mirror of
https://github.com/glfw/glfw.git
synced 2024-11-29 07:34:35 +00:00
commit
11143baa95
15
CMake/modules/FindEGL.cmake
Normal file
15
CMake/modules/FindEGL.cmake
Normal file
@ -0,0 +1,15 @@
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# Find EGL
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#
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# EGL_INCLUDE_DIR
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# EGL_LIBRARY
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# EGL_FOUND
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FIND_PATH(EGL_INCLUDE_DIR NAMES EGL/egl.h)
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SET(EGL_NAMES ${EGL_NAMES} egl EGL)
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FIND_LIBRARY(EGL_LIBRARY NAMES ${EGL_NAMES})
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
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MARK_AS_ADVANCED(EGL_INCLUDE_DIR EGL_LIBRARY)
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@ -12,8 +12,14 @@ set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(GLFW_USE_EGL "Build for EGL and OpenGL ES platform (Currently only X11)" OFF)
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find_package(OpenGL REQUIRED)
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if (GLFW_USE_EGL)
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SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake/modules)
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find_package(EGL REQUIRED)
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else()
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find_package(OpenGL REQUIRED)
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endif()
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#--------------------------------------------------------------------
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# Enable all warnings on GCC, regardless of OS
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@ -39,8 +45,17 @@ elseif (UNIX AND APPLE)
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set(_GLFW_COCOA_NSGL 1)
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message(STATUS "Building GLFW for Cocoa and NSOpenGL on Mac OS X")
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elseif (UNIX AND NOT APPLE)
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set(_GLFW_X11_GLX 1)
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message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
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set(_GLFW_X11 1)
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if (GLFW_USE_EGL)
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set(_GLFW_X11_EGL 1)
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set(GLFW_BUILD_EXAMPLES 0)
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set(GLFW_BUILD_TESTS 0)
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message(STATUS "Building GLFW for X11 and EGL on a Unix-like system")
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message(STATUS "NOTE: Examples and tests are disabled for EGL")
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else()
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set(_GLFW_X11_GLX 1)
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message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
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endif()
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else()
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message(FATAL_ERROR "No supported platform was detected")
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endif()
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@ -62,20 +77,18 @@ if (_GLFW_WIN32_WGL)
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endif()
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#--------------------------------------------------------------------
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# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
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# Set up GLFW for Xlib and GLX or EGL on Unix-like systems with X Windows
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#--------------------------------------------------------------------
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if (_GLFW_X11_GLX)
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if (_GLFW_X11)
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find_package(X11 REQUIRED)
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS ${X11_X11_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
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list(APPEND glfw_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
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set(GLFW_PKG_DEPS "gl x11")
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set(GLFW_PKG_LIBS "")
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set(GLFW_PKG_DEPS "x11")
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include(CheckFunctionExists)
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS ${X11_X11_INCLUDE_PATH})
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list(APPEND glfw_LIBRARIES ${X11_X11_LIB})
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# Check for XRandR (modern resolution switching extension)
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if (X11_Xrandr_FOUND)
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@ -121,6 +134,25 @@ if (_GLFW_X11_GLX)
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set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -lm")
