mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Added multi-window support to events test.
This commit is contained in:
parent
69e10b88b0
commit
135ee0d93f
175
tests/events.c
175
tests/events.c
@ -41,12 +41,25 @@
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
// These must match the input mode defaults
|
||||
static GLboolean closeable = GL_TRUE;
|
||||
|
||||
// Event index
|
||||
static unsigned int counter = 0;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
GLFWwindow* window;
|
||||
int number;
|
||||
int closeable;
|
||||
} Slot;
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: events [-f] [-h] [-n WINDOWS]\n");
|
||||
printf("Options:\n");
|
||||
printf(" -f use full screen\n");
|
||||
printf(" -h show this help\n");
|
||||
printf(" -n the number of windows to create\n");
|
||||
}
|
||||
|
||||
static const char* get_key_name(int key)
|
||||
{
|
||||
switch (key)
|
||||
@ -248,8 +261,9 @@ static void error_callback(int error, const char* description)
|
||||
|
||||
static void window_pos_callback(GLFWwindow* window, int x, int y)
|
||||
{
|
||||
printf("%08x at %0.3f: Window position: %i %i\n",
|
||||
printf("%08x to %i at %0.3f: Window position: %i %i\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
x,
|
||||
y);
|
||||
@ -257,8 +271,9 @@ static void window_pos_callback(GLFWwindow* window, int x, int y)
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%08x at %0.3f: Window size: %i %i\n",
|
||||
printf("%08x to %i at %0.3f: Window size: %i %i\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
width,
|
||||
height);
|
||||
@ -266,8 +281,9 @@ static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%08x at %0.3f: Framebuffer size: %i %i\n",
|
||||
printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
width,
|
||||
height);
|
||||
@ -277,34 +293,42 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
printf("%08x at %0.3f: Window close\n", counter++, glfwGetTime());
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
|
||||
glfwSetWindowShouldClose(window, closeable);
|
||||
printf("%08x to %i at %0.3f: Window close\n",
|
||||
counter++,
|
||||
slot->number,
|
||||
glfwGetTime());
|
||||
|
||||
glfwSetWindowShouldClose(window, slot->closeable);
|
||||
}
|
||||
|
||||
static void window_refresh_callback(GLFWwindow* window)
|
||||
{
|
||||
printf("%08x at %0.3f: Window refresh\n", counter++, glfwGetTime());
|
||||
printf("%08x to %i at %0.3f: Window refresh\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime());
|
||||
|
||||
if (glfwGetCurrentContext())
|
||||
{
|
||||
glfwMakeContextCurrent(window);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
}
|
||||
|
||||
static void window_focus_callback(GLFWwindow* window, int focused)
|
||||
{
|
||||
printf("%08x at %0.3f: Window %s\n",
|
||||
printf("%08x to %i at %0.3f: Window %s\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
focused ? "focused" : "defocused");
|
||||
}
|
||||
|
||||
static void window_iconify_callback(GLFWwindow* window, int iconified)
|
||||
{
|
||||
printf("%08x at %0.3f: Window was %s\n",
|
||||
printf("%08x to %i at %0.3f: Window was %s\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
iconified ? "iconified" : "restored");
|
||||
}
|
||||
@ -313,7 +337,11 @@ static void mouse_button_callback(GLFWwindow* window, int button, int action, in
|
||||
{
|
||||
const char* name = get_button_name(button);
|
||||
|
||||
printf("%08x at %0.3f: Mouse button %i", counter++, glfwGetTime(), button);
|
||||
printf("%08x to %i at %0.3f: Mouse button %i",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
button);
|
||||
|
||||
if (name)
|
||||
printf(" (%s)", name);
|
||||
@ -326,28 +354,39 @@ static void mouse_button_callback(GLFWwindow* window, int button, int action, in
|
||||
|
||||
static void cursor_position_callback(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
printf("%08x at %0.3f: Cursor position: %f %f\n", counter++, glfwGetTime(), x, y);
|
||||
printf("%08x to %i at %0.3f: Cursor position: %f %f\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
x, y);
|
||||
}
|
||||
|
||||
static void cursor_enter_callback(GLFWwindow* window, int entered)
|
||||
{
|
||||
printf("%08x at %0.3f: Cursor %s window\n",
|
||||
printf("%08x to %i at %0.3f: Cursor %s window\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
entered ? "entered" : "left");
|
||||
}
|
||||
|
||||
static void scroll_callback(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
printf("%08x at %0.3f: Scroll: %0.3f %0.3f\n", counter++, glfwGetTime(), x, y);
|
||||
printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
x, y);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
const char* name = get_key_name(key);
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
|
||||
printf("%08x at %0.3f: Key 0x%04x Scancode 0x%04x",
|
||||
counter++, glfwGetTime(), key, scancode);
|
||||
printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
key, scancode);
|
||||
|
||||
