursor];
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}
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if (!cursor->ns.object)
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{
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_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
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"Cocoa: Standard cursor shape unavailable");
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return GLFW_FALSE;
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}
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@ -189,6 +189,8 @@ void _glfwInputError(int code, const char* format, ...)
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strcpy(description, "The requested format is unavailable");
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else if (code == GLFW_NO_WINDOW_CONTEXT)
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strcpy(description, "The specified window has no context");
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else if (code == GLFW_CURSOR_UNAVAILABLE)
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strcpy(description, "The specified cursor shape is unavailable");
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else
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strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
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}
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10
src/input.c
10
src/input.c
@ -757,9 +757,13 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
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if (shape != GLFW_ARROW_CURSOR &&
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shape != GLFW_IBEAM_CURSOR &&
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shape != GLFW_CROSSHAIR_CURSOR &&
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shape != GLFW_HAND_CURSOR &&
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shape != GLFW_HRESIZE_CURSOR &&
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shape != GLFW_VRESIZE_CURSOR)
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shape != GLFW_POINTING_HAND_CURSOR &&
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shape != GLFW_RESIZE_EW_CURSOR &&
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shape != GLFW_RESIZE_NS_CURSOR &&
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shape != GLFW_RESIZE_NWSE_CURSOR &&
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shape != GLFW_RESIZE_NESW_CURSOR &&
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shape != GLFW_RESIZE_ALL_CURSOR &&
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shape != GLFW_NOT_ALLOWED_CURSOR)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
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return NULL;
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@ -2053,14 +2053,25 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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id = OCR_IBEAM;
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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id = OCR_CROSS;
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else if (shape == GLFW_HAND_CURSOR)
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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id = OCR_HAND;
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else if (shape == GLFW_HRESIZE_CURSOR)
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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id = OCR_SIZEWE;
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else if (shape == GLFW_VRESIZE_CURSOR)
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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id = OCR_SIZENS;
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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id = OCR_SIZENWSE;
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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id = OCR_SIZENESW;
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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id = OCR_SIZEALL;
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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id = OCR_NO;
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else
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor");
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return GLFW_FALSE;
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}
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cursor->win32.handle = LoadImageW(NULL,
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MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0,
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105
src/wl_window.c
105
src/wl_window.c
@ -891,28 +891,6 @@ static void handleEvents(int timeout)
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}
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}
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// Translates a GLFW standard cursor to a theme cursor name
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//
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static char *translateCursorShape(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return "left_ptr";
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case GLFW_IBEAM_CURSOR:
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return "xterm";
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case GLFW_CROSSHAIR_CURSOR:
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return "crosshair";
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case GLFW_HAND_CURSOR:
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return "hand2";
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case GLFW_HRESIZE_CURSOR:
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return "sb_h_double_arrow";
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case GLFW_VRESIZE_CURSOR:
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return "sb_v_double_arrow";
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}
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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@ -1404,26 +1382,79 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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struct wl_cursor* standardCursor;
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const char* name = NULL;
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standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
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translateCursorShape(shape));
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if (!standardCursor)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Standard cursor \"%s\" not found",
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translateCursorShape(shape));
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return GLFW_FALSE;
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}
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// Try the XDG names first
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if (shape == GLFW_ARROW_CURSOR)
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name = "default";
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else if (shape == GLFW_IBEAM_CURSOR)
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name = "text";
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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name = "crosshair";
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
name = "pointer";
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
name = "ew-resize";
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
name = "ns-resize";
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
name = "nwse-resize";
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
name = "nesw-resize";
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
name = "all-scroll";
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
name = "not-allowed";
|
||||
|
||||
cursor->wl.cursor = standardCursor;
|
||||
cursor->wl.currentImage = 0;
|
||||
cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
|
||||
|
||||
if (_glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI,