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endif()
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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set(_GLFW_USE_LINUX_JOYSTICKS 1)
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endif()
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endif()
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#--------------------------------------------------------------------
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# GLX Context
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#--------------------------------------------------------------------
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if (_GLFW_X11_GLX)
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS${OPENGL_INCLUDE_DIR})
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list(APPEND glfw_LIBRARIES ${OPENGL_gl_LIBRARY})
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set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} gl")
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include(CheckFunctionExists)
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set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
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check_function_exists(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
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@ -160,9 +192,50 @@ if (_GLFW_X11_GLX)
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endif()
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endif()
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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set(_GLFW_USE_LINUX_JOYSTICKS 1)
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endif()
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#--------------------------------------------------------------------
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# EGL Context
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#--------------------------------------------------------------------
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if (_GLFW_X11_EGL)
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS${EGL_INCLUDE_DIR})
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list(APPEND glfw_LIBRARIES ${EGL_LIBRARY})
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set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} egl")
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include(CheckFunctionExists)
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set(CMAKE_REQUIRED_LIBRARIES ${EGL_LIBRARY})
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check_function_exists(eglGetProcAddress _GLFW_HAS_EGLGETPROCADDRESS)
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if (NOT _GLFW_HAS_EGLGETPROCADDRESS)
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message(WARNING "No eglGetProcAddress found")
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# Check for dlopen support as a fallback
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find_library(DL_LIBRARY dl)
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mark_as_advanced(DL_LIBRARY)
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if (DL_LIBRARY)
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set(CMAKE_REQUIRED_LIBRARIES ${DL_LIBRARY})
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else()
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set(CMAKE_REQUIRED_LIBRARIES "")
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endif()
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check_function_exists(dlopen _GLFW_HAS_DLOPEN)
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if (NOT _GLFW_HAS_DLOPEN)
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message(FATAL_ERROR "No entry point retrieval mechanism found")
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endif()
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if (DL_LIBRARY)
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list(APPEND glfw_LIBRARIES ${DL_LIBRARY})
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set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -ldl")
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endif()
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endif()
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endif()
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#--------------------------------------------------------------------
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@ -25,6 +25,11 @@ elseif (_GLFW_X11_GLX)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
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elseif (_GLFW_X11_EGL)
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set(glfw_HEADERS ${common_HEADERS} x11_egl_platform.h)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_egl_opengl.c x11_time.c x11_window.c)
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endif()
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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@ -37,6 +37,8 @@
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// Define this to 1 if building GLFW for X11/GLX
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#cmakedefine _GLFW_X11_GLX
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// Define this to 1 if building GLFW for X11/EGL
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#cmakedefine _GLFW_X11_EGL
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// Define this to 1 if building GLFW for Win32/WGL
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#cmakedefine _GLFW_WIN32_WGL
