diff --git a/src/win32/platform.h b/src/win32/platform.h index d351263d..77d9b6f0 100644 --- a/src/win32/platform.h +++ b/src/win32/platform.h @@ -234,11 +234,11 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void); // gdi32.dll shortcuts #ifndef _GLFW_NO_DLOAD_GDI32 -#define _glfw_ChoosePixelFormat _glfwLibrary.Win32.libs.ChoosePixelFormat -#define _glfw_DescribePixelFormat _glfwLibrary.Win32.libs.DescribePixelFormat -#define _glfw_GetPixelFormat _glfwLibrary.Win32.libs.GetPixelFormat -#define _glfw_SetPixelFormat _glfwLibrary.Win32.libs.SetPixelFormat -#define _glfw_SwapBuffers _glfwLibrary.Win32.libs.SwapBuffers +#define _glfw_ChoosePixelFormat _glfwLibrary.Win32.gdi.ChoosePixelFormat +#define _glfw_DescribePixelFormat _glfwLibrary.Win32.gdi.DescribePixelFormat +#define _glfw_GetPixelFormat _glfwLibrary.Win32.gdi.GetPixelFormat +#define _glfw_SetPixelFormat _glfwLibrary.Win32.gdi.SetPixelFormat +#define _glfw_SwapBuffers _glfwLibrary.Win32.gdi.SwapBuffers #else #define _glfw_ChoosePixelFormat ChoosePixelFormat #define _glfw_DescribePixelFormat DescribePixelFormat @@ -249,10 +249,10 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void); // winmm.dll shortcuts #ifndef _GLFW_NO_DLOAD_WINMM -#define _glfw_joyGetDevCaps _glfwLibrary.Win32.libs.joyGetDevCapsA -#define _glfw_joyGetPos _glfwLibrary.Win32.libs.joyGetPos -#define _glfw_joyGetPosEx _glfwLibrary.Win32.libs.joyGetPosEx -#define _glfw_timeGetTime _glfwLibrary.Win32.libs.timeGetTime +#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCapsA +#define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos +#define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx +#define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime #else #define _glfw_joyGetDevCaps joyGetDevCapsA #define _glfw_joyGetPos joyGetPos @@ -341,29 +341,28 @@ typedef struct _GLFWlibraryWin32 __int64 t0_64; } timer; -#if !defined(_GLFW_NO_DLOAD_WINMM) || !defined(_GLFW_NO_DLOAD_GDI32) - // Library handles and function pointers - struct { #ifndef _GLFW_NO_DLOAD_GDI32 - // gdi32.dll - HINSTANCE gdi32; + // gdi32.dll + struct { + HINSTANCE instance; CHOOSEPIXELFORMAT_T ChoosePixelFormat; DESCRIBEPIXELFORMAT_T DescribePixelFormat; GETPIXELFORMAT_T GetPixelFormat; SETPIXELFORMAT_T SetPixelFormat; SWAPBUFFERS_T SwapBuffers; + } gdi; #endif // _GLFW_NO_DLOAD_GDI32 - // winmm.dll #ifndef _GLFW_NO_DLOAD_WINMM + // winmm.dll + struct { HINSTANCE winmm; JOYGETDEVCAPSA_T joyGetDevCapsA; JOYGETPOS_T joyGetPos; JOYGETPOSEX_T joyGetPosEx; TIMEGETTIME_T timeGetTime; + } winmm; #endif // _GLFW_NO_DLOAD_WINMM - } libs; -#endif } _GLFWlibraryWin32; diff --git a/src/win32/win32_init.c b/src/win32/win32_init.c index 2ab4cf0b..50be1cd1 100644 --- a/src/win32/win32_init.c +++ b/src/win32/win32_init.c @@ -47,62 +47,54 @@ static GLboolean initLibraries(void) #ifndef _GLFW_NO_DLOAD_GDI32 // gdi32.dll (OpenGL pixel format functions & SwapBuffers) - _glfwLibrary.Win32.libs.gdi32 = LoadLibrary("gdi32.dll"); - if (_glfwLibrary.Win32.libs.gdi32 != NULL) - { - _glfwLibrary.Win32.libs.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T) - GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "ChoosePixelFormat"); - _glfwLibrary.Win32.libs.DescribePixelFormat = (DESCRIBEPIXELFORMAT_T) - GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "DescribePixelFormat"); - _glfwLibrary.Win32.libs.GetPixelFormat = (GETPIXELFORMAT_T) - GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "GetPixelFormat"); - _glfwLibrary.Win32.libs.SetPixelFormat = (SETPIXELFORMAT_T) - GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "SetPixelFormat"); - _glfwLibrary.Win32.libs.SwapBuffers = (SWAPBUFFERS_T) - GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "SwapBuffers"); - - if (!_glfwLibrary.Win32.libs.ChoosePixelFormat || - !_glfwLibrary.Win32.libs.DescribePixelFormat || - !_glfwLibrary.Win32.libs.GetPixelFormat || - !