From 1a7e4da343fe92c8c0753f7251e400bf782548ef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Camilla=20L=C3=B6wy?= Date: Tue, 12 Oct 2021 00:23:37 +0200 Subject: [PATCH] Fix docs for Windows monitor size calculation This sentence was truncated by 951a9583faf91bdbe96bacd5d24a8969c0cca418 and then not updated when content scale support was added with 16bf872117896fb88493403157fcd367303fd1f6. (cherry picked from commit 6a200531026f383d7f5c260ae802c43be80c2cd7) --- include/GLFW/glfw3.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 11e56955..5d367b4d 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -2125,8 +2125,8 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos, * * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. * - * @remark @win32 calculates the returned physical size from the - * current resolution and system DPI instead of querying the monitor EDID data. + * @remark @win32 On Windows 8 and earlier the physical size is calculated from + * the current resolution and system DPI instead of querying the monitor EDID data. * * @thread_safety This function must only be called from the main thread. *