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https://github.com/glfw/glfw.git
synced 2024-11-14 02:31:46 +00:00
Better error handling for GenerateTextBadgeIcon()
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aa0e9f8aa7
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13f1b96386
@ -1644,20 +1644,88 @@ void _glfwSetWindowTaskbarProgressWin32(_GLFWwindow* window, int progressState,
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar progress state");
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}
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static HICON GenerateBadgeIcon(HWND hWnd, WCHAR* text)
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typedef struct
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{
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HDC hdc;
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HDC hdcMem;
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HDC hdcMemMask;
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HBITMAP hBitmap;
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HBITMAP hBitmapMask;
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HBITMAP hOldBitmap;
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HBITMAP hOldBitmapMask;
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HBRUSH hBackgroundBrush;
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HBRUSH hOldBrush;
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HFONT hFont;
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HFONT hOldFont;
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COLORREF hOldColor;
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int oldBkMode;
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UINT oldTextAlign;
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} BadgeData;
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static void CleanupBadgeData(HWND hWnd, BadgeData* data)
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{
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if(!data)
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return;
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if(data->oldTextAlign != GDI_ERROR)
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SetTextAlign(data->hdcMem, data->oldTextAlign);
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if(data->oldBkMode)
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SetBkMode(data->hdcMem, data->oldBkMode);
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if(data->hOldColor != CLR_INVALID)
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SetTextColor(data->hdcMem, data->hOldColor);
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if(data->hFont)
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DeleteObject(data->hFont);
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if(data->hOldFont)
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SelectObject(data->hdcMem, data->hOldFont);
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if (data->hBackgroundBrush)
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DeleteObject(data->hBackgroundBrush);
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if(data->hOldBrush)
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SelectObject(data->hdcMem, data->hOldBrush);
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if(data->hOldBitmap)
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SelectObject(data->hdcMem, data->hOldBitmap);
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if(data->hOldBitmapMask)
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SelectObject(data->hdcMem, data->hOldBitmapMask);
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if(data->hBitmap)
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DeleteObject(data->hBitmap);
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if(data->hBitmapMask)
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DeleteObject(data->hBitmapMask);
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if(data->hdcMem)
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DeleteDC(data->hdcMem);
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if(data->hdcMemMask)
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DeleteDC(data->hdcMemMask);
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if(data->hdc)
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ReleaseDC(hWnd, data->hdc);
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}
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static HICON GenerateTextBadgeIcon(HWND hWnd, WCHAR* text)
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{
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//Credits to GyrosGeier for helping with transparency
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HDC hdc = NULL, hdcMem = NULL, hdcMemMask = NULL;
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HBITMAP hBitmap = NULL, hBitmapMask = NULL;
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ICONINFO iconInfo;
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HICON hIcon = NULL;
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HFONT hFont = NULL;
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BadgeData badgeData;
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void* bits = NULL;
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DWORD* pixels = NULL;
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ICONINFO iconInfo;
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int width = 16, height = 16;
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int fontSize = 16, weight = FW_REGULAR;
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RECT contentRect = { 0, 0, width, height };
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HICON hIcon = NULL;
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memset(&badgeData, 0, sizeof(BadgeData));
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if (!text)
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return NULL;
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@ -1675,22 +1743,65 @@ static HICON GenerateBadgeIcon(HWND hWnd, WCHAR* text)
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}
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};
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hdc = GetDC(hWnd);
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hdcMem = CreateCompatibleDC(hdc);
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hdcMemMask = CreateCompatibleDC(hdc);
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badgeData.hdc = GetDC(hWnd);
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if(!badgeData.hdc)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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hBitmap = CreateDIBSection(hdc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
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badgeData.hdcMem = CreateCompatibleDC(badgeData.hdc);
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if(!badgeData.hdcMem)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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badgeData.hdcMemMask = CreateCompatibleDC(badgeData.hdc);
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if(!badgeData.hdcMemMask)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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badgeData.hBitmap = CreateDIBSection(badgeData.hdc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
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if(!badgeData.hBitmap)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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pixels = (DWORD*)bits;
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hBitmapMask = CreateCompatibleBitmap(hdc, width, height);
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ReleaseDC(hWnd, hdc);
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SelectObject(hdcMem, hBitmap);