if (name)
|
||||
printf(" (%s)", name);
|
||||
@ -364,9 +403,9 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
{
|
||||
case GLFW_KEY_C:
|
||||
{
|
||||
closeable = !closeable;
|
||||
slot->closeable = !slot->closeable;
|
||||
|
||||
printf("(( closing %s ))\n", closeable ? "enabled" : "disabled");
|
||||
printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -374,8 +413,9 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
|
||||
static void char_callback(GLFWwindow* window, unsigned int codepoint)
|
||||
{
|
||||
printf("%08x at %0.3f: Character 0x%08x (%s) input\n",
|
||||
printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime(),
|
||||
codepoint,
|
||||
get_character_string(codepoint));
|
||||
@ -385,7 +425,10 @@ static void drop_callback(GLFWwindow* window, int count, const char** names)
|
||||
{
|
||||
int i;
|
||||
|
||||
printf("%08x at %0.3f: Drop input\n", counter++, glfwGetTime());
|
||||
printf("%08x to %i at %0.3f: Drop input\n",
|
||||
counter++,
|
||||
((Slot*) glfwGetWindowUserPointer(window))->number,
|
||||
glfwGetTime());
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
printf(" %i: \"%s\"\n", i, names[i]);
|
||||
@ -420,9 +463,9 @@ void monitor_callback(GLFWmonitor* monitor, int event)
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
Slot* slots;
|
||||
GLFWmonitor* monitor = NULL;
|
||||
int ch, width, height;
|
||||
int ch, i, count = 1;
|
||||
|
||||
setlocale(LC_ALL, "");
|
||||
|
||||
@ -433,58 +476,92 @@ int main(int argc, char** argv)
|
||||
|
||||
printf("Library initialized\n");
|
||||
|
||||
while ((ch = getopt(argc, argv, "f")) != -1)
|
||||
while ((ch = getopt(argc, argv, "hfn:")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
|
||||
case 'f':
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
break;
|
||||
|
||||
case 'n':
|
||||
count = (int) strtol(optarg, NULL, 10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Event Linter", monitor, NULL);
|
||||
if (!window)
|
||||
if (!count)
|
||||
{
|
||||
fprintf(stderr, "Invalid user\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
slots = calloc(count, sizeof(Slot));
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
char title[128];
|
||||
|
||||
slots[i].closeable = GL_TRUE;
|
||||
slots[i].number = i + 1;
|
||||
|
||||
sprintf(title, "Event Linter (Window %i)", slots[i].number);
|
||||
|
||||
slots[i].window = glfwCreateWindow(640, 480, title, monitor, NULL);
|
||||
if (!slots[i].window)
|
||||
{
|
||||
free(slots);
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
printf("Window opened\n");
|
||||
glfwSetWindowUserPointer(slots[i].window, slots + i);
|
||||
|
||||
glfwSetMonitorCallback(monitor_callback);
|
||||
|
||||
glfwSetWindowPosCallback(window, window_pos_callback);
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetWindowRefreshCallback(window, window_refresh_callback);
|
||||
glfwSetWindowFocusCallback(window, window_focus_callback);
|
||||
glfwSetWindowIconifyCallback(window, window_iconify_callback);
|
||||
glfwSetMouseButtonCallback(window, mouse_button_callback);
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
glfwSetCursorEnterCallback(window, cursor_enter_callback);
|
||||
glfwSetScrollCallback(window, scroll_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetCharCallback(window, char_callback);
|
||||
glfwSetDropCallback(window, drop_callback);
|
||||
glfwSetWindowPosCallback(slots[i].window, window_pos_callback);
|
||||
glfwSetWindowSizeCallback(slots[i].window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback);
|
||||
glfwSetWindowCloseCallback(slots[i].window, window_close_callback);
|
||||
glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback);
|
||||
glfwSetWindowFocusCallback(slots[i].window, window_focus_callback);
|
||||
glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback);
|
||||
glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback);
|
||||
glfwSetCursorPosCallback(slots[i].window, cursor_position_callback);
|
||||
glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback);
|
||||
glfwSetScrollCallback(slots[i].window, scroll_callback);
|
||||
glfwSetKeyCallback(slots[i].window, key_callback);
|
||||
glfwSetCharCallback(slots[i].window, char_callback);
|
||||
glfwSetDropCallback(slots[i].window, drop_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwMakeContextCurrent(slots[i].window);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
printf("Window size should be %ix%i\n", width, height);
|
||||
}
|
||||
|
||||
printf("Main loop starting\n");
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
for (;;)
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (glfwWindowShouldClose(slots[i].window))
|
||||
break;
|
||||
}
|
||||
|
||||
if (i < count)
|
||||
break;
|
||||
|
||||
glfwWaitEvents();
|
||||
|
||||
// Workaround for an issue with msvcrt and mintty
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
free(slots);
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user