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Added high-DPI to news page.
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@ -71,6 +71,15 @@ GLFW now has an (experimental) EGL context creation back end, which can be
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selected through CMake options.
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@section news_30_hidpi High-DPI support
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GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full
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resolution framebuffers where other UI elements are scaled up. To achieve this,
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@ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have been
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added. These work with pixels, while the rest of the GLFW API work with screen
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coordinates.
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@subsection news_30_error Error callback
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GLFW now has an error callback, which can provide your application with much
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