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// Define this to 1 if building GLFW for Cocoa/NSOpenGL
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@ -63,6 +65,9 @@
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// Define this to 1 if glXGetProcAddressEXT is available
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#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
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// Define this to 1 if eglGetProcAddress is available
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#cmakedefine _GLFW_HAS_EGLGETPROCADDRESS 1
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// Define this to 1 if the Linux joystick API is available
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#cmakedefine _GLFW_USE_LINUX_JOYSTICKS
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@ -82,6 +82,8 @@ typedef struct _GLFWlibrary _GLFWlibrary;
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#include "win32_platform.h"
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#elif defined(_GLFW_X11_GLX)
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#include "x11_platform.h"
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#elif defined(_GLFW_X11_EGL)
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#include "x11_egl_platform.h"
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#else
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#error "No supported platform selected"
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#endif
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14
src/opengl.c
14
src/opengl.c
@ -32,6 +32,7 @@
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#include <string.h>
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#include <limits.h>
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#include <stdio.h>
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//========================================================================
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@ -42,13 +43,16 @@ static void parseGLVersion(int* major, int* minor, int* rev)
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{
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GLuint _major, _minor = 0, _rev = 0;
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const GLubyte* version;
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const GLubyte* ptr;
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const char* glesPrefix = "OpenGL ES ";
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version = glGetString(GL_VERSION);
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if (!version)
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return;
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#if 0
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// Old version detection code. This doesn't work very well
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const GLubyte* ptr;
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const char* glesPrefix = "OpenGL ES ";
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if (strncmp((const char*) version, glesPrefix, strlen(glesPrefix)) == 0)
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{
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// The version string on OpenGL ES has a prefix before the version
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@ -76,6 +80,12 @@ static void parseGLVersion(int* major, int* minor, int* rev)
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_rev = 10 * _rev + (*ptr - '0');
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}
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}
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#endif
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// Find version from OpenGL string
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for (; version &&
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!sscanf((char*)version, "%d.%d.%d", &_major, &_minor, &_rev);
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++version);
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// Store result
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*major = _major;
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536
src/x11_egl_opengl.c
Normal file
536
src/x11_egl_opengl.c
Normal file
@ -0,0 +1,536 @@
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: X11/EGL/GLES
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdio.h>
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#include <stdlib.h>
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// Max number of EGL configuration we handle
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#define _GLFW_EGL_CONFIG_IN 15
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//========================================================================
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// Returns the specified attribute of the specified EGLConfig
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//========================================================================
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static int getFBConfigAttrib(EGLConfig fbconfig, int attrib)
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{
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int value;
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eglGetConfigAttrib(_glfwLibrary.EGL.display, fbconfig, attrib, &value);
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return value;
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}
