Merge remote-tracking branch 'upstream/master' into taskbar-progress

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GamesTrap 2022-10-14 18:05:48 +02:00
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40 changed files with 681 additions and 293 deletions

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@ -33,6 +33,7 @@ video tutorials.
- Arturo Castro - Arturo Castro
- Chi-kwan Chan - Chi-kwan Chan
- TheChocolateOre - TheChocolateOre
- Ali Chraghi
- Joseph Chua - Joseph Chua
- Ian Clarkson - Ian Clarkson
- Michał Cichoń - Michał Cichoń
@ -126,6 +127,7 @@ video tutorials.
- lukect - lukect
- Tristam MacDonald - Tristam MacDonald
- Hans Mackowiak - Hans Mackowiak
- Ramiro Magno
- Дмитри Малышев - Дмитри Малышев
- Zbigniew Mandziejewicz - Zbigniew Mandziejewicz
- Adam Marcus - Adam Marcus
@ -243,6 +245,7 @@ video tutorials.
- Torsten Walluhn - Torsten Walluhn
- Patrick Walton - Patrick Walton
- Xo Wang - Xo Wang
- Andre Weissflog
- Jay Weisskopf - Jay Weisskopf
- Frank Wille - Frank Wille
- Andy Williams - Andy Williams

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@ -1,4 +1,4 @@
# Doxyfile 1.8.18 # Doxyfile 1.9.5
# This file describes the settings to be used by the documentation system # This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project. # doxygen (www.doxygen.org) for a project.
@ -12,6 +12,16 @@
# For lists, items can also be appended using: # For lists, items can also be appended using:
# TAG += value [value, ...] # TAG += value [value, ...]
# Values that contain spaces should be placed between quotes (\" \"). # Values that contain spaces should be placed between quotes (\" \").
#
# Note:
#
# Use doxygen to compare the used configuration file with the template
# configuration file:
# doxygen -x [configFile]
# Use doxygen to compare the used configuration file with the template
# configuration file without replacing the environment variables or CMake type
# replacement variables:
# doxygen -x_noenv [configFile]
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Project related configuration options # Project related configuration options
@ -60,16 +70,28 @@ PROJECT_LOGO =
OUTPUT_DIRECTORY = "@GLFW_BINARY_DIR@/docs" OUTPUT_DIRECTORY = "@GLFW_BINARY_DIR@/docs"
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- # If the CREATE_SUBDIRS tag is set to YES then doxygen will create up to 4096
# directories (in 2 levels) under the output directory of each output format and # sub-directories (in 2 levels) under the output directory of each output format
# will distribute the generated files over these directories. Enabling this # and will distribute the generated files over these directories. Enabling this
# option can be useful when feeding doxygen a huge amount of source files, where # option can be useful when feeding doxygen a huge amount of source files, where
# putting all generated files in the same directory would otherwise causes # putting all generated files in the same directory would otherwise causes
# performance problems for the file system. # performance problems for the file system. Adapt CREATE_SUBDIRS_LEVEL to
# control the number of sub-directories.
# The default value is: NO. # The default value is: NO.
CREATE_SUBDIRS = NO CREATE_SUBDIRS = NO
# Controls the number of sub-directories that will be created when
# CREATE_SUBDIRS tag is set to YES. Level 0 represents 16 directories, and every
# level increment doubles the number of directories, resulting in 4096
# directories at level 8 which is the default and also the maximum value. The
# sub-directories are organized in 2 levels, the first level always has a fixed
# numer of 16 directories.
# Minimum value: 0, maximum value: 8, default value: 8.
# This tag requires that the tag CREATE_SUBDIRS is set to YES.
CREATE_SUBDIRS_LEVEL = 8
# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII # If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
# characters to appear in the names of generated files. If set to NO, non-ASCII # characters to appear in the names of generated files. If set to NO, non-ASCII
# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode # characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
@ -81,14 +103,14 @@ ALLOW_UNICODE_NAMES = NO
# The OUTPUT_LANGUAGE tag is used to specify the language in which all # The OUTPUT_LANGUAGE tag is used to specify the language in which all
# documentation generated by doxygen is written. Doxygen will use this # documentation generated by doxygen is written. Doxygen will use this
# information to generate all constant output in the proper language. # information to generate all constant output in the proper language.
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese, # Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Bulgarian,
# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States), # Catalan, Chinese, Chinese-Traditional, Croatian, Czech, Danish, Dutch, English
# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian, # (United States), Esperanto, Farsi (Persian), Finnish, French, German, Greek,
# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages), # Hindi, Hungarian, Indonesian, Italian, Japanese, Japanese-en (Japanese with
# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian, # English messages), Korean, Korean-en (Korean with English messages), Latvian,
# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian, # Lithuanian, Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese,
# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish, # Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish,
# Ukrainian and Vietnamese. # Swedish, Turkish, Ukrainian and Vietnamese.
# The default value is: English. # The default value is: English.
OUTPUT_LANGUAGE = English OUTPUT_LANGUAGE = English
@ -209,6 +231,14 @@ QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
# By default Python docstrings are displayed as preformatted text and doxygen's
# special commands cannot be used. By setting PYTHON_DOCSTRING to NO the
# doxygen's special commands can be used and the contents of the docstring
# documentation blocks is shown as doxygen documentation.
# The default value is: YES.
PYTHON_DOCSTRING = YES
# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the # If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
# documentation from any documented member that it re-implements. # documentation from any documented member that it re-implements.
# The default value is: YES. # The default value is: YES.
@ -232,16 +262,16 @@ TAB_SIZE = 8
# the documentation. An alias has the form: # the documentation. An alias has the form:
# name=value # name=value
# For example adding # For example adding
# "sideeffect=@par Side Effects:\n" # "sideeffect=@par Side Effects:^^"
# will allow you to put the command \sideeffect (or @sideeffect) in the # will allow you to put the command \sideeffect (or @sideeffect) in the
# documentation, which will result in a user-defined paragraph with heading # documentation, which will result in a user-defined paragraph with heading
# "Side Effects:". You can put \n's in the value part of an alias to insert # "Side Effects:". Note that you cannot put \n's in the value part of an alias
# newlines (in the resulting output). You can put ^^ in the value part of an # to insert newlines (in the resulting output). You can put ^^ in the value part
# alias to insert a newline as if a physical newline was in the original file. # of an alias to insert a newline as if a physical newline was in the original
# When you need a literal { or } or , in the value part of an alias you have to # file. When you need a literal { or } or , in the value part of an alias you
# escape them by means of a backslash (\), this can lead to conflicts with the # have to escape them by means of a backslash (\), this can lead to conflicts
# commands \{ and \} for these it is advised to use the version @{ and @} or use # with the commands \{ and \} for these it is advised to use the version @{ and
# a double escape (\\{ and \\}) # @} or use a double escape (\\{ and \\})
ALIASES = "thread_safety=@par Thread safety^^" \ ALIASES = "thread_safety=@par Thread safety^^" \
"pointer_lifetime=@par Pointer lifetime^^" \ "pointer_lifetime=@par Pointer lifetime^^" \
@ -297,8 +327,8 @@ OPTIMIZE_OUTPUT_SLICE = NO
# extension. Doxygen has a built-in mapping, but you can override or extend it # extension. Doxygen has a built-in mapping, but you can override or extend it
# using this tag. The format is ext=language, where ext is a file extension, and # using this tag. The format is ext=language, where ext is a file extension, and
# language is one of the parsers supported by doxygen: IDL, Java, JavaScript, # language is one of the parsers supported by doxygen: IDL, Java, JavaScript,
# Csharp (C#), C, C++, D, PHP, md (Markdown), Objective-C, Python, Slice, VHDL, # Csharp (C#), C, C++, Lex, D, PHP, md (Markdown), Objective-C, Python, Slice,
# Fortran (fixed format Fortran: FortranFixed, free formatted Fortran: # VHDL, Fortran (fixed format Fortran: FortranFixed, free formatted Fortran:
# FortranFree, unknown formatted Fortran: Fortran. In the later case the parser # FortranFree, unknown formatted Fortran: Fortran. In the later case the parser
# tries to guess whether the code is fixed or free formatted code, this is the # tries to guess whether the code is fixed or free formatted code, this is the
# default for Fortran type files). For instance to make doxygen treat .inc files # default for Fortran type files). For instance to make doxygen treat .inc files
@ -308,7 +338,10 @@ OPTIMIZE_OUTPUT_SLICE = NO
# Note: For files without extension you can use no_extension as a placeholder. # Note: For files without extension you can use no_extension as a placeholder.
# #
# Note that for custom extensions you also need to set FILE_PATTERNS otherwise # Note that for custom extensions you also need to set FILE_PATTERNS otherwise
# the files are not read by doxygen. # the files are not read by doxygen. When specifying no_extension you should add
# * to the FILE_PATTERNS.
#
# Note see also the list of default file extension mappings.
EXTENSION_MAPPING = EXTENSION_MAPPING =
@ -442,6 +475,19 @@ TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0 LOOKUP_CACHE_SIZE = 0
# The NUM_PROC_THREADS specifies the number of threads doxygen is allowed to use
# during processing. When set to 0 doxygen will based this on the number of
# cores available in the system. You can set it explicitly to a value larger
# than 0 to get more control over the balance between CPU load and processing
# speed. At this moment only the input processing can be done using multiple
# threads. Since this is still an experimental feature the default is set to 1,
# which effectively disables parallel processing. Please report any issues you
# encounter. Generating dot graphs in parallel is controlled by the
# DOT_NUM_THREADS setting.
# Minimum value: 0, maximum value: 32, default value: 1.
NUM_PROC_THREADS = 1
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Build related configuration options # Build related configuration options
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
@ -505,6 +551,13 @@ EXTRACT_LOCAL_METHODS = NO
