diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index f0b8d5ec..520dc1df 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -6189,9 +6189,6 @@ GLFWAPI int glfwVulkanSupported(void); * returned array, as it is an error to specify an extension more than once in * the `VkInstanceCreateInfo` struct. * - * @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and - * the newer `VK_EXT_metal_surface` extensions. - * * @pointer_lifetime The returned array is allocated and freed by GLFW. You * should not free it yourself. It is guaranteed to be valid only until the * library is terminated. @@ -6330,17 +6327,20 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should * eliminate almost all occurrences of these errors. * - * @remark @macos This function currently only supports the - * `VK_MVK_macos_surface` extension from MoltenVK. + * @remark @macos GLFW prefers the `VK_EXT_metal_surface` extension, with the + * `VK_MVK_macos_surface` extension as a fallback. The name of the selected + * extension, if any, is included in the array returned by @ref + * glfwGetRequiredInstanceExtensions. * * @remark @macos This function creates and sets a `CAMetalLayer` instance for * the window content view, which is required for MoltenVK to function. * - * @remark @x11 GLFW by default attempts to use the `VK_KHR_xcb_surface` - * extension, if available. You can make it prefer the `VK_KHR_xlib_surface` - * extension by setting the + * @remark @x11 By default GLFW prefers the `VK_KHR_xcb_surface` extension, + * with the `VK_KHR_xlib_surface` extension as a fallback. You can make + * `VK_KHR_xlib_surface` the preferred extension by setting the * [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init - * hint. + * hint. The name of the selected extension, if any, is included in the array + * returned by @ref glfwGetRequiredInstanceExtensions. * * @thread_safety This function may be called from any thread. For * synchronization details of Vulkan objects, see the Vulkan specification.