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Fixes for use with the AMD EGL/GLES SDK.
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0d7c2f73fc
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@ -270,6 +270,8 @@ if (_GLFW_EGL)
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set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -ldl")
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endif()
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endif()
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elseif (_GLFW_WIN32)
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set(_GLFW_HAS_EGLGETPROCADDRESS 1)
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endif()
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endif()
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@ -109,11 +109,13 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window,
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{
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_GLFWfbconfig* f = result + *found;
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#if defined(_GLFW_X11)
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if (!getConfigAttrib(configs[i], EGL_NATIVE_VISUAL_ID))
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{
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// Only consider EGLConfigs with associated visuals
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continue;
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}
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#endif // _GLFW_X11
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if (!(getConfigAttrib(configs[i], EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER))
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{
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@ -255,7 +257,7 @@ static int createContext(_GLFWwindow* window,
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return GL_FALSE;
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}
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}
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#endif
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#endif // _GLFW_X11
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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{
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@ -472,11 +474,13 @@ int _glfwCreateContext(_GLFWwindow* window,
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void _glfwDestroyContext(_GLFWwindow* window)
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{
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#if _GLFW_X11
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if (window->egl.visual)
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{
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XFree(window->egl.visual);
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window->egl.visual = NULL;
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}
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#endif // _GLFW_X11
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if (window->egl.surface)
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{
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@ -500,7 +504,7 @@ int _glfwAnalyzeContext(const _GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig)
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{
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#if _GLFW_WIN32
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#if defined(_GLFW_WIN32)
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return _GLFW_RECREATION_NOT_NEEDED;
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#else
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return 0;
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