mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Fixed bullet lists.
This commit is contained in:
parent
21525d119f
commit
13ccf7d9de
@ -34,10 +34,10 @@ does not try to redefine those symbols.
|
||||
|
||||
In other words:
|
||||
|
||||
* Do *not* include the OpenGL headers yourself, as GLFW does this for you Do
|
||||
* *not* include `windows.h` or other platform-specific headers unless
|
||||
- Do *not* include the OpenGL headers yourself, as GLFW does this for you
|
||||
- Do *not* include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs directly
|
||||
* If you *do* need to include such headers, do it *before* including the
|
||||
- If you *do* need to include such headers, do it *before* including the
|
||||
GLFW and it will detect this
|
||||
|
||||
Starting with version 3.0, the GLU header `glu.h` is no longer included by
|
||||
|
@ -803,10 +803,10 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
|
||||
* enabled in a binary.
|
||||
*
|
||||
* The format of the string is as follows:
|
||||
* * The version of GLFW
|
||||
* * The name of the window system API
|
||||
* * The name of the context creation API
|
||||
* * Any additional options or APIs
|
||||
* - The version of GLFW
|
||||
* - The name of the window system API
|
||||
* - The name of the context creation API
|
||||
* - Any additional options or APIs
|
||||
*
|
||||
* For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL
|
||||
* backends, the version string may look something like this:
|
||||
@ -1039,13 +1039,13 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
||||
* @ref glfwGetWindowParam function.
|
||||
*
|
||||
* The following hints are hard constraints:
|
||||
* * `GLFW_STEREO`
|
||||
* * `GLFW_CLIENT_API`
|
||||
* - `GLFW_STEREO`
|
||||
* - `GLFW_CLIENT_API`
|
||||
*
|
||||
* The following additional hints are hard constraints if requesting an OpenGL
|
||||
* context:
|
||||
* * `GLFW_OPENGL_FORWARD_COMPAT`
|
||||
* * `GLFW_OPENGL_PROFILE`
|
||||
* - `GLFW_OPENGL_FORWARD_COMPAT`
|
||||
* - `GLFW_OPENGL_PROFILE`
|
||||
*
|
||||
* Hints that do not apply to a given type of window or context are ignored.
|
||||
*
|
||||
@ -1647,10 +1647,10 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
||||
*
|
||||
* If `mode` is `GLFW_CURSOR_MODE`, the value must be one of the supported input
|
||||
* modes:
|
||||
* * `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
|
||||
* * `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
|
||||
* - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
|
||||
* - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
|
||||
* area of the window.
|
||||
* * `GLFW_CURSOR_CAPTURED` makes the cursor invisible and unable to leave the
|
||||
* - `GLFW_CURSOR_CAPTURED` makes the cursor invisible and unable to leave the
|
||||
* window but unconstrained in terms of position.
|
||||
*
|
||||
* If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to
|
||||
|
Loading…
Reference in New Issue
Block a user