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Move last bits of window setup to platform code
This avoids glfwCreateWindow emitting GLFW_FEATURE_UNAVAILABLE or GLFW_FEATURE_UNIMPLEMENTED on Wayland because shared code was calling unimplemented or unavailable platform functions during final setup. It also makes it consistent with the final setup of full screen windows.
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@ -325,6 +325,7 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string
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- [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string
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- [Wayland] Bugfix: MIME type matching was not performed for clipboard string
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- [Wayland] Bugfix: MIME type matching was not performed for clipboard string
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- [Wayland] Bugfix: The OSMesa library was not unloaded on termination
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- [Wayland] Bugfix: The OSMesa library was not unloaded on termination
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- [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_FEATURE_UNAVAILABLE`
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
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@ -931,13 +931,31 @@ int _glfwCreateWindowCocoa(_GLFWwindow* window,
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (!_glfwRefreshContextAttribs(window, ctxconfig))
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return GLFW_FALSE;
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}
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}
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if (wndconfig->mousePassthrough)
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_glfwSetWindowMousePassthroughCocoa(window, GLFW_TRUE);
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if (window->monitor)
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if (window->monitor)
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{
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{
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_glfwShowWindowCocoa(window);
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_glfwShowWindowCocoa(window);
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_glfwFocusWindowCocoa(window);
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_glfwFocusWindowCocoa(window);
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acquireMonitor(window);
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acquireMonitor(window);
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if (wndconfig->centerCursor)
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_glfwCenterCursorInContentArea(window);
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}
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else
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{
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if (wndconfig->visible)
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{
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_glfwShowWindowCocoa(window);
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if (wndconfig->focused)
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_glfwFocusWindowCocoa(window);
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}
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}
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}
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return GLFW_TRUE;
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return GLFW_TRUE;
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@ -128,13 +128,31 @@ int _glfwCreateWindowNull(_GLFWwindow* window,
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if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
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if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (!_glfwRefreshContextAttribs(window, ctxconfig))
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return GLFW_FALSE;
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}
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}
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if (wndconfig->mousePassthrough)
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_glfwSetWindowMousePassthroughNull(window, GLFW_TRUE);
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if (window->monitor)
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if (window->monitor)
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{
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{
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_glfwShowWindowNull(window);
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_glfwShowWindowNull(window);
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_glfwFocusWindowNull(window);
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_glfwFocusWindowNull(window);
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acquireMonitor(window);
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acquireMonitor(window);
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if (wndconfig->centerCursor)
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_glfwCenterCursorInContentArea(window);
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}
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else
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{
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if (wndconfig->visible)
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{
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_glfwShowWindowNull(window);
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if (wndconfig->focused)
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_glfwFocusWindowNull(window);
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}
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}
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}
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return GLFW_TRUE;
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return GLFW_TRUE;
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@ -1493,14 +1493,32 @@ int _glfwCreateWindowWin32(_GLFWwindow* window,
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (!_glfwRefreshContextAttribs(window, ctxconfig))
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return GLFW_FALSE;
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}
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}
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if (wndconfig->mousePassthrough)
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_glfwSetWindowMousePassthroughWin32(window, GLFW_TRUE);
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if (window->monitor)
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if (window->monitor)
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{
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{
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_glfwShowWindowWin32(window);
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_glfwShowWindowWin32(window);
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_glfwFocusWindowWin32(window);
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_glfwFocusWindowWin32(window);
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acquireMonitor(window);
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acquireMonitor(window);
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fitToMonitor(window);
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fitToMonitor(window);
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if (wndconfig->centerCursor)
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_glfwCenterCursorInContentArea(window);
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}
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else
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{
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if (wndconfig->visible)
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{
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_glfwShowWindowWin32(window);
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if (wndconfig->focused)
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_glfwFocusWindowWin32(window);
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}
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}
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}
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return GLFW_TRUE;
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return GLFW_TRUE;
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28
src/window.c
28
src/window.c
@ -215,40 +215,12 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->numer = GLFW_DONT_CARE;
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window->numer = GLFW_DONT_CARE;
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window->denom = GLFW_DONT_CARE;
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window->denom = GLFW_DONT_CARE;
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// Open the actual window and create its context
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if (!_glfw.platform.createWindow(window, &wndconfig, &ctxconfig, &fbconfig))
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if (!_glfw.platform.createWindow(window, &wndconfig, &ctxconfig, &fbconfig))
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{
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{
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glfwDestroyWindow((GLFWwindow*) window);
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glfwDestroyWindow((GLFWwindow*) window);
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return NULL;
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return NULL;
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}
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}
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if (ctxconfig.client != GLFW_NO_API)
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{
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if (!_glfwRefreshContextAttribs(window, &ctxconfig))
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{
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glfwDestroyWindow((GLFWwindow*) window);
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return NULL;
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}
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}
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if (wndconfig.mousePassthrough)
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_glfw.platform.setWindowMousePassthrough(window, GLFW_TRUE);
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if (window->monitor)
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{
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if (wndconfig.centerCursor)
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_glfwCenterCursorInContentArea(window);
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}
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else
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{
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if (wndconfig.visible)
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{
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_glfw.platform.showWindow(window);
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if (wndconfig.focused)
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_glfw.platform.focusWindow(window);
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}
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}
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return (GLFWwindow*) window;
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return (GLFWwindow*) window;
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}
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}
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@ -1730,8 +1730,14 @@ int _glfwCreateWindowWayland(_GLFWwindow* window,
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (!_glfwRefreshContextAttribs(window, ctxconfig))
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return GLFW_FALSE;
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}
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}
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if (wndconfig->mousePassthrough)
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_glfwSetWindowMousePassthroughWayland(window, GLFW_TRUE);
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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@ -1952,13 +1952,31 @@ int _glfwCreateWindowX11(_GLFWwindow* window,
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (!_glfwRefreshContextAttribs(window, ctxconfig))
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return GLFW_FALSE;
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}
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}
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if (wndconfig->mousePassthrough)
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_glfwSetWindowMousePassthroughX11(window, GLFW_TRUE);
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if (window->monitor)
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if (window->monitor)
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{
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{
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_glfwShowWindowX11(window);
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_glfwShowWindowX11(window);
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updateWindowMode(window);
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updateWindowMode(window);
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acquireMonitor(window);
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acquireMonitor(window);
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if (wndconfig->centerCursor)
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_glfwCenterCursorInContentArea(window);
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}
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else
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{
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if (wndconfig->visible)
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{
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_glfwShowWindowX11(window);
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if (wndconfig->focused)
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_glfwFocusWindowX11(window);
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}
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}
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}
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XFlush(_glfw.x11.display);
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XFlush(_glfw.x11.display);
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