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//========================================================================
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// Return a list of available and usable framebuffer configs
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//========================================================================
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, unsigned int* found)
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{
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EGLConfig fbconfigs[_GLFW_EGL_CONFIG_IN];
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_GLFWfbconfig* result;
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int i, count = 0;
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*found = 0;
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eglGetConfigs(_glfwLibrary.EGL.display, fbconfigs,
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_GLFW_EGL_CONFIG_IN, &count);
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if (!count)
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"X11/EGL: No EGLConfigs returned");
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return NULL;
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}
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result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
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if (!result)
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{
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_glfwSetError(GLFW_OUT_OF_MEMORY,
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"X11/EGL: Failed to allocate _GLFWfbconfig array");
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return NULL;
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}
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for (i = 0; i < count; i++)
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{
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if (!getFBConfigAttrib(fbconfigs[i], EGL_NATIVE_VISUAL_ID))
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{
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// Only consider EGLConfigs with associated visuals
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continue;
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}
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if (!(getFBConfigAttrib(fbconfigs[i],
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EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER))
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{
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// Only consider RGB(A) EGLConfigs
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continue;
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||||
}
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|
||||
if (!(getFBConfigAttrib(fbconfigs[i], EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
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{
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// Only consider window EGLConfigs
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continue;
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}
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|
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if (!(getFBConfigAttrib(fbconfigs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT) &&
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!(getFBConfigAttrib(fbconfigs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
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{
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// Only consider OpenGL ES context
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continue;
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||||
}
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|
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if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
|
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!(getFBConfigAttrib(fbconfigs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
|
||||
{
|
||||
// User requested only OpenGL ES 2.0 context
|
||||
continue;
|
||||
}
|
||||
|
||||
result[*found].redBits = getFBConfigAttrib(fbconfigs[i], EGL_RED_SIZE);
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||||
result[*found].greenBits = getFBConfigAttrib(fbconfigs[i], EGL_GREEN_SIZE);
|
||||
result[*found].blueBits = getFBConfigAttrib(fbconfigs[i], EGL_BLUE_SIZE);
|
||||
|
||||
result[*found].alphaBits = getFBConfigAttrib(fbconfigs[i], EGL_ALPHA_SIZE);
|
||||
result[*found].depthBits = getFBConfigAttrib(fbconfigs[i], EGL_DEPTH_SIZE);
|
||||
result[*found].stencilBits = getFBConfigAttrib(fbconfigs[i], EGL_STENCIL_SIZE);
|
||||
|
||||
result[*found].samples = getFBConfigAttrib(fbconfigs[i], EGL_SAMPLES);
|
||||
|
||||
result[*found].platformID = (GLFWintptr) getFBConfigAttrib(fbconfigs[i], EGL_CONFIG_ID);
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Read back framebuffer parameters from the context
|
||||
//========================================================================
|
||||
|
||||
static void refreshContextParams(_GLFWwindow* window, EGLint fbconfigID)
|
||||
{
|
||||
EGLint dummy;
|
||||
EGLConfig fbconfig[_GLFW_EGL_CONFIG_IN];
|
||||
|
||||
int attribs[] = { EGL_CONFIG_ID, fbconfigID, None };
|
||||
|
||||
eglChooseConfig(_glfwLibrary.EGL.display,
|
||||
attribs,
|
||||
fbconfig,
|
||||
_GLFW_EGL_CONFIG_IN,
|
||||
&dummy);
|
||||
if (!dummy)
|
||||
{
|
||||
// This should never ever happen
|
||||
// TODO: Flag this as an error and propagate up
