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Wayland related documentation work
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@ -11,7 +11,7 @@ application development. It provides a simple, platform-independent API for
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creating windows, contexts and surfaces, reading input, handling events, etc.
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GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
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Linux both X11 and Wayland are supported.
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Linux both Wayland and X11 are supported.
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GLFW is licensed under the [zlib/libpng
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license](https://www.glfw.org/license.html).
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@ -170,6 +170,7 @@ information on what to include when reporting a bug.
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variables exposing pkg-config dependencies (#1307)
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- Made joystick subsystem initialize at first use (#1284,#1646)
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- Made `GLFW_DOUBLEBUFFER` a read-only window attribute
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- Made Wayland the preferred platform over X11 if both are available (#2035)
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- Updated the minimum required CMake version to 3.1
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- Updated gamepad mappings from upstream
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- Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958)
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@ -358,7 +359,6 @@ information on what to include when reporting a bug.
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- [Wayland] Disabled alpha channel for opaque windows on systems lacking
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`EGL_EXT_present_opaque` (#1895)
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- [Wayland] Removed support for `wl_shell` (#1443)
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- [Wayland] Prefer Wayland over X11 if both are available (#2035)
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- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
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- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
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- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
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@ -350,8 +350,8 @@ clipboard. The options are:
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- @b _GLFW_COCOA to use the Cocoa frameworks
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- @b _GLFW_WIN32 to use the Win32 API
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- @b _GLFW_WAYLAND to use the Wayland protocol
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- @b _GLFW_X11 to use the X Window System
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- @b _GLFW_WAYLAND to use the Wayland API (incomplete)
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The @b _GLFW_WAYLAND and @b _GLFW_X11 macros may be combined and produces a library that
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attempts to detect the appropriate platform at initialization.
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@ -92,7 +92,7 @@ Setting these hints requires no platform specific headers or functions.
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@anchor GLFW_PLATFORM
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__GLFW_PLATFORM__ specifies the platform to use for windowing and input.
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Possible values are `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`,
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`GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_X11`, `GLFW_PLATFORM_WAYLAND` and
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`GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and
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`GLFW_PLATFORM_NULL`. The default value is `GLFW_ANY_PLATFORM`, which will
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choose any platform the library includes support for except for the Null
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backend.
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@ -134,15 +134,6 @@ a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
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This is ignored on other platforms.
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#### X11 specific init hints {#init_hints_x11}
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@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
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__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
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`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
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the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
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`GLFW_FALSE`. This is ignored on other platforms.
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#### Wayland specific init hints {#init_hints_wayland}
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@anchor GLFW_WAYLAND_LIBDECOR_hint
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@ -153,23 +144,32 @@ and `GLFW_WAYLAND_DISABLE_LIBDECOR`. This is ignored on other platforms.
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[libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor
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#### X11 specific init hints {#init_hints_x11}
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@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
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__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
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`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
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the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
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`GLFW_FALSE`. This is ignored on other platforms.
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#### Supported and default values {#init_hints_values}
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Initialization hint | Default value | Supported values
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-------------------------------- | ------------------------------- | ----------------
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@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_X11`, `GLFW_PLATFORM_WAYLAND` or `GLFW_PLATFORM_NULL`
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@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` or `GLFW_PLATFORM_NULL`
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@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
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@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_WAYLAND_LIBDECOR | `GLFW_WAYLAND_PREFER_LIBDECOR` | `GLFW_WAYLAND_PREFER_LIBDECOR` or `GLFW_WAYLAND_DISABLE_LIBDECOR`
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@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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### Runtime platform selection {#platform}
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GLFW can be compiled for more than one platform (window system) at once. This lets
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a single library binary support both X11 and Wayland on Linux and other Unix-like systems.
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a single library binary support both Wayland and X11 on Linux and other Unix-like systems.
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You can control platform selection via the @ref GLFW_PLATFORM initialization hint. By
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default, this is set to @ref GLFW_ANY_PLATFORM, which will look for supported window
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@ -511,6 +511,14 @@ should also declare this in its `Info.plist` by setting the
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`NSSupportsAutomaticGraphicsSwitching` key to `true`.
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#### Wayland specific window hints {#window_hints_wayland}
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@anchor GLFW_WAYLAND_APP_ID_hint
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__GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
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by window managers to identify types of windows. This is set with
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@ref glfwWindowHintString.
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#### X11 specific window hints {#window_hints_x11}
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@anchor GLFW_X11_CLASS_NAME_hint
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@ -520,13 +528,6 @@ ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property.
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hints need to be set to something other than an empty string for them to take effect.
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These are set with @ref glfwWindowHintString.
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#### Wayland specific window hints {#window_hints_wayland}
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@anchor GLFW_WAYLAND_APP_ID_hint
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__GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
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by window managers to identify types of windows. This is set with
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@ref glfwWindowHintString.
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#### Supported and default values {#window_hints_values}
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@ -576,9 +577,9 @@ GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GL
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GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
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GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
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GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
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GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
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GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
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## Window event processing {#window_events}
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@ -1230,11 +1230,11 @@ extern "C" {
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* @note @macos This shape is provided by a private system API and may fail
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* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*/
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#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
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/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
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@ -1245,11 +1245,11 @@ extern "C" {
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* @note @macos This shape is provided by a private system API and may fail
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* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*/
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#define GLFW_RESIZE_NESW_CURSOR 0x00036008
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/*! @brief The omni-directional resize/move cursor shape.
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@ -1263,11 +1263,11 @@ extern "C" {
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* The operation-not-allowed shape. This is usually a circle with a diagonal
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* line through it.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*/
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#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
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/*! @brief Legacy name for compatibility.
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@ -2195,10 +2195,6 @@ typedef struct GLFWallocator
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* and dock icon can be disabled entirely with the @ref GLFW_COCOA_MENUBAR init
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* hint.
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*
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* @remark @x11 This function will set the `LC_CTYPE` category of the
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* application locale according to the current environment if that category is
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* still "C". This is because the "C" locale breaks Unicode text input.
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*
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* @remark __Wayland, X11:__ If the library was compiled with support for both
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* Wayland and X11, and the @ref GLFW_PLATFORM init hint is set to
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* `GLFW_ANY_PLATFORM`, the `XDG_SESSION_TYPE` environment variable affects
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@ -2206,6 +2202,10 @@ typedef struct GLFWallocator
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* to something other than `wayland` or `x11`, the regular detection mechanism
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* will be used instead.
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*
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* @remark @x11 This function will set the `LC_CTYPE` category of the
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* application locale according to the current environment if that category is
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* still "C". This is because the "C" locale breaks Unicode text input.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref intro_init
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@ -3620,9 +3620,6 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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*
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* @remark @wayland A full screen window will not attempt to change the mode,
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* no matter what the requested size.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_size
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@ -4063,9 +4060,6 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
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* @remark @wayland The desired window position is ignored, as there is no way
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* for an application to set this property.
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*
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* @remark @wayland Setting the window to full screen will not attempt to
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* change the mode, no matter what the requested size or refresh rate.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_monitor
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@ -5447,8 +5441,6 @@ GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun ca
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
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*
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* @remark @wayland File drop is currently unimplemented.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref path_drop
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