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Added window iconification callback.
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@ -386,6 +386,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
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typedef int (* GLFWwindowclosefun)(GLFWwindow);
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typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
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typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
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typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
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typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
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typedef void (* GLFWmouseposfun)(GLFWwindow,int,int);
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typedef void (* GLFWmousewheelfun)(GLFWwindow,int);
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@ -431,6 +432,7 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfu
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GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun);
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GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun);
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GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun);
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GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun);
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/* Event handling */
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GLFWAPI void glfwPollEvents(void);
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@ -269,6 +269,7 @@ version of GLFW.</p>
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<li>Added <code>glfwGetVersionString</code> function for determining which code paths were enabled at compile time</li>
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<li>Added <code>glfwGetWindowPos</code> function for querying the position of the specified window</li>
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<li>Added <code>glfwSetWindowFocusCallback</code> function and GLFWwindowfocusfun type for receiving window focus events</li>
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<li>Added <code>glfwSetWindowIconifyCallback</code> function and GLFWwindowiconifyfun type for receiving window iconification events</li>
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<li>Added <code>windows</code> simple multi-window test program</li>
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<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
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<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
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@ -94,11 +94,17 @@
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- (void)windowDidMiniaturize:(NSNotification *)notification
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{
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window->iconified = GL_TRUE;
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if (window->windowIconifyCallback)
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window->windowIconifyCallback(window, window->iconified);
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}
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- (void)windowDidDeminiaturize:(NSNotification *)notification
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{
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window->iconified = GL_FALSE;
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if (window->windowIconifyCallback)
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window->windowIconifyCallback(window, window->iconified);
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}
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- (void)windowDidBecomeKey:(NSNotification *)notification
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@ -149,6 +149,7 @@ typedef struct _GLFWwindow
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GLFWwindowclosefun windowCloseCallback;
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GLFWwindowrefreshfun windowRefreshCallback;
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GLFWwindowfocusfun windowFocusCallback;
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GLFWwindowiconifyfun windowIconifyCallback;
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GLFWmousebuttonfun mouseButtonCallback;
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GLFWmouseposfun mousePosCallback;
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GLFWmousewheelfun mouseWheelCallback;
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@ -697,7 +697,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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_glfwInputWindowFocus(window, active);
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if (iconified != window->iconified)
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{
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window->iconified = iconified;
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if (window->windowIconifyCallback)
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window->windowIconifyCallback(window, window->iconified);
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}
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return 0;
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}
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16
src/window.c
16
src/window.c
@ -1122,6 +1122,22 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cb
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}
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//========================================================================
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// Set callback function for window iconification events
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//========================================================================
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GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED);
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return;
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}
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window->windowIconifyCallback = cbfun;
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}
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//========================================================================
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// Poll for new window and input events and close any flagged windows
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//========================================================================
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@ -1272,6 +1272,10 @@ static void processSingleEvent(void)
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}
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window->iconified = GL_FALSE;
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if (window->windowIconifyCallback)
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window->windowIconifyCallback(window, window->iconified);
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break;
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}
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@ -1286,6 +1290,10 @@ static void processSingleEvent(void)
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}
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window->iconified = GL_TRUE;
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if (window->windowIconifyCallback)
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window->windowIconifyCallback(window, window->iconified);
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break;
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}
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@ -193,6 +193,14 @@ static void window_focus_callback(GLFWwindow window, int activated)
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activated ? "activated" : "deactivated");
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}
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static void window_iconify_callback(GLFWwindow window, int iconified)
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{
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printf("%08x at %0.3f: Window was %s\n",
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counter++,
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glfwGetTime(),
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iconified ? "iconified" : "restored");
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}
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static void mouse_button_callback(GLFWwindow window, int button, int action)
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{
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const char* name = get_button_name(button);
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@ -299,6 +307,7 @@ int main(void)
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glfwSetWindowCloseCallback(window, window_close_callback);
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glfwSetWindowRefreshCallback(window, window_refresh_callback);
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glfwSetWindowFocusCallback(window, window_focus_callback);
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glfwSetWindowIconifyCallback(window, window_iconify_callback);
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glfwSetMouseButtonCallback(window, mouse_button_callback);
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glfwSetMousePosCallback(window, mouse_position_callback);
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glfwSetMouseWheelCallback(window, mouse_wheel_callback);
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