mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Formatting.
This commit is contained in:
parent
bb338a2b9c
commit
1591caa0e5
@ -144,52 +144,52 @@ extern "C" {
|
|||||||
/* Include the chosen client API headers.
|
/* Include the chosen client API headers.
|
||||||
*/
|
*/
|
||||||
#if defined(__APPLE_CC__)
|
#if defined(__APPLE_CC__)
|
||||||
#if defined(GLFW_INCLUDE_GLCOREARB)
|
#if defined(GLFW_INCLUDE_GLCOREARB)
|
||||||
#include <OpenGL/gl3.h>
|
#include <OpenGL/gl3.h>
|
||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
#include <OpenGL/gl3ext.h>
|
#include <OpenGL/gl3ext.h>
|
||||||
#endif
|
|
||||||
#elif !defined(GLFW_INCLUDE_NONE)
|
|
||||||
#if !defined(GLFW_INCLUDE_GLEXT)
|
|
||||||
#define GL_GLEXT_LEGACY
|
|
||||||
#endif
|
|
||||||
#include <OpenGL/gl.h>
|
|
||||||
#endif
|
#endif
|
||||||
#if defined(GLFW_INCLUDE_GLU)
|
#elif !defined(GLFW_INCLUDE_NONE)
|
||||||
#include <OpenGL/glu.h>
|
#if !defined(GLFW_INCLUDE_GLEXT)
|
||||||
|
#define GL_GLEXT_LEGACY
|
||||||
#endif
|
#endif
|
||||||
|
#include <OpenGL/gl.h>
|
||||||
|
#endif
|
||||||
|
#if defined(GLFW_INCLUDE_GLU)
|
||||||
|
#include <OpenGL/glu.h>
|
||||||
|
#endif
|
||||||
#else
|
#else
|
||||||
#if defined(GLFW_INCLUDE_GLCOREARB)
|
#if defined(GLFW_INCLUDE_GLCOREARB)
|
||||||
#include <GL/glcorearb.h>
|
#include <GL/glcorearb.h>
|
||||||
#elif defined(GLFW_INCLUDE_ES1)
|
#elif defined(GLFW_INCLUDE_ES1)
|
||||||
#include <GLES/gl.h>
|
#include <GLES/gl.h>
|
||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
#include <GLES/glext.h>
|
#include <GLES/glext.h>
|
||||||
#endif
|
|
||||||
#elif defined(GLFW_INCLUDE_ES2)
|
|
||||||
#include <GLES2/gl2.h>
|
|
||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
|
||||||
#include <GLES2/gl2ext.h>
|
|
||||||
#endif
|
|
||||||
#elif defined(GLFW_INCLUDE_ES3)
|
|
||||||
#include <GLES3/gl3.h>
|
|
||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
|
||||||
#include <GLES3/gl2ext.h>
|
|
||||||
#endif
|
|
||||||
#elif defined(GLFW_INCLUDE_ES31)
|
|
||||||
#include <GLES3/gl31.h>
|
|
||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
|
||||||
#include <GLES3/gl2ext.h>
|
|
||||||
#endif
|
|
||||||
#elif !defined(GLFW_INCLUDE_NONE)
|
|
||||||
#include <GL/gl.h>
|
|
||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
|
||||||
#include <GL/glext.h>
|
|
||||||
#endif
|
|
||||||
#endif
|
#endif
|
||||||
#if defined(GLFW_INCLUDE_GLU)
|
#elif defined(GLFW_INCLUDE_ES2)
|
||||||
#include <GL/glu.h>
|
#include <GLES2/gl2.h>
|
||||||
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
|
#include <GLES2/gl2ext.h>
|
||||||
#endif
|
#endif
|
||||||
|
#elif defined(GLFW_INCLUDE_ES3)
|
||||||
|
#include <GLES3/gl3.h>
|
||||||
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
|
#include <GLES3/gl2ext.h>
|
||||||
|
#endif
|
||||||
|
#elif defined(GLFW_INCLUDE_ES31)
|
||||||
|
#include <GLES3/gl31.h>
|
||||||
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
|
#include <GLES3/gl2ext.h>
|
||||||
|
#endif
|
||||||
|
#elif !defined(GLFW_INCLUDE_NONE)
|
||||||
|
#include <GL/gl.h>
|
||||||
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
|
#include <GL/glext.h>
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
#if defined(GLFW_INCLUDE_GLU)
|
||||||
|
#include <GL/glu.h>
|
||||||
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
|
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
|
||||||
@ -200,30 +200,25 @@ extern "C" {
|
|||||||
#error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
|
#error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/* GLFWAPI is used to declare public API functions for export
|
||||||
|
* from the DLL / shared library / dynamic library.
|
||||||
|
*/
|
||||||
#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
|
#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
|
||||||
|
|
||||||
/* We are building GLFW as a Win32 DLL */
|
/* We are building GLFW as a Win32 DLL */
|
||||||
#define GLFWAPI __declspec(dllexport)
|
#define GLFWAPI __declspec(dllexport)
|
||||||
|
|
||||||
#elif defined(_WIN32) && defined(GLFW_DLL)
|
#elif defined(_WIN32) && defined(GLFW_DLL)
|
||||||
|
|
||||||
/* We are calling GLFW as a Win32 DLL */
|
/* We are calling GLFW as a Win32 DLL */
|
||||||
#if defined(__LCC__)
|
#if defined(__LCC__)
|
||||||
#define GLFWAPI extern
|
#define GLFWAPI extern
|
||||||
#else
|
#else
|
||||||
#define GLFWAPI __declspec(dllimport)
|
#define GLFWAPI __declspec(dllimport)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
|
#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
|
||||||
|
|
||||||
/* We are building GLFW as a shared / dynamic library */
|
/* We are building GLFW as a shared / dynamic library */
|
||||||
#define GLFWAPI __attribute__((visibility("default")))
|
#define GLFWAPI __attribute__((visibility("default")))
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
/* We are building or calling GLFW as a static library */
|
/* We are building or calling GLFW as a static library */
|
||||||
#define GLFWAPI
|
#define GLFWAPI
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
||||||
|
Loading…
Reference in New Issue
Block a user