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Added position testing to windows test.
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@ -45,6 +45,16 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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fprintf(stderr, "Error: %s\n", description);
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}
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
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{
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int xpos, ypos;
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glfwGetWindowPos(window, &xpos, &ypos);
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glfwSetWindowPos(window, xpos, ypos);
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}
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}
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int main(void)
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int main(void)
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{
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{
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int i;
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int i;
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@ -69,6 +79,8 @@ int main(void)
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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}
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}
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glfwSetKeyCallback(windows[i], key_callback);
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glfwMakeContextCurrent(windows[i]);
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glfwMakeContextCurrent(windows[i]);
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glClearColor((GLclampf) (i & 1),
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glClearColor((GLclampf) (i & 1),
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(GLclampf) (i >> 1),
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(GLclampf) (i >> 1),
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