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/EGL: Cannot find known "
|
||||
"EGLConfig by ID. This cannot "
|
||||
"happen. Have a nice day.\n");
|
||||
abort();
|
||||
}
|
||||
|
||||
// There is no clear definition of an "accelerated" context on X11/EGL, and
|
||||
// true sounds better than false, so we hardcode true here
|
||||
window->accelerated = GL_TRUE;
|
||||
|
||||
window->redBits = getFBConfigAttrib(*fbconfig, EGL_RED_SIZE);
|
||||
window->greenBits = getFBConfigAttrib(*fbconfig, EGL_GREEN_SIZE);
|
||||
window->blueBits = getFBConfigAttrib(*fbconfig, EGL_BLUE_SIZE);
|
||||
|
||||
window->alphaBits = getFBConfigAttrib(*fbconfig, EGL_ALPHA_SIZE);
|
||||
window->depthBits = getFBConfigAttrib(*fbconfig, EGL_DEPTH_SIZE);
|
||||
window->stencilBits = getFBConfigAttrib(*fbconfig, EGL_STENCIL_SIZE);
|
||||
|
||||
// Get FSAA buffer sample count
|
||||
window->samples = getFBConfigAttrib(*fbconfig, EGL_SAMPLES);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the actual OpenGL(|ES) context
|
||||
//========================================================================
|
||||
|
||||
#define setEGLattrib(attribs, index, attribName, attribValue) \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue;
|
||||
|
||||
static int createContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
EGLint fbconfigID)
|
||||
{
|
||||
int attribs[40], visMask;
|
||||
EGLint dummy, index, vid = 0;
|
||||
EGLint red_size, green_size, blue_size, alpha_size;
|
||||
EGLConfig fbconfig[_GLFW_EGL_CONFIG_IN];
|
||||
EGLContext share = NULL;
|
||||
XVisualInfo visTemplate;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->EGL.context;
|
||||
|
||||
// Retrieve the previously selected EGLConfig
|
||||
{
|
||||
index = 0;
|
||||
|
||||
setEGLattrib(attribs, index, EGL_CONFIG_ID, fbconfigID);
|
||||
setEGLattrib(attribs, index, EGL_NONE, EGL_NONE);
|
||||
|
||||
eglChooseConfig(_glfwLibrary.EGL.display,
|
||||
attribs,
|
||||
fbconfig,
|
||||
_GLFW_EGL_CONFIG_IN,
|
||||
&dummy);
|
||||
|
||||
if (!dummy)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/EGL: Failed to retrieve the selected EGLConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Retrieve the corresponding visual
|
||||
// NOTE: This is the only non-portable code in this file.
|
||||
// Maybe it would not hurt too much to add #ifdefs for different platforms?
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig, EGL_NATIVE_VISUAL_ID, &vid);
|
||||
|
||||
// Init visual template
|
||||
visTemplate.screen = _glfwLibrary.X11.screen;
|
||||
visMask = VisualScreenMask;
|
||||
|
||||
if (vid != 0)
|
||||
{
|
||||
// The X window visual must match the EGL config
|
||||
visTemplate.visualid = vid;
|
||||
visMask |= VisualIDMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
// some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
|
||||
// attribute, so attempt to find the closest match.
|
||||
|
||||
eglGetConfigAttrib(_glfwLibrary.EGL.display, *fbconfig,
|
||||
EGL_RED_SIZE, &red_size);
|
||||
eglGetConfigAttrib (_glfwLibrary.EGL.display, *fbconfig,
|
||||
EGL_GREEN_SIZE, &green_size);
|
||||
eglGetConfigAttrib (_glfwLibrary.EGL.display, *fbconfig,
|
||||
EGL_BLUE_SIZE, &blue_size);
|
||||
eglGetConfigAttrib (_glfwLibrary.EGL.display, *fbconfig,
|
||||
EGL_ALPHA_SIZE, &alpha_size);
|
||||
|
||||
visTemplate.depth = red_size + green_size + blue_size + alpha_size;
|
||||
visMask |= VisualDepthMask;
|
||||
}
|
||||
|
||||
// Get X Visual
|
||||
window->EGL.visual = XGetVisualInfo(_glfwLibrary.X11.display, visMask, &visTemplate, &dummy);
|
||||
if (window->EGL.visual == NULL) {
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to retrieve visual for EGLConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
index = 0;
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE)
|
||||
{
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, 1);
|
||||
}
|
||||
|
||||
setEGLattrib(attribs, index, EGL_NONE, EGL_NONE);
|
||||
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
|
||||
window->EGL.context = eglCreateContext(_glfwLibrary.EGL.display, *fbconfig, share, attribs);
|
||||
if (window->EGL.context == EGL_NO_CONTEXT)
|
||||
{
|
||||
// TODO: Handle all the various error codes here
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/EGL: Failed to create OpenGL(|ES) context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// store configuraion
|
||||
window->EGL.config = *fbconfig;
|
||||
|
||||
refreshContextParams(window, fbconfigID);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setEGLattrib
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Initialize EGL
|
||||
//========================================================================
|
||||
|
||||
int _glfwInitOpenGL(void)
|
||||
{
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
int i;
|
||||
char* libEGL_names[ ] =
|
||||
{
|
||||
"libEGL.so",
|
||||
"libEGL.so.1",
|
||||
"/usr/lib/libEGL.so",
|
||||
"/usr/lib/libEGL.so.1",
|
||||
NULL
|
||||
};
|
||||
|
||||
for (i = 0; libEGL_names[i] != NULL; i++)
|
||||
{
|
||||
_glfwLibrary.EGL.libEGL = dlopen(libEGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfwLibrary.EGL.libEGL)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.EGL.libEGL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/EGL: Failed to find libEGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
_glfwLibrary.EGL.display = eglGetDisplay((EGLNativeDisplayType)_glfwLibrary.X11.display);
|
||||
if (_glfwLibrary.EGL.display == EGL_NO_DISPLAY)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/EGL: Failed to get EGL display");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!eglInitialize(_glfwLibrary.EGL.display,