EXTRACT_ANON_NSPACES = NO EXTRACT_ANON_NSPACES = NO
# If this flag is set to YES, the name of an unnamed parameter in a declaration
# will be determined by the corresponding definition. By default unnamed
# parameters remain unnamed in the output.
# The default value is: YES.
RESOLVE_UNNAMED_PARAMS = YES
# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all # If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
# undocumented members inside documented classes or files. If set to NO these # undocumented members inside documented classes or files. If set to NO these
# members will be included in the various overviews, but no documentation # members will be included in the various overviews, but no documentation
@ -542,14 +595,22 @@ HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO INTERNAL_DOCS = NO
# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file # With the correct setting of option CASE_SENSE_NAMES doxygen will better be
# names in lower-case letters. If set to YES, upper-case letters are also # able to match the capabilities of the underlying filesystem. In case the
# allowed. This is useful if you have classes or files whose names only differ # filesystem is case sensitive (i.e. it supports files in the same directory
# in case and if your file system supports case sensitive file names. Windows # whose names only differ in casing), the option must be set to YES to properly
# (including Cygwin) ands Mac users are advised to set this option to NO. # deal with such files in case they appear in the input. For filesystems that
# The default value is: system dependent. # are not case sensitive the option should be set to NO to properly deal with
# output files written for symbols that only differ in casing, such as for two
# classes, one named CLASS and the other named Class, and to also support
# references to files without having to specify the exact matching casing. On
# Windows (including Cygwin) and MacOS, users should typically set this option
# to NO, whereas on Linux or other Unix flavors it should typically be set to
# YES.
# Possible values are: SYSTEM, NO and YES.
# The default value is: SYSTEM.
CASE_SENSE_NAMES = YES CASE_SENSE_NAMES = SYSTEM
# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with # If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
# their full class and namespace scopes in the documentation. If set to YES, the # their full class and namespace scopes in the documentation. If set to YES, the
@ -565,6 +626,12 @@ HIDE_SCOPE_NAMES = NO
HIDE_COMPOUND_REFERENCE= NO HIDE_COMPOUND_REFERENCE= NO
# If the SHOW_HEADERFILE tag is set to YES then the documentation for a class
# will show which file needs to be included to use the class.
# The default value is: YES.
SHOW_HEADERFILE = NO
# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of # If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of
# the files that are included by a file in the documentation of that file. # the files that are included by a file in the documentation of that file.
# The default value is: YES. # The default value is: YES.
@ -722,7 +789,8 @@ FILE_VERSION_FILTER =
# output files in an output format independent way. To create the layout file # output files in an output format independent way. To create the layout file
# that represents doxygen's defaults, run doxygen with the -l option. You can # that represents doxygen's defaults, run doxygen with the -l option. You can
# optionally specify a file name after the option, if omitted DoxygenLayout.xml # optionally specify a file name after the option, if omitted DoxygenLayout.xml
# will be used as the name of the layout file. # will be used as the name of the layout file. See also section "Changing the
# layout of pages" for information.
# #
# Note that if you run doxygen from a directory containing a file called # Note that if you run doxygen from a directory containing a file called
# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE # DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
@ -768,24 +836,35 @@ WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES WARN_IF_UNDOCUMENTED = YES
# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for # If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for
# potential errors in the documentation, such as not documenting some parameters # potential errors in the documentation, such as documenting some parameters in
# in a documented function, or documenting parameters that don't exist or using # a documented function twice, or documenting parameters that don't exist or
# markup commands wrongly. # using markup commands wrongly.
# The default value is: YES. # The default value is: YES.
WARN_IF_DOC_ERROR = YES WARN_IF_DOC_ERROR = YES
# If WARN_IF_INCOMPLETE_DOC is set to YES, doxygen will warn about incomplete
# function parameter documentation. If set to NO, doxygen will accept that some
# parameters have no documentation without warning.
# The default value is: YES.
WARN_IF_INCOMPLETE_DOC = YES
# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that # This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that
# are documented, but have no documentation for their parameters or return # are documented, but have no documentation for their parameters or return
# value. If set to NO, doxygen will only warn about wrong or incomplete # value. If set to NO, doxygen will only warn about wrong parameter
# parameter documentation, but not about the absence of documentation. If # documentation, but not about the absence of documentation. If EXTRACT_ALL is
# EXTRACT_ALL is set to YES then this flag will automatically be disabled. # set to YES then this flag will automatically be disabled. See also
# WARN_IF_INCOMPLETE_DOC
# The default value is: NO. # The default value is: NO.
WARN_NO_PARAMDOC = YES WARN_NO_PARAMDOC = YES
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when # If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
# a warning is encountered. # a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
# at the end of the doxygen process doxygen will return with a non-zero status.
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
# The default value is: NO. # The default value is: NO.
WARN_AS_ERROR = NO WARN_AS_ERROR = NO
@ -796,13 +875,27 @@ WARN_AS_ERROR = NO
# and the warning text. Optionally the format may contain $version, which will # and the warning text. Optionally the format may contain $version, which will
# be replaced by the version of the file (if it could be obtained via # be replaced by the version of the file (if it could be obtained via
# FILE_VERSION_FILTER) # FILE_VERSION_FILTER)
# See also: WARN_LINE_FORMAT
# The default value is: $file:$line: $text. # The default value is: $file:$line: $text.
WARN_FORMAT = "$file:$line: $text" WARN_FORMAT = "$file:$line: $text"
# In the $text part of the WARN_FORMAT command it is possible that a reference
# to a more specific place is given. To make it easier to jump to this place
# (outside of doxygen) the user can define a custom "cut" / "paste" string.
# Example:
# WARN_LINE_FORMAT = "'vi $file +$line'"
# See also: WARN_FORMAT
# The default value is: at line $line of file $file.
WARN_LINE_FORMAT = "at line $line of file $file"
# The WARN_LOGFILE tag can be used to specify a file to which warning and error # The WARN_LOGFILE tag can be used to specify a file to which warning and error
# messages should be written. If left blank the output is written to standard # messages should be written. If left blank the output is written to standard
# error (stderr). # error (stderr). In case the file specified cannot be opened for writing the
# warning and error messages are written to standard error. When as file - is
# specified the warning and error messages are written to standard output
# (stdout).
WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt" WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt"
@ -821,12 +914,23 @@ INPUT = @GLFW_DOXYGEN_INPUT@
# This tag can be used to specify the character encoding of the source files # This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses # that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv # libiconv (or the iconv built into libc) for the transcoding. See the libiconv
# documentation (see: https://www.gnu.org/software/libiconv/) for the list of # documentation (see:
# possible encodings. # https://www.gnu.org/software/libiconv/) for the list of possible encodings.
# See also: INPUT_FILE_ENCODING
# The default value is: UTF-8. # The default value is: UTF-8.
INPUT_ENCODING = UTF-8 INPUT_ENCODING = UTF-8
# This tag can be used to specify the character encoding of the source files
# that doxygen parses The INPUT_FILE_ENCODING tag can be used to specify
# character encoding on a per file pattern basis. Doxygen will compare the file
# name with each pattern and apply the encoding instead of the default
# INPUT_ENCODING) if there is a match. The character encodings are a list of the
# form: pattern=encoding (like *.php=ISO-8859-1). See cfg_input_encoding
# "INPUT_ENCODING" for further information on supported encodings.
INPUT_FILE_ENCODING =
# If the value of the INPUT tag contains directories, you can use the # If the value of the INPUT tag contains directories, you can use the
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and # FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
# *.h) to filter out the source-files in the directories. # *.h) to filter out the source-files in the directories.
@ -835,12 +939,14 @@ INPUT_ENCODING = UTF-8
# need to set EXTENSION_MAPPING for the extension otherwise the files are not # need to set EXTENSION_MAPPING for the extension otherwise the files are not
# read by doxygen. # read by doxygen.
# #
# Note the list of default checked file patterns might differ from the list of
# default file extension mappings.
#
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp, # If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, # *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, # *.hh, *.hxx, *.hpp, *.h++, *.l, *.cs, *.d, *.php, *.php4, *.php5, *.phtml,
# *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C comment), # *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C
# *.doc (to be provided as doxygen C comment), *.txt (to be provided as doxygen # comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
# C comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
# *.vhdl, *.ucf, *.qsf and *.ice. # *.vhdl, *.ucf, *.qsf and *.ice.
FILE_PATTERNS = *.h *.dox FILE_PATTERNS = *.h *.dox
@ -880,7 +986,7 @@ EXCLUDE_PATTERNS =
# (namespaces, classes, functions, etc.) that should be excluded from the # (namespaces, classes, functions, etc.) that should be excluded from the
# output. The symbol name can be a fully qualified name, a word, or if the # output. The symbol name can be a fully qualified name, a word, or if the
# wildcard * is used, a substring. Examples: ANamespace, AClass, # wildcard * is used, a substring. Examples: ANamespace, AClass,
# AClass::ANamespace, ANamespace::*Test # ANamespace::AClass, ANamespace::*Test
# #
# Note that the wildcards are matched against the file with absolute path, so to # Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories use the pattern */test/* # exclude all test directories use the pattern */test/*
@ -928,6 +1034,11 @@ IMAGE_PATH =