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SelectObject(hdcMemMask, hBitmapMask);
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badgeData.hBitmapMask = CreateCompatibleBitmap(badgeData.hdc, width, height);
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if(!badgeData.hBitmapMask)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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BitBlt(hdcMemMask, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY);
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badgeData.hOldBitmap = (HBITMAP)SelectObject(badgeData.hdcMem, badgeData.hBitmap);
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badgeData.hOldBitmapMask = (HBITMAP)SelectObject(badgeData.hdcMemMask, badgeData.hBitmapMask);
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SelectObject(hdcMem, CreateSolidBrush(RGB(0x26, 0x25, 0x2D)));
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Ellipse(hdcMem, 0, 0, width + 1, height + 1); //17x17 gives a more fancy ellipse
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if(BitBlt(badgeData.hdcMemMask, 0, 0, width, height, badgeData.hdcMem, 0, 0, SRCCOPY) == FALSE)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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badgeData.hBackgroundBrush = CreateSolidBrush(RGB(0x26, 0x25, 0x2D));
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if(!badgeData.hBackgroundBrush)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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badgeData.hOldBrush = (HBRUSH)SelectObject(badgeData.hdcMem, badgeData.hBackgroundBrush);
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if(Ellipse(badgeData.hdcMem, 0, 0, width + 1, height + 1) == FALSE) //17x17 gives a more fancy ellipse
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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//Adjust font size depending on digits to display
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if (lstrlen(text) > 2)
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@ -1702,17 +1813,44 @@ static HICON GenerateBadgeIcon(HWND hWnd, WCHAR* text)
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fontSize = 14;
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//Create and set font
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hFont = CreateFont(fontSize, 0, 0, 0, weight, FALSE, FALSE, FALSE, 0,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY,
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DEFAULT_PITCH | FF_DONTCARE, TEXT("Segeo UI"));
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SelectObject(hdcMem, hFont);
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badgeData.hFont = CreateFont(fontSize, 0, 0, 0, weight, FALSE, FALSE, FALSE, 0,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY,
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DEFAULT_PITCH | FF_DONTCARE, TEXT("Segeo UI"));
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if(!badgeData.hFont)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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badgeData.hOldFont = (HFONT)SelectObject(badgeData.hdcMem, badgeData.hFont);
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//Draw text (center aligned)
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SetTextColor(hdcMem, RGB(255, 255, 255)); //Use white text color
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SetBkMode(hdcMem, TRANSPARENT); //Make font background transparent
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SetTextAlign(hdcMem, TA_LEFT | TA_TOP | TA_NOUPDATECP);
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badgeData.hOldColor = SetTextColor(badgeData.hdcMem, RGB(255, 255, 255)); //Use white text color
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if(badgeData.hOldColor == CLR_INVALID)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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DrawText(hdcMem, text, lstrlen(text), &contentRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
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badgeData.oldBkMode = SetBkMode(badgeData.hdcMem, TRANSPARENT); //Make font background transparent
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if(!badgeData.oldBkMode)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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badgeData.oldTextAlign = SetTextAlign(badgeData.hdcMem, TA_LEFT | TA_TOP | TA_NOUPDATECP);
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if(badgeData.oldTextAlign == GDI_ERROR)
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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if(!DrawText(badgeData.hdcMem, text, lstrlen(text), &contentRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE))
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{
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CleanupBadgeData(hWnd, &badgeData);
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return NULL;
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}
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//Transparency
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for (int y = 0; y < height; ++y)
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@ -1727,20 +1865,20 @@ static HICON GenerateBadgeIcon(HWND hWnd, WCHAR* text)
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}
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}
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SelectObject(badgeData.hdcMem, badgeData.hOldBitmap);
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badgeData.hOldBitmap = NULL;
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SelectObject(badgeData.hdcMemMask, badgeData.hOldBitmapMask);
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badgeData.hOldBitmapMask = NULL;
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//Generate icon from bitmap
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iconInfo.fIcon = TRUE;
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iconInfo.xHotspot = 0;
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iconInfo.yHotspot = 0;
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iconInfo.hbmMask = hBitmapMask;
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iconInfo.hbmColor = hBitmap;
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iconInfo.hbmMask = badgeData.hBitmapMask;
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iconInfo.hbmColor = badgeData.hBitmap;
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hIcon = CreateIconIndirect(&iconInfo);
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//Cleanup
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DeleteDC(hdcMemMask);
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DeleteDC(hdcMem);
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DeleteObject(hBitmap);
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DeleteObject(hBitmapMask);
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DeleteObject(hFont);
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CleanupBadgeData(hWnd, &badgeData);
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return hIcon;
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}
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@ -1784,7 +1922,7 @@ void _glfwSetWindowTaskbarBadgeWin32(_GLFWwindow* window, int count)
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return;
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}
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icon = GenerateBadgeIcon(window->win32.handle, countWStr);
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icon = GenerateTextBadgeIcon(window->win32.handle, countWStr);
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if (!icon)
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar badge count");
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