|
||||
&_glfwLibrary.EGL.majorVersion,
|
||||
&_glfwLibrary.EGL.minorVersion))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/EGL: Failed to initialize EGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Terminate EGL
|
||||
//========================================================================
|
||||
|
||||
void _glfwTerminateOpenGL(void)
|
||||
{
|
||||
// Unload libEGL.so if necessary
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
if (_glfwLibrary.EGL.libEGL != NULL)
|
||||
{
|
||||
dlclose(_glfwLibrary.EGL.libEGL);
|
||||
_glfwLibrary.EGL.libEGL = NULL;
|
||||
}
|
||||
#endif
|
||||
eglTerminate(_glfwLibrary.EGL.display);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prepare for creation of the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
_GLFWfbconfig closest;
|
||||
|
||||
// Choose the best available fbconfig
|
||||
{
|
||||
unsigned int fbcount;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
const _GLFWfbconfig* result;
|
||||
|
||||
fbconfigs = getFBConfigs(window, wndconfig, &fbcount);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/EGL: No usable EGLFBConfigs found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/EGL: No EGLFBConfig matched the criteria");
|
||||
|
||||
free(fbconfigs);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
closest = *result;
|
||||
free(fbconfigs);
|
||||
}
|
||||
|
||||
return createContext(window, wndconfig, closest.platformID);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Destroy the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
if (window->EGL.visual)
|
||||
{
|
||||
XFree(window->EGL.visual);
|
||||
window->EGL.visual = NULL;
|
||||
}
|
||||
|
||||
if (window->EGL.surface)
|
||||
{
|
||||
// Release and destroy the surface
|
||||
eglDestroySurface(_glfwLibrary.EGL.display, window->EGL.surface);
|
||||
window->EGL.surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (window->EGL.context)
|
||||
{
|
||||
// Release and destroy the context
|
||||
eglDestroyContext(_glfwLibrary.EGL.display, window->EGL.context);
|
||||
window->EGL.context = EGL_NO_CONTEXT;
|
||||
}
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Return the X visual associated with the specified context
|
||||
//========================================================================
|
||||
|
||||
XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window)
|
||||
{
|
||||
return window->EGL.visual;
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
if (window->EGL.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
window->EGL.surface = eglCreateWindowSurface(_glfwLibrary.EGL.display,
|
||||
window->EGL.config, (EGLNativeWindowType)window->X11.handle, NULL);
|
||||
if (window->EGL.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/EGL: Failed to create window surface");
|
||||
}
|
||||
}
|
||||
eglMakeCurrent(_glfwLibrary.EGL.display,
|
||||
window->EGL.surface,
|
||||
window->EGL.surface,
|
||||
window->EGL.context);
|
||||
}
|
||||
else
|
||||
eglMakeCurrent(_glfwLibrary.EGL.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap OpenGL buffers
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
eglSwapBuffers(_glfwLibrary.EGL.display,
|
||||
_glfwLibrary.currentWindow->EGL.surface);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
eglSwapInterval(_glfwLibrary.EGL.display, interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
const char* extensions;
|
||||
|
||||
// Get list of GLX extensions
|
||||
extensions = eglQueryString(_glfwLibrary.EGL.display,
|
||||
EGL_EXTENSIONS);
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, (unsigned char*)extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return _glfw_eglGetProcAddress(procname);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask)
|
||||
{
|
||||
// AFAIK, EGL doesn't have this
|
||||
}
|
||||
|
286
src/x11_egl_platform.h
Normal file
286
src/x11_egl_platform.h
Normal file
@ -0,0 +1,286 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/EGL
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _platform_h_
|
||||
#define _platform_h_
|
||||
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <stdint.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/Xutil.h>
|
||||
|
||||
// Include EGL
|
||||
#include <EGL/egl.h>
|
||||
|
||||
// With XFree86, we can use the XF86VidMode extension
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
#endif
|
||||
|
||||
#if defined(_GLFW_HAS_XRANDR)
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
// The Xkb extension provides improved keyboard support
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
#include <X11/XKBlib.h>
|
||||
#endif
|
||||
|
||||
// We support two different ways for getting addresses for EGL
|
||||
// extension functions: eglGetProcAddress and dlsym
|
||||
#if defined(_GLFW_HAS_EGLGETPROCADDRESS)
|
||||
#define _glfw_eglGetProcAddress(x) eglGetProcAddress(x)
|
||||
#elif defined(_GLFW_HAS_DLOPEN)
|
||||
#define _glfw_eglGetProcAddress(x) dlsym(_glfwLibrary.EGL.libEGL, x)
|
||||
#define _GLFW_DLOPEN_LIBEGL
|
||||
#else
|
||||
#error "No OpenGL entry point retrieval mechanism was enabled"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 X11
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL EGL
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 X11
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryEGL EGL
|
||||
|
||||
// Clipboard format atom indices
|
||||
#define _GLFW_CLIPBOARD_FORMAT_UTF8 0
|
||||
#define _GLFW_CLIPBOARD_FORMAT_COMPOUND 1
|
||||
#define _GLFW_CLIPBOARD_FORMAT_STRING 2
|
||||