|
||||
translateCursorShape(shape));
|
||||
cursor->wl.cursorHiDPI = standardCursor;
|
||||
cursor->wl.cursorHiDPI =
|
||||
wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
|
||||
}
|
||||
|
||||
if (!cursor->wl.cursor)
|
||||
{
|
||||
// Fall back to the core X11 names
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
name = "left_ptr";
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
name = "xterm";
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
name = "crosshair";
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
name = "hand2";
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
name = "sb_h_double_arrow";
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
name = "sb_v_double_arrow";
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
name = "fleur";
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"Wayland: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
|
||||
if (!cursor->wl.cursor)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to create standard cursor \"%s\"",
|
||||
name);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (_glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
if (!cursor->wl.cursorHiDPI)
|
||||
{
|
||||
cursor->wl.cursorHiDPI =
|
||||
wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
|
@ -615,6 +615,12 @@ static GLFWbool initExtensions(void)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy");
|
||||
_glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
|
||||
_glfw.x11.xcursor.GetTheme = (PFN_XcursorGetTheme)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetTheme");
|
||||
_glfw.x11.xcursor.GetDefaultSize = (PFN_XcursorGetDefaultSize)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetDefaultSize");
|
||||
_glfw.x11.xcursor.LibraryLoadImage = (PFN_XcursorLibraryLoadImage)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorLibraryLoadImage");
|
||||
}
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
|
@ -85,9 +85,15 @@ typedef int (* PFN_XRRUpdateConfiguration)(XEvent*);
|
||||
typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int);
|
||||
typedef void (* PFN_XcursorImageDestroy)(XcursorImage*);
|
||||
typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*);
|
||||
typedef char* (* PFN_XcursorGetTheme)(Display*);
|
||||
typedef int (* PFN_XcursorGetDefaultSize)(Display*);
|
||||
typedef XcursorImage* (* PFN_XcursorLibraryLoadImage)(const char*,const char*,int);
|
||||
#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate
|
||||
#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy
|
||||
#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor
|
||||
#define XcursorGetTheme _glfw.x11.xcursor.GetTheme
|
||||
#define XcursorGetDefaultSize _glfw.x11.xcursor.GetDefaultSize
|
||||
#define XcursorLibraryLoadImage _glfw.x11.xcursor.LibraryLoadImage
|
||||
|
||||
typedef Bool (* PFN_XineramaIsActive)(Display*);
|
||||
typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*);
|
||||
@ -353,6 +359,9 @@ typedef struct _GLFWlibraryX11
|
||||
PFN_XcursorImageCreate ImageCreate;
|
||||
PFN_XcursorImageDestroy ImageDestroy;
|
||||
PFN_XcursorImageLoadCursor ImageLoadCursor;
|
||||
PFN_XcursorGetTheme GetTheme;
|
||||
PFN_XcursorGetDefaultSize GetDefaultSize;
|
||||
PFN_XcursorLibraryLoadImage LibraryLoadImage;
|
||||
} xcursor;
|
||||
|
||||
struct {
|
||||
|
@ -2905,29 +2905,76 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
int native = 0;
|
||||
if (_glfw.x11.xcursor.handle)
|
||||
{
|
||||
char* theme = XcursorGetTheme(_glfw.x11.display);
|
||||
if (theme)
|
||||
{
|
||||
const int size = XcursorGetDefaultSize(_glfw.x11.display);
|
||||
const char* name = NULL;
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
native = XC_left_ptr;
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
native = XC_xterm;
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
native = XC_crosshair;
|
||||
else if (shape == GLFW_HAND_CURSOR)
|
||||
native = XC_hand2;
|
||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
||||
native = XC_sb_h_double_arrow;
|
||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
||||
native = XC_sb_v_double_arrow;
|
||||
else
|
||||
return GLFW_FALSE;
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
name = "default";
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
name = "text";
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
name = "crosshair";
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
name = "pointer";
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
name = "ew-resize";
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
name = "ns-resize";
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
name = "nwse-resize";
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
name = "nesw-resize";
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
name = "all-scroll";
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
name = "not-allowed";
|
||||
|
||||
XcursorImage* image = XcursorLibraryLoadImage(name, theme, size);
|
||||
if (image)
|
||||
{
|
||||
cursor->x11.handle = XcursorImageLoadCursor(_glfw.x11.display, image);
|
||||
XcursorImageDestroy(image);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
|
||||
if (!cursor->x11.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create standard cursor");
|
||||
return GLFW_FALSE;
|
||||
unsigned int native = 0;
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
native = XC_left_ptr;
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
native = XC_xterm;
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
native = XC_crosshair;
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
native = XC_hand2;
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
native = XC_sb_h_double_arrow;
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
native = XC_sb_v_double_arrow;
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
native = XC_fleur;
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"X11: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
|
||||
if (!cursor->x11.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create standard cursor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
|
@ -69,7 +69,7 @@ static int swap_interval = 1;
|
||||
static int wait_events = GLFW_TRUE;
|
||||
static int animate_cursor = GLFW_FALSE;
|
||||
static int track_cursor = GLFW_FALSE;
|
||||
static GLFWcursor* standard_cursors[6];
|
||||
static GLFWcursor* standard_cursors[10];
|
||||
static GLFWcursor* tracking_cursor = NULL;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@ -271,28 +271,24 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
break;
|
||||
|
||||
case GLFW_KEY_1:
|
||||
glfwSetCursor(window, standard_cursors[0]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_2:
|
||||
glfwSetCursor(window, standard_cursors[1]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_3:
|
||||
glfwSetCursor(window, standard_cursors[2]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_4:
|
||||
glfwSetCursor(window, standard_cursors[3]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_5:
|
||||
glfwSetCursor(window, standard_cursors[4]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_6:
|
||||
glfwSetCursor(window, standard_cursors[5]);
|
||||
case GLFW_KEY_7:
|
||||
case GLFW_KEY_8:
|
||||
case GLFW_KEY_9:
|
||||
{
|
||||
int index = key - GLFW_KEY_1;
|
||||
if (mods & GLFW_MOD_SHIFT)
|
||||
index += 9;
|
||||
|
||||
if (index < sizeof(standard_cursors) / sizeof(standard_cursors[0]))
|
||||
glfwSetCursor(window, standard_cursors[index]);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_F11:
|
||||
case GLFW_KEY_ENTER:
|
||||
@ -358,17 +354,16 @@ int main(void)
|
||||
GLFW_ARROW_CURSOR,
|
||||
GLFW_IBEAM_CURSOR,
|
||||
GLFW_CROSSHAIR_CURSOR,
|
||||
GLFW_HAND_CURSOR,
|
||||
GLFW_HRESIZE_CURSOR,
|
||||
GLFW_VRESIZE_CURSOR
|
||||
GLFW_POINTING_HAND_CURSOR,
|
||||
GLFW_RESIZE_EW_CURSOR,
|
||||
GLFW_RESIZE_NS_CURSOR,
|
||||
GLFW_RESIZE_NWSE_CURSOR,
|
||||
GLFW_RESIZE_NESW_CURSOR,
|
||||
GLFW_RESIZE_ALL_CURSOR,
|
||||
GLFW_NOT_ALLOWED_CURSOR
|
||||
};
|
||||
|
||||
standard_cursors[i] = glfwCreateStandardCursor(shapes[i]);
|
||||
if (!standard_cursors[i])
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
|
Loading…
Reference in New Issue
Block a user