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Merge pull request #31 from arsenm/master
Fixed silent failure when no monitors were found.
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commit
11b646920b
@ -147,6 +147,7 @@ GLFWAPI int glfwInit(void)
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_glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount);
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_glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount);
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if (!_glfw.monitors)
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if (!_glfw.monitors)
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{
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{
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_glfwErrorCallback(GLFW_PLATFORM_ERROR, "No monitors found");
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_glfwPlatformTerminate();
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_glfwPlatformTerminate();
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -57,9 +57,8 @@ set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
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set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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if (BUILD_SHARED_LIBS)
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target_link_libraries(threads ${thread_LIBRARIES})
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target_link_libraries(threads ${thread_LIBRARIES})
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endif()
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set(WINDOWS_BINARIES accuracy sharing tearing threads title windows)
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set(WINDOWS_BINARIES accuracy sharing tearing threads title windows)
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set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo
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set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo
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