#define _GLFW_CLIPBOARD_FORMAT_COUNT 3
|
||||
|
||||
// Clipboard conversion status tokens
|
||||
#define _GLFW_CONVERSION_INACTIVE 0
|
||||
#define _GLFW_CONVERSION_SUCCEEDED 1
|
||||
#define _GLFW_CONVERSION_FAILED 2
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Pointer length integer
|
||||
//------------------------------------------------------------------------
|
||||
typedef intptr_t GLFWintptr;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextEGL
|
||||
{
|
||||
EGLConfig config;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
XVisualInfo* visual;
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWwindowX11
|
||||
{
|
||||
// Platform specific window resources
|
||||
Colormap colormap; // Window colormap
|
||||
Window handle; // Window handle
|
||||
|
||||
// Various platform specific internal variables
|
||||
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
||||
GLboolean keyboardGrabbed; // True if keyboard is currently grabbed
|
||||
GLboolean cursorGrabbed; // True if cursor is currently grabbed
|
||||
GLboolean cursorHidden; // True if cursor is currently hidden
|
||||
GLboolean cursorCentered; // True if cursor was moved since last poll
|
||||
int cursorPosX, cursorPosY;
|
||||
|
||||
} _GLFWwindowX11;
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for X11
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryX11
|
||||
{
|
||||
Display* display;
|
||||
int screen;
|
||||
Window root;
|
||||
Cursor cursor; // Invisible cursor for hidden cursor
|
||||
|
||||
Atom wmDeleteWindow; // WM_DELETE_WINDOW atom
|
||||
Atom wmName; // _NET_WM_NAME atom
|
||||
Atom wmIconName; // _NET_WM_ICON_NAME atom
|
||||
Atom wmPing; // _NET_WM_PING atom
|
||||
Atom wmState; // _NET_WM_STATE atom
|
||||
Atom wmStateFullscreen; // _NET_WM_STATE_FULLSCREEN atom
|
||||
Atom wmActiveWindow; // _NET_ACTIVE_WINDOW atom
|
||||
|
||||
// True if window manager supports EWMH
|
||||
GLboolean hasEWMH;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
} VidMode;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int majorVersion;
|
||||
int minorVersion;
|
||||
GLboolean gammaBroken;
|
||||
} RandR;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
int majorOpcode;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int majorVersion;
|
||||
int minorVersion;
|
||||
} Xkb;
|
||||
|
||||
// Key code LUT (mapping X11 key codes to GLFW key codes)
|
||||
int keyCodeLUT[256];
|
||||
|
||||
// Screensaver data
|
||||
struct {
|
||||
GLboolean changed;
|
||||
int timeout;
|
||||
int interval;
|
||||
int blanking;
|
||||
int exposure;
|
||||
} saver;
|
||||
|
||||
// Fullscreen data
|
||||
struct {
|
||||
GLboolean modeChanged;
|
||||
#if defined(_GLFW_HAS_XRANDR)
|
||||
SizeID oldSizeID;
|
||||
int oldWidth;
|
||||
int oldHeight;
|
||||
Rotation oldRotation;
|
||||
#endif /*_GLFW_HAS_XRANDR*/
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
XF86VidModeModeInfo oldMode;
|
||||
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
||||
} FS;
|
||||
|
||||
// Timer data
|
||||
struct {
|
||||
GLboolean monotonic;
|
||||
double resolution;
|
||||
uint64_t base;
|
||||
} timer;
|
||||
|
||||
// Selection data
|
||||
struct {
|
||||
Atom atom;
|
||||
Atom formats[_GLFW_CLIPBOARD_FORMAT_COUNT];
|
||||
char* string;
|
||||
Atom target;
|
||||
Atom targets;
|
||||
Atom property;
|
||||
int status;
|
||||
} selection;
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for EGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryEGL
|
||||
{
|
||||
EGLDisplay display;
|
||||
EGLint majorVersion, minorVersion;
|
||||
|
||||
#if defined(_GLFW_DLOPEN_LIBEGL)
|
||||
void* libEGL; // dlopen handle for libEGL.so
|
||||
#endif
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick information & state
|
||||
//------------------------------------------------------------------------
|
||||
GLFWGLOBAL struct {
|
||||
int Present;
|
||||
int fd;
|
||||
int NumAxes;
|
||||
int NumButtons;
|
||||
float* Axis;
|
||||
unsigned char* Button;
|
||||
} _glfwJoy[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
// OpenGL(|ES) support
|
||||
int _glfwInitOpenGL(void);
|
||||
void _glfwTerminateOpenGL(void);
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window);
|
||||
|
||||
// Fullscreen support
|
||||
int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
|
||||
void _glfwSetVideoModeMODE(int mode, int rate);
|
||||
void _glfwSetVideoMode(int* width, int* height, int* rate);
|
||||
void _glfwRestoreVideoMode(void);
|
||||
|
||||
// Joystick input
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
// Unicode support
|
||||
long _glfwKeySym2Unicode(KeySym keysym);
|
||||
|
||||
// Clipboard handling
|
||||
GLboolean _glfwReadSelection(XSelectionEvent* request);
|
||||
Atom _glfwWriteSelection(XSelectionRequestEvent* request);
|
||||
|
||||
// Event processing
|
||||
void _glfwProcessPendingEvents(void);
|
||||
|
||||
#endif // _platform_h_
|
@ -357,6 +357,8 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
rgbarray = (int*) malloc(sizeof(int) * viscount);
|
||||
rgbcount = 0;
|
||||
|
||||
// Temporary solution
|
||||
#if !defined(_GLFW_X11_EGL)
|
||||
// Build RGB array
|
||||
for (k = 0; k < viscount; k++)
|
||||
{
|
||||
@ -386,6 +388,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
XFree(vislist);
|
||||
|
||||
|
@ -85,6 +85,7 @@
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 X11
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
|
||||
#define _GLFW_CTX GLX
|
||||
|
||||
// Clipboard format atom indices
|
||||
#define _GLFW_CLIPBOARD_FORMAT_UTF8 0
|
||||
|
Loading…
Reference in New Issue
Block a user