From 12d17b9de60e412c2e861ddccf2ba927b73c46f6 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Thu, 9 Sep 2010 20:18:10 +0200 Subject: [PATCH] Formatting of internal structs. --- src/internal.h | 47 ++++++++++++++++++++++++----------------------- 1 file changed, 24 insertions(+), 23 deletions(-) diff --git a/src/internal.h b/src/internal.h index 0cba1881..a31bcc18 100644 --- a/src/internal.h +++ b/src/internal.h @@ -60,12 +60,13 @@ //------------------------------------------------------------------------ -// Window opening hints (set by glfwOpenWindowHint) -// A bucket of semi-random stuff bunched together for historical reasons +// Window hints, set by glfwOpenWindowHint and consumed by glfwOpenWindow +// A bucket of semi-random stuff lumped together for historical reasons // This is used only by the platform independent code and only to store // parameters passed to us by glfwOpenWindowHint //------------------------------------------------------------------------ -typedef struct { +typedef struct _GLFWhints +{ int redBits; int greenBits; int blueBits; @@ -95,7 +96,8 @@ typedef struct { // This is used to pass window and context creation parameters from the // platform independent code to the platform specific code //------------------------------------------------------------------------ -typedef struct { +typedef struct _GLFWwndconfig +{ int mode; int refreshRate; int windowNoResize; @@ -114,7 +116,8 @@ typedef struct { // code to the platform specific code, and also to enumerate and select // available framebuffer configurations //------------------------------------------------------------------------ -typedef struct { +typedef struct _GLFWfbconfig +{ int redBits; int greenBits; int blueBits; @@ -135,8 +138,8 @@ typedef struct { //------------------------------------------------------------------------ // Window structure //------------------------------------------------------------------------ -typedef struct _GLFWwindow { - +typedef struct _GLFWwindow +{ // User callback functions GLFWwindowsizefun windowSizeCallback; GLFWwindowclosefun windowCloseCallback; @@ -147,13 +150,16 @@ typedef struct _GLFWwindow { GLFWkeyfun keyCallback; GLFWcharfun charCallback; - // User selected window settings - int mode; - GLboolean sysKeysDisabled; // System keys disabled flag - GLboolean windowNoResize; // Resize- and maximize gadgets disabled flag - int refreshRate; // Vertical monitor refresh rate + // Window settings and state + GLboolean active; // GL_TRUE if this window is active + GLboolean iconified; // GL_TRUE if this window is iconified + int width, height; + int mode; // GLFW_WINDOW or GLFW_FULLSCREEN + GLboolean sysKeysDisabled; // system keys disabled flag + GLboolean windowNoResize; // resize- and maximize gadgets disabled flag + int refreshRate; // monitor refresh rate - // Input + // Window input state GLboolean stickyKeys; GLboolean stickyMouseButtons; GLboolean keyRepeat; @@ -163,12 +169,6 @@ typedef struct _GLFWwindow { char key[GLFW_KEY_LAST + 1]; int lastChar; - // Window status & parameters - GLboolean active; // Application active flag - GLboolean iconified; // Window iconified flag - int width, height; // Window width and heigth - GLboolean accelerated; // GL_TRUE if window is HW accelerated - // Framebuffer attributes int redBits; int greenBits; @@ -185,9 +185,9 @@ typedef struct _GLFWwindow { int samples; // OpenGL extensions and context attributes + GLboolean accelerated; // GL_TRUE if OpenGL context is "accelerated" int glMajor, glMinor, glRevision; int glForward, glDebug, glProfile; - PFNGLGETSTRINGIPROC GetStringi; _GLFW_PLATFORM_WINDOW_STATE; @@ -197,7 +197,8 @@ typedef struct _GLFWwindow { //------------------------------------------------------------------------ // Library global data //------------------------------------------------------------------------ -typedef struct { +typedef struct _GLFWlibrary +{ _GLFWhints hints; _GLFWwindow* window; _GLFWwindow* currentWindow; @@ -213,9 +214,9 @@ typedef struct { // Flag indicating if GLFW has been initialized #if defined(_init_c_) -int _glfwInitialized = 0; +GLboolean _glfwInitialized = GL_FALSE; #else -GLFWGLOBAL int _glfwInitialized; +GLFWGLOBAL GLboolean _glfwInitialized; #endif GLFWGLOBAL _GLFWlibrary _glfwLibrary;