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Add OpenGL tutorial links to tutorial
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@ -230,6 +230,13 @@ glViewport(0, 0, width, height);
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You can also set a framebuffer size callback using @ref
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glfwSetFramebufferSizeCallback and call `glViewport` from there.
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Actual rendering with OpenGL is outside the scope of this tutorial, but there
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are [many](https://open.gl/) [excellent](http://learnopengl.com/)
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[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
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teach modern OpenGL. Some of them use GLFW to create the context and window
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while others use GLUT or SDL, but remember that OpenGL itself always works the
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same.
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@subsection quick_timer Reading the timer
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