# code is scanned, but not when the output code is generated. If lines are added # code is scanned, but not when the output code is generated. If lines are added
# or removed, the anchors will not be placed correctly. # or removed, the anchors will not be placed correctly.
# #
# Note that doxygen will use the data processed and written to standard output
# for further processing, therefore nothing else, like debug statements or used
# commands (so in case of a Windows batch file always use @echo OFF), should be
# written to standard output.
#
# Note that for custom extensions or not directly supported extensions you also # Note that for custom extensions or not directly supported extensions you also
# need to set EXTENSION_MAPPING for the extension otherwise the files are not # need to set EXTENSION_MAPPING for the extension otherwise the files are not
# properly processed by doxygen. # properly processed by doxygen.
@ -969,6 +1080,15 @@ FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE = USE_MDFILE_AS_MAINPAGE =
# The Fortran standard specifies that for fixed formatted Fortran code all
# characters from position 72 are to be considered as comment. A common
# extension is to allow longer lines before the automatic comment starts. The
# setting FORTRAN_COMMENT_AFTER will also make it possible that longer lines can
# be processed before the automatic comment starts.
# Minimum value: 7, maximum value: 10000, default value: 72.
FORTRAN_COMMENT_AFTER = 72
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Configuration options related to source browsing # Configuration options related to source browsing
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
@ -1163,9 +1283,26 @@ HTML_EXTRA_STYLESHEET = "@GLFW_SOURCE_DIR@/docs/extra.css"
HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg" HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg"
# The HTML_COLORSTYLE tag can be used to specify if the generated HTML output
# should be rendered with a dark or light theme. Default setting AUTO_LIGHT
# enables light output unless the user preference is dark output. Other options
# are DARK to always use dark mode, LIGHT to always use light mode, AUTO_DARK to
# default to dark mode unless the user prefers light mode, and TOGGLE to let the
# user toggle between dark and light mode via a button.
# Possible values are: LIGHT Always generate light output., DARK Always generate
# dark output., AUTO_LIGHT Automatically set the mode according to the user
# preference, use light mode if no preference is set (the default)., AUTO_DARK
# Automatically set the mode according to the user preference, use dark mode if
# no preference is set. and TOGGLE Allow to user to switch between light and
# dark mode via a button..
# The default value is: AUTO_LIGHT.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COLORSTYLE = LIGHT
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen # The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
# will adjust the colors in the style sheet and background images according to # will adjust the colors in the style sheet and background images according to
# this color. Hue is specified as an angle on a colorwheel, see # this color. Hue is specified as an angle on a color-wheel, see
# https://en.wikipedia.org/wiki/Hue for more information. For instance the value # https://en.wikipedia.org/wiki/Hue for more information. For instance the value
# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 # 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
# purple, and 360 is red again. # purple, and 360 is red again.
@ -1175,7 +1312,7 @@ HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg"
HTML_COLORSTYLE_HUE = 220 HTML_COLORSTYLE_HUE = 220
# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors # The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors
# in the HTML output. For a value of 0 the output will use grayscales only. A # in the HTML output. For a value of 0 the output will use gray-scales only. A
# value of 255 will produce the most vivid colors. # value of 255 will produce the most vivid colors.
# Minimum value: 0, maximum value: 255, default value: 100. # Minimum value: 0, maximum value: 255, default value: 100.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
@ -1236,10 +1373,11 @@ HTML_INDEX_NUM_ENTRIES = 100
# If the GENERATE_DOCSET tag is set to YES, additional index files will be # If the GENERATE_DOCSET tag is set to YES, additional index files will be
# generated that can be used as input for Apple's Xcode 3 integrated development # generated that can be used as input for Apple's Xcode 3 integrated development
# environment (see: https://developer.apple.com/xcode/), introduced with OSX # environment (see:
# 10.5 (Leopard). To create a documentation set, doxygen will generate a # https://developer.apple.com/xcode/), introduced with OSX 10.5 (Leopard). To
# Makefile in the HTML output directory. Running make will produce the docset in # create a documentation set, doxygen will generate a Makefile in the HTML
# that directory and running make install will install the docset in # output directory. Running make will produce the docset in that directory and
# running make install will install the docset in
# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at # ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
# startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy # startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy
# genXcode/_index.html for more information. # genXcode/_index.html for more information.
@ -1256,6 +1394,13 @@ GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"
# This tag determines the URL of the docset feed. A documentation feed provides
# an umbrella under which multiple documentation sets from a single provider
# (such as a company or product suite) can be grouped.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_FEEDURL =
# This tag specifies a string that should uniquely identify the documentation # This tag specifies a string that should uniquely identify the documentation
# set bundle. This should be a reverse domain-name style string, e.g. # set bundle. This should be a reverse domain-name style string, e.g.
# com.mycompany.MyDocSet. Doxygen will append .docset to the name. # com.mycompany.MyDocSet. Doxygen will append .docset to the name.
@ -1281,8 +1426,12 @@ DOCSET_PUBLISHER_NAME = Publisher
# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three # If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
# additional HTML index files: index.hhp, index.hhc, and index.hhk. The # additional HTML index files: index.hhp, index.hhc, and index.hhk. The
# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop # index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
# (see: https://www.microsoft.com/en-us/download/details.aspx?id=21138) on # on Windows. In the beginning of 2021 Microsoft took the original page, with
# Windows. # a.o. the download links, offline the HTML help workshop was already many years
# in maintenance mode). You can download the HTML help workshop from the web
# archives at Installation executable (see:
# http://web.archive.org/web/20160201063255/http://download.microsoft.com/downlo
# ad/0/A/9/0A939EF6-E31C-430F-A3DF-DFAE7960D564/htmlhelp.exe).
# #
# The HTML Help Workshop contains a compiler that can convert all HTML output # The HTML Help Workshop contains a compiler that can convert all HTML output
# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML # generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
@ -1312,7 +1461,7 @@ CHM_FILE =
HHC_LOCATION = HHC_LOCATION =
# The GENERATE_CHI flag controls if a separate .chi index file is generated # The GENERATE_CHI flag controls if a separate .chi index file is generated
# (YES) or that it should be included in the master .chm file (NO). # (YES) or that it should be included in the main .chm file (NO).
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES. # This tag requires that the tag GENERATE_HTMLHELP is set to YES.
@ -1357,7 +1506,8 @@ QCH_FILE =
# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help # The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
# Project output. For more information please see Qt Help Project / Namespace # Project output. For more information please see Qt Help Project / Namespace
# (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace). # (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace).
# The default value is: org.doxygen.Project. # The default value is: org.doxygen.Project.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
@ -1365,8 +1515,8 @@ QHP_NAMESPACE = org.doxygen.Project
# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt # The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt
# Help Project output. For more information please see Qt Help Project / Virtual # Help Project output. For more information please see Qt Help Project / Virtual
# Folders (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual- # Folders (see:
# folders). # https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual-folders).
# The default value is: doc. # The default value is: doc.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
@ -1374,16 +1524,16 @@ QHP_VIRTUAL_FOLDER = doc
# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom # If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
# filter to add. For more information please see Qt Help Project / Custom # filter to add. For more information please see Qt Help Project / Custom
# Filters (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom- # Filters (see:
# filters). # https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_NAME = QHP_CUST_FILTER_NAME =
# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the # The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
# custom filter to add. For more information please see Qt Help Project / Custom # custom filter to add. For more information please see Qt Help Project / Custom
# Filters (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom- # Filters (see:
# filters). # https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_ATTRS = QHP_CUST_FILTER_ATTRS =
@ -1395,9 +1545,9 @@ QHP_CUST_FILTER_ATTRS =
QHP_SECT_FILTER_ATTRS = QHP_SECT_FILTER_ATTRS =
# The QHG_LOCATION tag can be used to specify the location of Qt's # The QHG_LOCATION tag can be used to specify the location (absolute path
# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the # including file name) of Qt's qhelpgenerator. If non-empty doxygen will try to
# generated .qhp file. # run qhelpgenerator on the generated .qhp file.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHG_LOCATION = QHG_LOCATION =
@ -1440,16 +1590,28 @@ DISABLE_INDEX = NO
# to work a browser that supports JavaScript, DHTML, CSS and frames is required # to work a browser that supports JavaScript, DHTML, CSS and frames is required
# (i.e. any modern browser). Windows users are probably better off using the # (i.e. any modern browser). Windows users are probably better off using the
# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can # HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can
