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Fix return value on error for glfwGetKeyScancode
The documentation says it should be -1, not zero.
(cherry picked from commit 8c5471d6cd
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@ -123,6 +123,7 @@ information on what to include when reporting a bug.
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## Changelog
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- Bugfix: `glfwGetKeyScancode` returned `0` on error when initialized instead of `-1`
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- [Win32] Fix pkg-config for dynamic library on Windows (#2386, #2420)
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- [Win32] Bugfix: `glfwWaitEventsTimeout` did not return for some sent messages (#2408)
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- [Wayland] Added improved fallback window decorations via libdecor (#1639,#1693)
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@ -636,7 +636,7 @@ GLFWAPI int glfwGetKeyScancode(int key)
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if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
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return GLFW_RELEASE;
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return -1;
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}
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return _glfwPlatformGetKeyScancode(key);
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