diff --git a/docs/news.dox b/docs/news.dox index 6f97afc8..ef794fdb 100644 --- a/docs/news.dox +++ b/docs/news.dox @@ -79,7 +79,7 @@ through CMake options. GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full resolution framebuffers where other UI elements are scaled up. To achieve this, @ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have been -added. These work with pixels, while the rest of the GLFW API work with screen +added. These work with pixels, while the rest of the GLFW API works with screen coordinates.