# further fine-tune the look of the index. As an example, the default style # further fine tune the look of the index (see "Fine-tuning the output"). As an
# sheet generated by doxygen has an example that shows how to put an image at # example, the default style sheet generated by doxygen has an example that
# the root of the tree instead of the PROJECT_NAME. Since the tree basically has # shows how to put an image at the root of the tree instead of the PROJECT_NAME.
# the same information as the tab index, you could consider setting # Since the tree basically has the same information as the tab index, you could
# DISABLE_INDEX to YES when enabling this option. # consider setting DISABLE_INDEX to YES when enabling this option.
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_TREEVIEW = NO GENERATE_TREEVIEW = NO
# When both GENERATE_TREEVIEW and DISABLE_INDEX are set to YES, then the
# FULL_SIDEBAR option determines if the side bar is limited to only the treeview
# area (value NO) or if it should extend to the full height of the window (value
# YES). Setting this to YES gives a layout similar to
# https://docs.readthedocs.io with more room for contents, but less room for the
# project logo, title, and description. If either GENERATE_TREEVIEW or
# DISABLE_INDEX is set to NO, this option has no effect.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
FULL_SIDEBAR = NO
# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that # The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that
# doxygen will group on one line in the generated HTML documentation. # doxygen will group on one line in the generated HTML documentation.
# #
@ -1474,12 +1636,19 @@ TREEVIEW_WIDTH = 300
EXT_LINKS_IN_WINDOW = NO EXT_LINKS_IN_WINDOW = NO
# If the OBFUSCATE_EMAILS tag is set to YES, doxygen will obfuscate email
# addresses.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
OBFUSCATE_EMAILS = YES
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg # If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see # tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for # https://inkscape.org) to generate formulas as SVG images instead of PNGs for
# the HTML output. These images will generally look nicer at scaled resolutions. # the HTML output. These images will generally look nicer at scaled resolutions.
# Possible values are: png The default and svg Looks nicer but requires the # Possible values are: png (the default) and svg (looks nicer but requires the
# pdf2svg tool. # pdf2svg or inkscape tool).
# The default value is: png. # The default value is: png.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
@ -1494,17 +1663,6 @@ HTML_FORMULA_FORMAT = png
FORMULA_FONTSIZE = 10 FORMULA_FONTSIZE = 10
# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
# generated for formulas are transparent PNGs. Transparent PNGs are not
# supported properly for IE 6.0, but are supported on all modern browsers.
#
# Note that when changing this option you need to delete any form_*.png files in
# the HTML output directory before the changes have effect.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
FORMULA_TRANSPARENT = YES
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands # The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
# to create new LaTeX commands to be used in formulas as building blocks. See # to create new LaTeX commands to be used in formulas as building blocks. See
# the section "Including formulas" for details. # the section "Including formulas" for details.
@ -1522,11 +1680,29 @@ FORMULA_MACROFILE =
USE_MATHJAX = NO USE_MATHJAX = NO
# With MATHJAX_VERSION it is possible to specify the MathJax version to be used.
# Note that the different versions of MathJax have different requirements with
# regards to the different settings, so it is possible that also other MathJax
# settings have to be changed when switching between the different MathJax
# versions.
# Possible values are: MathJax_2 and MathJax_3.
# The default value is: MathJax_2.
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_VERSION = MathJax_2
# When MathJax is enabled you can set the default output format to be used for # When MathJax is enabled you can set the default output format to be used for
# the MathJax output. See the MathJax site (see: # the MathJax output. For more details about the output format see MathJax
# http://docs.mathjax.org/en/latest/output.html) for more details. # version 2 (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) and MathJax version 3
# (see:
# http://docs.mathjax.org/en/latest/web/components/output.html).
# Possible values are: HTML-CSS (which is slower, but has the best # Possible values are: HTML-CSS (which is slower, but has the best
# compatibility), NativeMML (i.e. MathML) and SVG. # compatibility. This is the name for Mathjax version 2, for MathJax version 3
# this will be translated into chtml), NativeMML (i.e. MathML. Only supported
# for NathJax 2. For MathJax version 3 chtml will be used instead.), chtml (This
# is the name for Mathjax version 3, for MathJax version 2 this will be
# translated into HTML-CSS) and SVG.
# The default value is: HTML-CSS. # The default value is: HTML-CSS.
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
@ -1539,22 +1715,29 @@ MATHJAX_FORMAT = HTML-CSS
# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax # MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
# Content Delivery Network so you can quickly see the result without installing # Content Delivery Network so you can quickly see the result without installing
# MathJax. However, it is strongly recommended to install a local copy of # MathJax. However, it is strongly recommended to install a local copy of
# MathJax from https://www.mathjax.org before deployment. # MathJax from https://www.mathjax.org before deployment. The default value is:
# The default value is: https://cdn.jsdelivr.net/npm/mathjax@2. # - in case of MathJax version 2: https://cdn.jsdelivr.net/npm/mathjax@2
# - in case of MathJax version 3: https://cdn.jsdelivr.net/npm/mathjax@3
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_RELPATH = https://cdn.jsdelivr.net/npm/mathjax@2 MATHJAX_RELPATH =
# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax # The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
# extension names that should be enabled during MathJax rendering. For example # extension names that should be enabled during MathJax rendering. For example
# for MathJax version 2 (see
# https://docs.mathjax.org/en/v2.7-latest/tex.html#tex-and-latex-extensions):
# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols # MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
# For example for MathJax version 3 (see
# http://docs.mathjax.org/en/latest/input/tex/extensions/index.html):
# MATHJAX_EXTENSIONS = ams
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_EXTENSIONS = MATHJAX_EXTENSIONS =
# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces # The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
# of code that will be used on startup of the MathJax code. See the MathJax site # of code that will be used on startup of the MathJax code. See the MathJax site
# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an # (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. For an
# example see the documentation. # example see the documentation.
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
@ -1601,7 +1784,8 @@ SERVER_BASED_SEARCH = NO
# #
# Doxygen ships with an example indexer (doxyindexer) and search engine # Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library # (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see: https://xapian.org/). # Xapian (see:
# https://xapian.org/).
# #
# See the section "External Indexing and Searching" for details. # See the section "External Indexing and Searching" for details.
# The default value is: NO. # The default value is: NO.
@ -1614,8 +1798,9 @@ EXTERNAL_SEARCH = NO
# #
# Doxygen ships with an example indexer (doxyindexer) and search engine # Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library # (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see: https://xapian.org/). See the section "External Indexing and # Xapian (see:
# Searching" for details. # https://xapian.org/). See the section "External Indexing and Searching" for
# details.
# This tag requires that the tag SEARCHENGINE is set to YES. # This tag requires that the tag SEARCHENGINE is set to YES.
SEARCHENGINE_URL = SEARCHENGINE_URL =
@ -1724,29 +1909,31 @@ PAPER_TYPE = a4
EXTRA_PACKAGES = EXTRA_PACKAGES =
# The LATEX_HEADER tag can be used to specify a personal LaTeX header for the # The LATEX_HEADER tag can be used to specify a user-defined LaTeX header for
# generated LaTeX document. The header should contain everything until the first # the generated LaTeX document. The header should contain everything until the
# chapter. If it is left blank doxygen will generate a standard header. See # first chapter. If it is left blank doxygen will generate a standard header. It
# section "Doxygen usage" for information on how to let doxygen write the # is highly recommended to start with a default header using
# default header to a separate file. # doxygen -w latex new_header.tex new_footer.tex new_stylesheet.sty
# and then modify the file new_header.tex. See also section "Doxygen usage" for
# information on how to generate the default header that doxygen normally uses.
# #
# Note: Only use a user-defined header if you know what you are doing! The # Note: Only use a user-defined header if you know what you are doing!
# following commands have a special meaning inside the header: $title, # Note: The header is subject to change so you typically have to regenerate the
# $datetime, $date, $doxygenversion, $projectname, $projectnumber, # default header when upgrading to a newer version of doxygen. The following
# $projectbrief, $projectlogo. Doxygen will replace $title with the empty # commands have a special meaning inside the header (and footer): For a
# string, for the replacement values of the other commands the user is referred # description of the possible markers and block names see the documentation.
# to HTML_HEADER.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_HEADER = LATEX_HEADER =
# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the # The LATEX_FOOTER tag can be used to specify a user-defined LaTeX footer for
# generated LaTeX document. The footer should contain everything after the last # the generated LaTeX document. The footer should contain everything after the
# chapter. If it is left blank doxygen will generate a standard footer. See # last chapter. If it is left blank doxygen will generate a standard footer. See
# LATEX_HEADER for more information on how to generate a default footer and what # LATEX_HEADER for more information on how to generate a default footer and what
# special commands can be used inside the footer. # special commands can be used inside the footer. See also section "Doxygen
# # usage" for information on how to generate the default footer that doxygen
# Note: Only use a user-defined footer if you know what you are doing! # normally uses. Note: Only use a user-defined footer if you know what you are
# doing!
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_FOOTER = LATEX_FOOTER =
