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Wayland: Simplify decoration side detection
This commit simplifies the detection of which element of a fallback
decorated window the pointer has entered. Instead of looping through
the list of windows, the user pointer of fallback decoration surfaces is
set to the GLFW window object.
(cherry picked from commit cd466cf9fd
)
This commit is contained in:
parent
95b35c43c2
commit
1ad5df8032
@ -231,13 +231,15 @@ static GLFWbool waitForData(struct pollfd* fds, nfds_t count, double* timeout)
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}
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}
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static void createFallbackDecoration(_GLFWdecorationWayland* decoration,
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static void createFallbackDecoration(_GLFWwindow* window,
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_GLFWdecorationWayland* decoration,
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struct wl_surface* parent,
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struct wl_buffer* buffer,
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int x, int y,
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int width, int height)
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{
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decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor);
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wl_surface_set_user_data(decoration->surface, window);
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wl_proxy_set_tag((struct wl_proxy*) decoration->surface, &_glfw.wl.tag);
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decoration->subsurface =
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wl_subcompositor_get_subsurface(_glfw.wl.subcompositor,
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@ -268,19 +270,19 @@ static void createFallbackDecorations(_GLFWwindow* window)
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if (!window->wl.decorations.buffer)
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return;
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createFallbackDecoration(&window->wl.decorations.top, window->wl.surface,
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createFallbackDecoration(window, &window->wl.decorations.top, window->wl.surface,
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window->wl.decorations.buffer,
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0, -GLFW_CAPTION_HEIGHT,
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window->wl.width, GLFW_CAPTION_HEIGHT);
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createFallbackDecoration(&window->wl.decorations.left, window->wl.surface,
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createFallbackDecoration(window, &window->wl.decorations.left, window->wl.surface,
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window->wl.decorations.buffer,
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-GLFW_BORDER_SIZE, -GLFW_CAPTION_HEIGHT,
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GLFW_BORDER_SIZE, window->wl.height + GLFW_CAPTION_HEIGHT);
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createFallbackDecoration(&window->wl.decorations.right, window->wl.surface,
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createFallbackDecoration(window, &window->wl.decorations.right, window->wl.surface,
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window->wl.decorations.buffer,
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window->wl.width, -GLFW_CAPTION_HEIGHT,
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GLFW_BORDER_SIZE, window->wl.height + GLFW_CAPTION_HEIGHT);
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createFallbackDecoration(&window->wl.decorations.bottom, window->wl.surface,
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createFallbackDecoration(window, &window->wl.decorations.bottom, window->wl.surface,
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window->wl.decorations.buffer,
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-GLFW_BORDER_SIZE, window->wl.height,
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window->wl.width + GLFW_BORDER_SIZE * 2, GLFW_BORDER_SIZE);
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@ -1064,40 +1066,6 @@ static char* readDataOfferAsString(struct wl_data_offer* offer, const char* mime
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return string;
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}
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static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface,
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_GLFWdecorationSideWayland* which)
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{
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_GLFWdecorationSideWayland focus;
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_GLFWwindow* window = _glfw.windowListHead;
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if (!which)
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which = &focus;
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while (window)
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{
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if (surface == window->wl.decorations.top.surface)
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{
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*which = GLFW_TOP_DECORATION;
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break;
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}
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if (surface == window->wl.decorations.left.surface)
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{
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*which = GLFW_LEFT_DECORATION;
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break;
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}
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if (surface == window->wl.decorations.right.surface)
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{
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*which = GLFW_RIGHT_DECORATION;
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break;
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}
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if (surface == window->wl.decorations.bottom.surface)
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{
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*which = GLFW_BOTTOM_DECORATION;
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break;
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}
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window = window->next;
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}
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return window;
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}
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static void pointerHandleEnter(void* userData,
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struct wl_pointer* pointer,
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uint32_t serial,
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@ -1112,16 +1080,19 @@ static void pointerHandleEnter(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_GLFWdecorationSideWayland focus = GLFW_MAIN_WINDOW;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (!window)
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{
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window = findWindowFromDecorationSurface(surface, &focus);
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if (!window)
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return;
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}
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window->wl.decorations.focus = focus;
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if (surface == window->wl.decorations.top.surface)
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window->wl.decorations.focus = GLFW_TOP_DECORATION;
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else if (surface == window->wl.decorations.left.surface)
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window->wl.decorations.focus = GLFW_LEFT_DECORATION;
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else if (surface == window->wl.decorations.right.surface)
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window->wl.decorations.focus = GLFW_RIGHT_DECORATION;
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else if (surface == window->wl.decorations.bottom.surface)
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window->wl.decorations.focus = GLFW_BOTTOM_DECORATION;
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else
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window->wl.decorations.focus = GLFW_MAIN_WINDOW;
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_glfw.wl.serial = serial;
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_glfw.wl.pointerEnterSerial = serial;
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_glfw.wl.pointerFocus = window;
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@ -1484,13 +1455,12 @@ static void keyboardHandleEnter(void* userData,
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if (!surface)
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return;
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (!window)
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{
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window = findWindowFromDecorationSurface(surface, NULL);
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if (!window)
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return;
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}
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if (surface != window->wl.surface)
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return;
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_glfw.wl.serial = serial;
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_glfw.wl.keyboardFocus = window;
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@ -1743,7 +1713,7 @@ static void dataDeviceHandleEnter(void* userData,
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window = wl_surface_get_user_data(surface);
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}
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if (window && _glfw.wl.offers[i].text_uri_list)
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if (surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list)
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{
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_glfw.wl.dragOffer = offer;
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_glfw.wl.dragFocus = window;
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