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Win32: Fix OSMesa library not being unloaded
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@ -217,6 +217,7 @@ information on what to include when reporting a bug.
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- [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not
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- [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not
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match event scancode (#1993)
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match event scancode (#1993)
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- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395)
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- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395)
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- [Win32] Bugfix: The OSMesa library was not unloaded on termination
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- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
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- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
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- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
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- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
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- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
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- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
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@ -670,6 +670,7 @@ void _glfwTerminateWin32(void)
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_glfwTerminateWGL();
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_glfwTerminateWGL();
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_glfwTerminateEGL();
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_glfwTerminateEGL();
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_glfwTerminateOSMesa();
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freeLibraries();
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freeLibraries();
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}
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}
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