@ -1779,9 +1966,11 @@ LATEX_EXTRA_FILES =
PDF_HYPERLINKS = YES PDF_HYPERLINKS = YES
# If the USE_PDFLATEX tag is set to YES, doxygen will use pdflatex to generate # If the USE_PDFLATEX tag is set to YES, doxygen will use the engine as
# the PDF file directly from the LaTeX files. Set this option to YES, to get a # specified with LATEX_CMD_NAME to generate the PDF file directly from the LaTeX
# higher quality PDF documentation. # files. Set this option to YES, to get a higher quality PDF documentation.
#
# See also section LATEX_CMD_NAME for selecting the engine.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
@ -1789,8 +1978,7 @@ USE_PDFLATEX = YES
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode # If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
# command to the generated LaTeX files. This will instruct LaTeX to keep running # command to the generated LaTeX files. This will instruct LaTeX to keep running
# if errors occur, instead of asking the user for help. This option is also used # if errors occur, instead of asking the user for help.
# when generating formulas in HTML.
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
@ -2065,7 +2253,8 @@ SEARCH_INCLUDES = YES
# The INCLUDE_PATH tag can be used to specify one or more directories that # The INCLUDE_PATH tag can be used to specify one or more directories that
# contain include files that are not input files but should be processed by the # contain include files that are not input files but should be processed by the
# preprocessor. # preprocessor. Note that the INCLUDE_PATH is not recursive, so the setting of
# RECURSIVE has no effect here.
# This tag requires that the tag SEARCH_INCLUDES is set to YES. # This tag requires that the tag SEARCH_INCLUDES is set to YES.
INCLUDE_PATH = INCLUDE_PATH =
@ -2199,35 +2388,50 @@ HAVE_DOT = NO
DOT_NUM_THREADS = 0 DOT_NUM_THREADS = 0
# When you want a differently looking font in the dot files that doxygen # DOT_COMMON_ATTR is common attributes for nodes, edges and labels of
# generates you can specify the font name using DOT_FONTNAME. You need to make # subgraphs. When you want a differently looking font in the dot files that
# sure dot is able to find the font, which can be done by putting it in a # doxygen generates you can specify fontname, fontcolor and fontsize attributes.
# standard location or by setting the DOTFONTPATH environment variable or by # For details please see <a href=https://graphviz.org/doc/info/attrs.html>Node,
# setting DOT_FONTPATH to the directory containing the font. # Edge and Graph Attributes specification</a> You need to make sure dot is able
# The default value is: Helvetica. # to find the font, which can be done by putting it in a standard location or by
# setting the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
# directory containing the font. Default graphviz fontsize is 14.
# The default value is: fontname=Helvetica,fontsize=10.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTNAME = Helvetica DOT_COMMON_ATTR = "fontname=Helvetica,fontsize=10"
# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of # DOT_EDGE_ATTR is concatenated with DOT_COMMON_ATTR. For elegant style you can
# dot graphs. # add 'arrowhead=open, arrowtail=open, arrowsize=0.5'. <a
# Minimum value: 4, maximum value: 24, default value: 10. # href=https://graphviz.org/doc/info/arrows.html>Complete documentation about
# arrows shapes.</a>
# The default value is: labelfontname=Helvetica,labelfontsize=10.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTSIZE = 10 DOT_EDGE_ATTR = "labelfontname=Helvetica,labelfontsize=10"
# By default doxygen will tell dot to use the default font as specified with # DOT_NODE_ATTR is concatenated with DOT_COMMON_ATTR. For view without boxes
# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set # around nodes set 'shape=plain' or 'shape=plaintext' <a
# the path where dot can find it using this tag. # href=https://www.graphviz.org/doc/info/shapes.html>Shapes specification</a>
# The default value is: shape=box,height=0.2,width=0.4.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_NODE_ATTR = "shape=box,height=0.2,width=0.4"
# You can set the path where dot can find font specified with fontname in
# DOT_COMMON_ATTR and others dot attributes.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTPATH = DOT_FONTPATH =
# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for # If the CLASS_GRAPH tag is set to YES (or GRAPH) then doxygen will generate a
# each documented class showing the direct and indirect inheritance relations. # graph for each documented class showing the direct and indirect inheritance
# Setting this tag to YES will force the CLASS_DIAGRAMS tag to NO. # relations. In case HAVE_DOT is set as well dot will be used to draw the graph,
# otherwise the built-in generator will be used. If the CLASS_GRAPH tag is set
# to TEXT the direct and indirect inheritance relations will be shown as texts /
# links.
# Possible values are: NO, YES, TEXT and GRAPH.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
CLASS_GRAPH = YES CLASS_GRAPH = YES
@ -2241,7 +2445,8 @@ CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES COLLABORATION_GRAPH = YES
# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for # If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
# groups, showing the direct groups dependencies. # groups, showing the direct groups dependencies. See also the chapter Grouping
# in the manual.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
@ -2264,10 +2469,32 @@ UML_LOOK = NO
# but if the number exceeds 15, the total amount of fields shown is limited to # but if the number exceeds 15, the total amount of fields shown is limited to
# 10. # 10.
# Minimum value: 0, maximum value: 100, default value: 10. # Minimum value: 0, maximum value: 100, default value: 10.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag UML_LOOK is set to YES.
UML_LIMIT_NUM_FIELDS = 10 UML_LIMIT_NUM_FIELDS = 10
# If the DOT_UML_DETAILS tag is set to NO, doxygen will show attributes and
# methods without types and arguments in the UML graphs. If the DOT_UML_DETAILS
# tag is set to YES, doxygen will add type and arguments for attributes and
# methods in the UML graphs. If the DOT_UML_DETAILS tag is set to NONE, doxygen
# will not generate fields with class member information in the UML graphs. The
# class diagrams will look similar to the default class diagrams but using UML
# notation for the relationships.
# Possible values are: NO, YES and NONE.
# The default value is: NO.
# This tag requires that the tag UML_LOOK is set to YES.
DOT_UML_DETAILS = NO
# The DOT_WRAP_THRESHOLD tag can be used to set the maximum number of characters
# to display on a single line. If the actual line length exceeds this threshold
# significantly it will wrapped across multiple lines. Some heuristics are apply
# to avoid ugly line breaks.
# Minimum value: 0, maximum value: 1000, default value: 17.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_WRAP_THRESHOLD = 17
# If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and # If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and
# collaboration graphs will show the relations between templates and their # collaboration graphs will show the relations between templates and their
# instances. # instances.
@ -2334,6 +2561,13 @@ GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES DIRECTORY_GRAPH = YES
# The DIR_GRAPH_MAX_DEPTH tag can be used to limit the maximum number of levels
# of child directories generated in directory dependency graphs by dot.
# Minimum value: 1, maximum value: 25, default value: 1.
# This tag requires that the tag DIRECTORY_GRAPH is set to YES.
DIR_GRAPH_MAX_DEPTH = 1
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images # The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
# generated by dot. For an explanation of the image formats see the section # generated by dot. For an explanation of the image formats see the section
# output formats in the documentation of the dot tool (Graphviz (see: # output formats in the documentation of the dot tool (Graphviz (see:
@ -2387,10 +2621,10 @@ MSCFILE_DIRS =
DIAFILE_DIRS = DIAFILE_DIRS =
# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the # When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
# path where java can find the plantuml.jar file. If left blank, it is assumed # path where java can find the plantuml.jar file or to the filename of jar file
# PlantUML is not used or called during a preprocessing step. Doxygen will # to be used. If left blank, it is assumed PlantUML is not used or called during
# generate a warning when it encounters a \startuml command in this case and # a preprocessing step. Doxygen will generate a warning when it encounters a
# will not generate output for the diagram. # \startuml command in this case and will not generate output for the diagram.
PLANTUML_JAR_PATH = PLANTUML_JAR_PATH =
@ -2428,18 +2662,6 @@ DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 0 MAX_DOT_GRAPH_DEPTH = 0
# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
# background. This is disabled by default, because dot on Windows does not seem
# to support this out of the box.
#
# Warning: Depending on the platform used, enabling this option may lead to
# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
# read).
# The default value is: NO.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_TRANSPARENT = NO
# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output # Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output
# files in one run (i.e. multiple -o and -T options on the command line). This # files in one run (i.e. multiple -o and -T options on the command line). This
# makes dot run faster, but since only newer versions of dot (>1.8.10) support # makes dot run faster, but since only newer versions of dot (>1.8.10) support
@ -2452,14 +2674,18 @@ DOT_MULTI_TARGETS = NO
# If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page # If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page
# explaining the meaning of the various boxes and arrows in the dot generated # explaining the meaning of the various boxes and arrows in the dot generated
# graphs. # graphs.
# Note: This tag requires that UML_LOOK isn't set, i.e. the doxygen internal
# graphical representation for inheritance and collaboration diagrams is used.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
GENERATE_LEGEND = YES GENERATE_LEGEND = YES
# If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate dot # If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate
# files that are used to generate the various graphs. # files that are used to generate the various graphs.
#
# Note: This setting is not only used for dot files but also for msc temporary
# files.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_CLEANUP = YES DOT_CLEANUP = YES

