diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index b90f83a7..17cb66c2 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -375,7 +375,7 @@ extern "C" { * * The naming of the key codes follow these rules: * - The US keyboard layout is used - * - Names of printable alpha-numeric characters are used (e.g. "A", "R", + * - Names of printable alphanumeric characters are used (e.g. "A", "R", * "3", etc.) * - For non-alphanumeric characters, Unicode:ish names are used (e.g. * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not diff --git a/src/win32_platform.h b/src/win32_platform.h index 20e40d74..a7130377 100644 --- a/src/win32_platform.h +++ b/src/win32_platform.h @@ -428,7 +428,7 @@ typedef struct _GLFWwindowWin32 // The last received cursor position, regardless of source int lastCursorPosX, lastCursorPosY; - // The last recevied high surrogate when decoding pairs of UTF-16 messages + // The last received high surrogate when decoding pairs of UTF-16 messages WCHAR highSurrogate; } _GLFWwindowWin32;