_glfwLibrary.Win32.libs.SetPixelFormat || - !_glfwLibrary.Win32.libs.SwapBuffers) - { - FreeLibrary(_glfwLibrary.Win32.libs.gdi32); - _glfwLibrary.Win32.libs.gdi32 = NULL; - return GL_FALSE; - } - } - else + _glfwLibrary.Win32.gdi.instance = LoadLibrary("gdi32.dll"); + if (!_glfwLibrary.Win32.gdi.instance) return GL_FALSE; + + _glfwLibrary.Win32.gdi.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T) + GetProcAddress(_glfwLibrary.Win32.gdi.instance, "ChoosePixelFormat"); + _glfwLibrary.Win32.gdi.DescribePixelFormat = (DESCRIBEPIXELFORMAT_T) + GetProcAddress(_glfwLibrary.Win32.gdi.instance, "DescribePixelFormat"); + _glfwLibrary.Win32.gdi.GetPixelFormat = (GETPIXELFORMAT_T) + GetProcAddress(_glfwLibrary.Win32.gdi.instance, "GetPixelFormat"); + _glfwLibrary.Win32.gdi.SetPixelFormat = (SETPIXELFORMAT_T) + GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetPixelFormat"); + _glfwLibrary.Win32.gdi.SwapBuffers = (SWAPBUFFERS_T) + GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SwapBuffers"); + + if (!_glfwLibrary.Win32.gdi.ChoosePixelFormat || + !_glfwLibrary.Win32.gdi.DescribePixelFormat || + !_glfwLibrary.Win32.gdi.GetPixelFormat || + !_glfwLibrary.Win32.gdi.SetPixelFormat || + !_glfwLibrary.Win32.gdi.SwapBuffers) + { + return GL_FALSE; + } #endif // _GLFW_NO_DLOAD_GDI32 #ifndef _GLFW_NO_DLOAD_WINMM // winmm.dll (for joystick and timer support) - _glfwLibrary.Win32.libs.winmm = LoadLibrary("winmm.dll"); - if (_glfwLibrary.Win32.libs.winmm != NULL) - { - _glfwLibrary.Win32.libs.joyGetDevCapsA = (JOYGETDEVCAPSA_T) - GetProcAddress(_glfwLibrary.Win32.libs.winmm, "joyGetDevCapsA"); - _glfwLibrary.Win32.libs.joyGetPos = (JOYGETPOS_T) - GetProcAddress(_glfwLibrary.Win32.libs.winmm, "joyGetPos"); - _glfwLibrary.Win32.libs.joyGetPosEx = (JOYGETPOSEX_T) - GetProcAddress(_glfwLibrary.Win32.libs.winmm, "joyGetPosEx"); - _glfwLibrary.Win32.libs.timeGetTime = (TIMEGETTIME_T) - GetProcAddress(_glfwLibrary.Win32.libs.winmm, "timeGetTime"); - - if (!_glfwLibrary.Win32.libs.joyGetDevCapsA || - !_glfwLibrary.Win32.libs.joyGetPos || - !_glfwLibrary.Win32.libs.joyGetPosEx || - !_glfwLibrary.Win32.libs.timeGetTime) - { - FreeLibrary(_glfwLibrary.Win32.libs.winmm); - _glfwLibrary.Win32.libs.winmm = NULL; - return GL_FALSE; - } - } - else + _glfwLibrary.Win32.winmm.instance = LoadLibrary("winmm.dll"); + if (!_glfwLibrary.Win32.winmm.instance) return GL_FALSE; + + _glfwLibrary.Win32.winmm.joyGetDevCapsA = (JOYGETDEVCAPSA_T) + GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetDevCapsA"); + _glfwLibrary.Win32.winmm.joyGetPos = (JOYGETPOS_T) + GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetPos"); + _glfwLibrary.Win32.winmm.joyGetPosEx = (JOYGETPOSEX_T) + GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetPosEx"); + _glfwLibrary.Win32.winmm.timeGetTime = (TIMEGETTIME_T) + GetProcAddress(_glfwLibrary.Win32.winmm.instance, "timeGetTime"); + + if (!_glfwLibrary.Win32.winmm.joyGetDevCapsA || + !_glfwLibrary.Win32.winmm.joyGetPos || + !_glfwLibrary.Win32.winmm.joyGetPosEx || + !_glfwLibrary.Win32.winmm.timeGetTime) + { + return GL_FALSE; + } #endif // _GLFW_NO_DLOAD_WINMM return GL_TRUE; @@ -115,21 +107,19 @@ static GLboolean initLibraries(void) static void freeLibraries(void) { - // gdi32.dll #ifndef _GLFW_NO_DLOAD_GDI32 - if (_glfwLibrary.Win32.libs.gdi32 != NULL) + if (_glfwLibrary.Win32.gdi.instance != NULL) { - FreeLibrary(_glfwLibrary.Win32.libs.gdi32); - _glfwLibrary.Win32.libs.gdi32 = NULL; + FreeLibrary(_glfwLibrary.Win32.gdi.instance); + _glfwLibrary.Win32.gdi.instance = NULL; } #endif // _GLFW_NO_DLOAD_GDI32 - // winmm.dll #ifndef _GLFW_NO_DLOAD_WINMM - if (_glfwLibrary.Win32.libs.winmm != NULL) + if (_glfwLibrary.Win32.winmm.winmm != NULL) { - FreeLibrary(_glfwLibrary.Win32.libs.winmm); - _glfwLibrary.Win32.libs.winmm = NULL; + FreeLibrary(_glfwLibrary.Win32.winmm.winmm); + _glfwLibrary.Win32.winmm.winmm = NULL; } #endif // _GLFW_NO_DLOAD_WINMM }