View File

@ -497,7 +497,8 @@ should also declare this in its `Info.plist` by setting the
@anchor GLFW_X11_CLASS_NAME_hint @anchor GLFW_X11_CLASS_NAME_hint
@anchor GLFW_X11_INSTANCE_NAME_hint @anchor GLFW_X11_INSTANCE_NAME_hint
__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired __GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. Both
hints need to be set to something other than an empty string for them to take effect.
These are set with @ref glfwWindowHintString. These are set with @ref glfwWindowHintString.
@subsubsection window_hints_wayland Wayland specific window hints @subsubsection window_hints_wayland Wayland specific window hints

View File

@ -2841,11 +2841,11 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
* @param[in] monitor The monitor whose gamma ramp to set. * @param[in] monitor The monitor whose gamma ramp to set.
* @param[in] gamma The desired exponent. * @param[in] gamma The desired exponent.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. * @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland Gamma handling is a privileged protocol, this function * @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -2865,11 +2865,11 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
* @return The current gamma ramp, or `NULL` if an * @return The current gamma ramp, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
* GLFW_PLATFORM_ERROR. * and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland Gamma handling is a privileged protocol, this function * @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
* returning `NULL`. * returning `NULL`.
* *
* @pointer_lifetime The returned structure and its arrays are allocated and * @pointer_lifetime The returned structure and its arrays are allocated and
@ -2904,8 +2904,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
* @param[in] monitor The monitor whose gamma ramp to set. * @param[in] monitor The monitor whose gamma ramp to set.
* @param[in] ramp The gamma ramp to use. * @param[in] ramp The gamma ramp to use.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
* GLFW_PLATFORM_ERROR. * and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark The size of the specified gamma ramp should match the size of the * @remark The size of the specified gamma ramp should match the size of the
* current ramp for that monitor. * current ramp for that monitor.
@ -2913,7 +2913,7 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
* @remark @win32 The gamma ramp size must be 256. * @remark @win32 The gamma ramp size must be 256.
* *
* @remark @wayland Gamma handling is a privileged protocol, this function * @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @pointer_lifetime The specified gamma ramp is copied before this function * @pointer_lifetime The specified gamma ramp is copied before this function
* returns. * returns.
@ -4038,7 +4038,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
* @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_PLATFORM_ERROR and @ref
* GLFW_FEATURE_UNAVAILABLE.
* *
* @remark Calling @ref glfwGetWindowAttrib will always return the latest * @remark Calling @ref glfwGetWindowAttrib will always return the latest
* value, even if that value is ignored by the current mode of the window. * value, even if that value is ignored by the current mode of the window.
@ -4889,11 +4890,11 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
* @param[in] ypos The desired y-coordinate, relative to the top edge of the * @param[in] ypos The desired y-coordinate, relative to the top edge of the
* content area. * content area.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland This function will only work when the cursor mode is * @remark @wayland This function will only work when the cursor mode is
* `GLFW_CURSOR_DISABLED`, otherwise it will do nothing. * `GLFW_CURSOR_DISABLED`, otherwise it will emit @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *

View File

@ -27,6 +27,9 @@
//======================================================================== //========================================================================
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <sys/param.h> // For MAXPATHLEN #include <sys/param.h> // For MAXPATHLEN
// Needed for _NSGetProgname // Needed for _NSGetProgname
@ -691,3 +694,5 @@ void _glfwTerminateCocoa(void)
} // autoreleasepool } // autoreleasepool
} }
#endif // _GLFW_COCOA

View File

@ -31,8 +31,6 @@
#define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns; #define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns;
#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
#define GLFW_BUILD_COCOA_MAPPINGS
// Cocoa-specific per-joystick data // Cocoa-specific per-joystick data
// //
typedef struct _GLFWjoystickNS typedef struct _GLFWjoystickNS

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <unistd.h> #include <unistd.h>
#include <ctype.h> #include <ctype.h>
#include <string.h> #include <string.h>
@ -476,3 +478,5 @@ void _glfwUpdateGamepadGUIDCocoa(char* guid)
} }
} }
#endif // _GLFW_COCOA

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <stdlib.h> #include <stdlib.h>
#include <limits.h> #include <limits.h>
#include <math.h> #include <math.h>
@ -625,3 +627,5 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
return monitor->ns.displayID; return monitor->ns.displayID;
} }
#endif // _GLFW_COCOA

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_COCOA_TIMER)
#include <mach/mach_time.h> #include <mach/mach_time.h>
@ -53,3 +55,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void)
return _glfw.timer.ns.frequency; return _glfw.timer.ns.frequency;
} }
#endif // GLFW_BUILD_COCOA_TIMER

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <float.h> #include <float.h>
#include <string.h> #include <string.h>
@ -2053,3 +2055,5 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
return window->ns.object; return window->ns.object;
} }
#endif // _GLFW_COCOA

View File

@ -88,13 +88,30 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
// Return the EGLConfig most closely matching the specified hints // Return the EGLConfig most closely matching the specified hints
// //
static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* desired, const _GLFWfbconfig* fbconfig,
EGLConfig* result) EGLConfig* result)
{ {
EGLConfig* nativeConfigs; EGLConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs; _GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest; const _GLFWfbconfig* closest;
int i, nativeCount, usableCount; int i, nativeCount, usableCount, apiBit;
GLFWbool wrongApiAvailable = GLFW_FALSE;
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major == 1)
apiBit = EGL_OPENGL_ES_BIT;
else
apiBit = EGL_OPENGL_ES2_BIT;
}
else
apiBit = EGL_OPENGL_BIT;
if (fbconfig->stereo)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
return GLFW_FALSE;
}
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
if (!nativeCount) if (!nativeCount)
@ -132,7 +149,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
if (!vi.visualid) if (!vi.visualid)
continue; continue;
if (desired->transparent) if (fbconfig->transparent)
{ {
int count; int count;
XVisualInfo* vis = XVisualInfo* vis =
@ -146,23 +163,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
} }
#endif // _GLFW_X11 #endif // _GLFW_X11
if (ctxconfig->client == GLFW_OPENGL_ES_API) if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit))
{ {
if (ctxconfig->major == 1) wrongApiAvailable = GLFW_TRUE;
{ continue;
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
continue;
}
else
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
continue;
}
}
else if (ctxconfig->client == GLFW_OPENGL_API)
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
continue;
} }
u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE);
@ -182,22 +186,51 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
// with an alpha channel to ensure the buffer is opaque // with an alpha channel to ensure the buffer is opaque
if (!_glfw.egl.EXT_present_opaque) if (!_glfw.egl.EXT_present_opaque)
{ {
if (!desired->transparent && u->alphaBits > 0) if (!fbconfig->transparent && u->alphaBits > 0)
continue; continue;
} }
} }
#endif // _GLFW_WAYLAND #endif // _GLFW_WAYLAND
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
u->doublebuffer = desired->doublebuffer; u->doublebuffer = fbconfig->doublebuffer;
u->handle = (uintptr_t) n; u->handle = (uintptr_t) n;
usableCount++; usableCount++;
} }
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
if (closest) if (closest)
*result = (EGLConfig) closest->handle; *result = (EGLConfig) closest->handle;
else
{
if (wrongApiAvailable)
{
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major == 1)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to find support for OpenGL ES 1.x");
}
else
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to find support for OpenGL ES 2 or later");
}
}
else
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to find support for OpenGL");
}
}
else
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
}
}
_glfw_free(nativeConfigs); _glfw_free(nativeConfigs);
_glfw_free(usableConfigs); _glfw_free(usableConfigs);
@ -550,11 +583,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
share = ctxconfig->share->context.egl.handle; share = ctxconfig->share->context.egl.handle;
if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
return GLFW_FALSE; return GLFW_FALSE;
}
if (ctxconfig->client == GLFW_OPENGL_ES_API) if (ctxconfig->client == GLFW_OPENGL_ES_API)
{ {
@ -815,11 +844,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
const long vimask = VisualScreenMask | VisualIDMask; const long vimask = VisualScreenMask | VisualIDMask;
if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
return GLFW_FALSE; return GLFW_FALSE;
}
eglGetConfigAttrib(_glfw.egl.display, native, eglGetConfigAttrib(_glfw.egl.display, native,
EGL_NATIVE_VISUAL_ID, &visualID); EGL_NATIVE_VISUAL_ID, &visualID);

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include <assert.h> #include <assert.h>
@ -714,3 +716,5 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
return window->context.glx.window; return window->context.glx.window;
} }
#endif // _GLFW_X11

View File

@ -330,13 +330,6 @@ typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const c
#include "platform.h" #include "platform.h"
// Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
GLFW_VERSION_MINOR, \
GLFW_VERSION_REVISION)
// Checks for whether the library has been initialized // Checks for whether the library has been initialized
#define _GLFW_REQUIRE_INIT() \ #define _GLFW_REQUIRE_INIT() \
if (!_glfw.initialized) \ if (!_glfw.initialized) \

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_LINUX_JOYSTICK)
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/inotify.h> #include <sys/inotify.h>
@ -429,3 +431,5 @@ void _glfwUpdateGamepadGUIDLinux(char* guid)
{ {
} }
#endif // GLFW_BUILD_LINUX_JOYSTICK

View File

@ -31,8 +31,6 @@
#define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs; #define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs;
#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs; #define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs;
#define GLFW_BUILD_LINUX_MAPPINGS
// Linux-specific joystick data // Linux-specific joystick data
// //
typedef struct _GLFWjoystickLinux typedef struct _GLFWjoystickLinux

View File

@ -60,7 +60,7 @@
const char* _glfwDefaultMappings[] = const char* _glfwDefaultMappings[] =
{ {
#if defined(GLFW_BUILD_WIN32_MAPPINGS) #if defined(_GLFW_WIN32)
"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,",
"03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", "03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
"03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,", "03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,",
@ -426,9 +426,9 @@ const char* _glfwDefaultMappings[] =
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
#endif // GLFW_BUILD_WIN32_MAPPINGS #endif // _GLFW_WIN32
#if defined(GLFW_BUILD_COCOA_MAPPINGS) #if defined(_GLFW_COCOA)
"030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", "030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", "03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", "03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
@ -598,9 +598,9 @@ const char* _glfwDefaultMappings[] =
"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", "03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,",
"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", "03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", "03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
#endif // GLFW_BUILD_COCOA_MAPPINGS #endif // _GLFW_COCOA
#if defined(GLFW_BUILD_LINUX_MAPPINGS) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", "03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", "05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,", "05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,",
@ -996,6 +996,6 @@ const char* _glfwDefaultMappings[] =
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,",
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", "03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", "03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
#endif // GLFW_BUILD_LINUX_MAPPINGS #endif // GLFW_BUILD_LINUX_JOYSTICK
}; };

View File

@ -60,7 +60,7 @@
const char* _glfwDefaultMappings[] = const char* _glfwDefaultMappings[] =
{ {
#if defined(GLFW_BUILD_WIN32_MAPPINGS) #if defined(_GLFW_WIN32)
@GLFW_WIN32_MAPPINGS@ @GLFW_WIN32_MAPPINGS@
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
@ -69,14 +69,14 @@ const char* _glfwDefaultMappings[] =
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
#endif // GLFW_BUILD_WIN32_MAPPINGS #endif // _GLFW_WIN32
#if defined(GLFW_BUILD_COCOA_MAPPINGS) #if defined(_GLFW_COCOA)
@GLFW_COCOA_MAPPINGS@ @GLFW_COCOA_MAPPINGS@
#endif // GLFW_BUILD_COCOA_MAPPINGS #endif // _GLFW_COCOA
#if defined(GLFW_BUILD_LINUX_MAPPINGS) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
@GLFW_LINUX_MAPPINGS@ @GLFW_LINUX_MAPPINGS@
#endif // GLFW_BUILD_LINUX_MAPPINGS #endif // GLFW_BUILD_LINUX_JOYSTICK
}; };

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@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <unistd.h> #include <unistd.h>
#include <math.h> #include <math.h>
@ -374,3 +376,5 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
return window->context.nsgl.object; return window->context.nsgl.object;
} }
#endif // _GLFW_COCOA

View File

@ -29,6 +29,10 @@
#include "internal.h" #include "internal.h"
// These construct a string literal from individual numeric constants
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -146,7 +150,9 @@ GLFWAPI int glfwPlatformSupported(int platformID)
GLFWAPI const char* glfwGetVersionString(void) GLFWAPI const char* glfwGetVersionString(void)
{ {
return _GLFW_VERSION_NUMBER return _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR,
GLFW_VERSION_MINOR,
GLFW_VERSION_REVISION)
#if defined(_GLFW_WIN32) #if defined(_GLFW_WIN32)
" Win32 WGL" " Win32 WGL"
#endif #endif

View File

@ -25,6 +25,18 @@
// //
//======================================================================== //========================================================================
#if defined(GLFW_BUILD_WIN32_TIMER) || \
defined(GLFW_BUILD_WIN32_MODULE) || \
defined(GLFW_BUILD_WIN32_THREAD) || \
defined(GLFW_BUILD_COCOA_TIMER) || \
defined(GLFW_BUILD_POSIX_TIMER) || \
defined(GLFW_BUILD_POSIX_MODULE) || \
defined(GLFW_BUILD_POSIX_THREAD) || \
defined(GLFW_BUILD_POSIX_POLL) || \
defined(GLFW_BUILD_LINUX_JOYSTICK)
#error "You must not define these; define zero or more _GLFW_<platform> macros instead"
#endif
#include "null_platform.h" #include "null_platform.h"
#if defined(_GLFW_WIN32) #if defined(_GLFW_WIN32)
@ -86,6 +98,10 @@
#endif #endif
#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__) #if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
#define GLFW_BUILD_LINUX_JOYSTICK
#endif
#if defined(GLFW_BUILD_LINUX_JOYSTICK)
#include "linux_joystick.h" #include "linux_joystick.h"
#else #else
#define GLFW_LINUX_JOYSTICK_STATE #define GLFW_LINUX_JOYSTICK_STATE
@ -141,27 +157,55 @@
GLFW_GLX_LIBRARY_CONTEXT_STATE GLFW_GLX_LIBRARY_CONTEXT_STATE
#if defined(_WIN32) #if defined(_WIN32)
#define GLFW_BUILD_WIN32_THREAD
#else
#define GLFW_BUILD_POSIX_THREAD
#endif
#if defined(GLFW_BUILD_WIN32_THREAD)
#include "win32_thread.h" #include "win32_thread.h"
#define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE #define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE
#define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE
#else #elif defined(GLFW_BUILD_POSIX_THREAD)
#include "posix_thread.h" #include "posix_thread.h"
#define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE #define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE
#define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE
#endif #endif
#if defined(_WIN32) #if defined(_WIN32)
#include "win32_time.h" #define GLFW_BUILD_WIN32_TIMER
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE
#elif defined(__APPLE__) #elif defined(__APPLE__)
#include "cocoa_time.h" #define GLFW_BUILD_COCOA_TIMER
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE
#else #else
#include "posix_time.h" #define GLFW_BUILD_POSIX_TIMER
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE #define GLFW_BUILD_POSIX_DBUS
#include "posix_dbus.h" #endif
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE GLFW_POSIX_LIBRARY_DBUS_STATE
#if defined(GLFW_BUILD_WIN32_TIMER)
#include "win32_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
#elif defined(GLFW_BUILD_COCOA_TIMER)
#include "cocoa_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
#elif defined(GLFW_BUILD_POSIX_TIMER)
#include "posix_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
#endif
#if defined(GLFW_BUILD_POSIX_DBUS)
#include "posix_dbus.h"
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE GLFW_POSIX_LIBRARY_DBUS_STATE
#else
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE
#endif
#if defined(_WIN32)
#define GLFW_BUILD_WIN32_MODULE
#else
#define GLFW_BUILD_POSIX_MODULE
#endif
#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11)
#define GLFW_BUILD_POSIX_POLL
#endif #endif

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@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_MODULE)
#include <dlfcn.h> #include <dlfcn.h>
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -49,3 +51,5 @@ GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
return dlsym(module, name); return dlsym(module, name);
} }
#endif // GLFW_BUILD_POSIX_MODULE

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@ -30,6 +30,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_POLL)
#include <signal.h> #include <signal.h>
#include <time.h> #include <time.h>
#include <errno.h> #include <errno.h>
@ -79,3 +81,5 @@ GLFWbool _glfwPollPOSIX(struct pollfd* fds, nfds_t count, double* timeout)
} }
} }
#endif // GLFW_BUILD_POSIX_POLL

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_THREAD)
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
@ -103,3 +105,5 @@ void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
pthread_mutex_unlock(&mutex->posix.handle); pthread_mutex_unlock(&mutex->posix.handle);
} }
#endif // GLFW_BUILD_POSIX_THREAD

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_TIMER)
#include <unistd.h> #include <unistd.h>
#include <sys/time.h> #include <sys/time.h>
@ -61,3 +63,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void)
return _glfw.timer.posix.frequency; return _glfw.timer.posix.frequency;
} }
#endif // GLFW_BUILD_POSIX_TIMER

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdlib.h> #include <stdlib.h>
#include <assert.h> #include <assert.h>
@ -776,3 +778,5 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
return window->context.wgl.handle; return window->context.wgl.handle;
} }
#endif // _GLFW_WIN32

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdlib.h> #include <stdlib.h>
static const GUID _glfw_GUID_DEVINTERFACE_HID = static const GUID _glfw_GUID_DEVINTERFACE_HID =
@ -726,3 +728,5 @@ void _glfwTerminateWin32(void)
freeLibraries(); freeLibraries();
} }
#endif // _GLFW_WIN32

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
@ -756,3 +758,5 @@ void _glfwUpdateGamepadGUIDWin32(char* guid)
} }
} }
#endif // _GLFW_WIN32

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@ -27,8 +27,6 @@
#define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32; #define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32;
#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
#define GLFW_BUILD_WIN32_MAPPINGS
// Joystick element (axis, button or slider) // Joystick element (axis, button or slider)
// //
typedef struct _GLFWjoyobjectWin32 typedef struct _GLFWjoyobjectWin32

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@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_WIN32_MODULE)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -47,3 +49,5 @@ GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
return (GLFWproc) GetProcAddress((HMODULE) module, name); return (GLFWproc) GetProcAddress((HMODULE) module, name);
} }
#endif // GLFW_BUILD_WIN32_MODULE

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <limits.h> #include <limits.h>
@ -545,3 +547,5 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
return monitor->win32.publicDisplayName; return monitor->win32.publicDisplayName;
} }
#endif // _GLFW_WIN32

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_WIN32_THREAD)
#include <assert.h> #include <assert.h>
@ -96,3 +98,5 @@ void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
LeaveCriticalSection(&mutex->win32.section); LeaveCriticalSection(&mutex->win32.section);
} }
#endif // GLFW_BUILD_WIN32_THREAD

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@ -29,6 +29,7 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_WIN32_TIMER)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
@ -51,3 +52,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void)
return _glfw.timer.win32.frequency; return _glfw.timer.win32.frequency;
} }
#endif // GLFW_BUILD_WIN32_TIMER

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <limits.h> #include <limits.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -184,53 +186,38 @@ static HICON createIcon(const GLFWimage* image, int xhot, int yhot, GLFWbool ico
return handle; return handle;
} }
// Translate content area size to full window size according to styles and DPI
//
static void getFullWindowSize(DWORD style, DWORD exStyle,
int contentWidth, int contentHeight,
int* fullWidth, int* fullHeight,
UINT dpi)
{
RECT rect = { 0, 0, contentWidth, contentHeight };
if (_glfwIsWindows10Version1607OrGreaterWin32())
AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
else
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
*fullWidth = rect.right - rect.left;
*fullHeight = rect.bottom - rect.top;
}
// Enforce the content area aspect ratio based on which edge is being dragged // Enforce the content area aspect ratio based on which edge is being dragged
// //
static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
{ {
int xoff, yoff; RECT frame = {0};
UINT dpi = USER_DEFAULT_SCREEN_DPI;
const float ratio = (float) window->numer / (float) window->denom; const float ratio = (float) window->numer / (float) window->denom;
const DWORD style = getWindowStyle(window);
const DWORD exStyle = getWindowExStyle(window);
if (_glfwIsWindows10Version1607OrGreaterWin32()) if (_glfwIsWindows10Version1607OrGreaterWin32())
dpi = GetDpiForWindow(window->win32.handle); {
AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle,
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), GetDpiForWindow(window->win32.handle));
0, 0, &xoff, &yoff, dpi); }
else
AdjustWindowRectEx(&frame, style, FALSE, exStyle);
if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT ||
edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT)
{ {
area->bottom = area->top + yoff + area->bottom = area->top + (frame.bottom - frame.top) +
(int) ((area->right - area->left - xoff) / ratio); (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio);
} }
else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT)
{ {
area->top = area->bottom - yoff - area->top = area->bottom - (frame.bottom - frame.top) -
(int) ((area->right - area->left - xoff) / ratio); (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio);
} }
else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM)
{ {
area->right = area->left + xoff + area->right = area->left + (frame.right - frame.left) +
(int) ((area->bottom - area->top - yoff) * ratio); (int) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio);
} }
} }
@ -1080,31 +1067,34 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
case WM_GETMINMAXINFO: case WM_GETMINMAXINFO:
{ {
int xoff, yoff; RECT frame = {0};
UINT dpi = USER_DEFAULT_SCREEN_DPI;
MINMAXINFO* mmi = (MINMAXINFO*) lParam; MINMAXINFO* mmi = (MINMAXINFO*) lParam;
const DWORD style = getWindowStyle(window);
const DWORD exStyle = getWindowExStyle(window);
if (window->monitor) if (window->monitor)
break; break;
if (_glfwIsWindows10Version1607OrGreaterWin32()) if (_glfwIsWindows10Version1607OrGreaterWin32())
dpi = GetDpiForWindow(window->win32.handle); {
AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle,
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), GetDpiForWindow(window->win32.handle));
0, 0, &xoff, &yoff, dpi); }
else
AdjustWindowRectEx(&frame, style, FALSE, exStyle);
if (window->minwidth != GLFW_DONT_CARE && if (window->minwidth != GLFW_DONT_CARE &&
window->minheight != GLFW_DONT_CARE) window->minheight != GLFW_DONT_CARE)
{ {
mmi->ptMinTrackSize.x = window->minwidth + xoff; mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left;
mmi->ptMinTrackSize.y = window->minheight + yoff; mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top;
} }
if (window->maxwidth != GLFW_DONT_CARE && if (window->maxwidth != GLFW_DONT_CARE &&
window->maxheight != GLFW_DONT_CARE) window->maxheight != GLFW_DONT_CARE)
{ {
mmi->ptMaxTrackSize.x = window->maxwidth + xoff; mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left;
mmi->ptMaxTrackSize.y = window->maxheight + yoff; mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top;
} }
if (!window->decorated) if (!window->decorated)
@ -1275,7 +1265,7 @@ static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
int xpos, ypos, fullWidth, fullHeight; int frameX, frameY, frameWidth, frameHeight;
WCHAR* wideTitle; WCHAR* wideTitle;
DWORD style = getWindowStyle(window); DWORD style = getWindowStyle(window);
DWORD exStyle = getWindowExStyle(window); DWORD exStyle = getWindowExStyle(window);
@ -1321,10 +1311,10 @@ static int createNativeWindow(_GLFWwindow* window,
// NOTE: This window placement is temporary and approximate, as the // NOTE: This window placement is temporary and approximate, as the
// correct position and size cannot be known until the monitor // correct position and size cannot be known until the monitor
// video mode has been picked in _glfwSetVideoModeWin32 // video mode has been picked in _glfwSetVideoModeWin32
xpos = mi.rcMonitor.left; frameX = mi.rcMonitor.left;
ypos = mi.rcMonitor.top; frameY = mi.rcMonitor.top;
fullWidth = mi.rcMonitor.right - mi.rcMonitor.left; frameWidth = mi.rcMonitor.right - mi.rcMonitor.left;
fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top; frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
} }
else else
{ {
@ -1338,17 +1328,17 @@ static int createNativeWindow(_GLFWwindow* window,
if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION) if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION)
{ {
xpos = CW_USEDEFAULT; frameX = CW_USEDEFAULT;
ypos = CW_USEDEFAULT; frameY = CW_USEDEFAULT;
} }
else else
{ {
xpos = wndconfig->xpos + rect.left; frameX = wndconfig->xpos + rect.left;
ypos = wndconfig->ypos + rect.top; frameY = wndconfig->ypos + rect.top;
} }
fullWidth = rect.right - rect.left; frameWidth = rect.right - rect.left;
fullHeight = rect.bottom - rect.top; frameHeight = rect.bottom - rect.top;
} }
wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
@ -1359,8 +1349,8 @@ static int createNativeWindow(_GLFWwindow* window,
MAKEINTATOM(_glfw.win32.mainWindowClass), MAKEINTATOM(_glfw.win32.mainWindowClass),
wideTitle, wideTitle,
style, style,
xpos, ypos, frameX, frameY,
fullWidth, fullHeight, frameWidth, frameHeight,
NULL, // No parent window NULL, // No parent window
NULL, // No window menu NULL, // No window menu
_glfw.win32.instance, _glfw.win32.instance,
@ -2567,3 +2557,5 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
return window->win32.handle; return window->win32.handle;
} }
#endif // _GLFW_WIN32

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@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WAYLAND)
#include <errno.h> #include <errno.h>
#include <limits.h> #include <limits.h>
#include <linux/input.h> #include <linux/input.h>
@ -392,7 +394,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
_glfwGetKeyScancodeWayland, _glfwGetKeyScancodeWayland,
_glfwSetClipboardStringWayland, _glfwSetClipboardStringWayland,
_glfwGetClipboardStringWayland, _glfwGetClipboardStringWayland,
#if defined(__linux__) #if defined(_GLFW_LINUX_JOYSTICK)
_glfwInitJoysticksLinux, _glfwInitJoysticksLinux,
_glfwTerminateJoysticksLinux, _glfwTerminateJoysticksLinux,
_glfwPollJoystickLinux, _glfwPollJoystickLinux,
@ -796,3 +798,5 @@ void _glfwTerminateWayland(void)
_glfwTerminateDBusPOSIX(); _glfwTerminateDBusPOSIX();
} }
#endif // _GLFW_WAYLAND

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@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WAYLAND)
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -270,3 +272,5 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
return monitor->wl.output; return monitor->wl.output;
} }
#endif // _GLFW_WAYLAND

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@ -30,6 +30,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WAYLAND)
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <errno.h> #include <errno.h>
@ -2979,3 +2981,5 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle)
return window->wl.surface; return window->wl.surface;
} }
#endif // _GLFW_WAYLAND

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <limits.h> #include <limits.h>
@ -1182,7 +1184,7 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform)
_glfwGetKeyScancodeX11, _glfwGetKeyScancodeX11,
_glfwSetClipboardStringX11, _glfwSetClipboardStringX11,
_glfwGetClipboardStringX11, _glfwGetClipboardStringX11,
#if defined(__linux__) #if defined(_GLFW_LINUX_JOYSTICK)
_glfwInitJoysticksLinux, _glfwInitJoysticksLinux,
_glfwTerminateJoysticksLinux, _glfwTerminateJoysticksLinux,
_glfwPollJoystickLinux, _glfwPollJoystickLinux,
@ -1657,3 +1659,5 @@ void _glfwTerminateX11(void)
_glfwTerminateDBusPOSIX(); _glfwTerminateDBusPOSIX();
} }
#endif // _GLFW_X11

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <limits.h> #include <limits.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -614,3 +616,5 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
return monitor->x11.output; return monitor->x11.output;
} }
#endif // _GLFW_X11

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <X11/cursorfont.h> #include <X11/cursorfont.h>
#include <X11/Xmd.h> #include <X11/Xmd.h>
@ -86,7 +88,7 @@ static GLFWbool waitForAnyEvent(double* timeout)
{ _glfw.x11.emptyEventPipe[0], POLLIN } { _glfw.x11.emptyEventPipe[0], POLLIN }
}; };
#if defined(__linux__) #if defined(_GLFW_LINUX_JOYSTICK)
if (_glfw.joysticksInitialized) if (_glfw.joysticksInitialized)
fds[count++] = (struct pollfd) { _glfw.linjs.inotify, POLLIN }; fds[count++] = (struct pollfd) { _glfw.linjs.inotify, POLLIN };
#endif #endif
@ -2873,7 +2875,7 @@ void _glfwPollEventsX11(void)
{ {
drainEmptyEvents(); drainEmptyEvents();
#if defined(__linux__) #if defined(_GLFW_LINUX_JOYSTICK)
if (_glfw.joysticksInitialized) if (_glfw.joysticksInitialized)
_glfwDetectJoystickConnectionLinux(); _glfwDetectJoystickConnectionLinux();
#endif #endif
@ -3441,3 +3443,5 @@ GLFWAPI const char* glfwGetX11SelectionString(void)
return getSelectionString(_glfw.x11.PRIMARY); return getSelectionString(_glfw.x11.PRIMARY);
} }
#endif // _GLFW_X11

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@ -29,6 +29,7 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
/* /*
* Marcus: This code was originally written by Markus G. Kuhn. * Marcus: This code was originally written by Markus G. Kuhn.
@ -940,3 +941,5 @@ uint32_t _glfwKeySym2Unicode(unsigned int keysym)
return GLFW_INVALID_CODEPOINT; return GLFW_INVALID_CODEPOINT;
} }
#endif // _GLFW_WAYLAND or _GLFW_X11