mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Make tests and examples use glad
This commit is contained in:
parent
bf123b5299
commit
1b1ef31228
11626
deps/GL/glext.h
vendored
11626
deps/GL/glext.h
vendored
File diff suppressed because it is too large
Load Diff
@ -3,7 +3,7 @@ link_libraries(glfw)
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if (BUILD_SHARED_LIBS)
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add_definitions(-DGLFW_DLL)
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link_libraries("${OPENGL_gl_LIBRARY}" "${MATH_LIBRARY}")
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link_libraries("${MATH_LIBRARY}")
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else()
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link_libraries(${glfw_LIBRARIES})
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endif()
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@ -11,10 +11,6 @@ endif()
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include_directories("${GLFW_SOURCE_DIR}/include"
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"${GLFW_SOURCE_DIR}/deps")
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if ("${OPENGL_INCLUDE_DIR}")
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include_directories("${OPENGL_INCLUDE_DIR}")
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endif()
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set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h"
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"${GLFW_SOURCE_DIR}/deps/glad.c")
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set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
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@ -22,13 +18,13 @@ set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
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set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
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"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
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add_executable(boing WIN32 MACOSX_BUNDLE boing.c)
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add_executable(gears WIN32 MACOSX_BUNDLE gears.c)
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add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${GLAD})
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add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${GLAD})
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add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${GLAD})
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add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${TINYCTHREAD} ${GETOPT})
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add_executable(simple WIN32 MACOSX_BUNDLE simple.c)
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add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c)
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add_executable(wave WIN32 MACOSX_BUNDLE wave.c)
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add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${TINYCTHREAD} ${GETOPT} ${GLAD})
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add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${GLAD})
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add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${GLAD})
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add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${GLAD})
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target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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@ -36,6 +36,7 @@
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#include <stdlib.h>
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#include <math.h>
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <linmath.h>
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@ -616,6 +617,7 @@ int main( void )
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glfwSetCursorPosCallback(window, cursor_position_callback);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval( 1 );
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glfwGetFramebufferSize(window, &width, &height);
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@ -30,6 +30,8 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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/**
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@ -323,6 +325,7 @@ int main(int argc, char *argv[])
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glfwSetKeyCallback(window, key);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval( 1 );
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glfwGetFramebufferSize(window, &width, &height);
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@ -39,6 +39,7 @@
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#include <getopt.h>
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#include <linmath.h>
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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// Define tokens for GL_EXT_separate_specular_color if not already defined
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@ -989,6 +990,7 @@ int main(int argc, char** argv)
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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glfwSetFramebufferSizeCallback(window, resize_callback);
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@ -24,6 +24,7 @@
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//========================================================================
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//! [code]
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdlib.h>
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@ -57,6 +58,7 @@ int main(void)
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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@ -10,7 +10,7 @@
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// because I am not a friend of orthogonal projections)
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//========================================================================
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#define GLFW_INCLUDE_GLEXT
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#if defined(_MSC_VER)
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@ -513,14 +513,11 @@ int main(void)
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// Enable vsync
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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if (glfwExtensionSupported("GL_ARB_multisample") ||
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glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR) >= 2 ||
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glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR) >= 3)
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{
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if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3)
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glEnable(GL_MULTISAMPLE_ARB);
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}
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glfwGetFramebufferSize(window, &width, &height);
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framebufferSizeFun(window, width, height);
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@ -17,6 +17,7 @@
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#include <stdlib.h>
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#include <math.h>
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <linmath.h>
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@ -411,6 +412,7 @@ int main(int argc, char* argv[])
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glfwSetScrollCallback(window, scroll_callback);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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glfwGetFramebufferSize(window, &width, &height);
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@ -3,7 +3,7 @@ link_libraries(glfw)
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if (BUILD_SHARED_LIBS)
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add_definitions(-DGLFW_DLL)
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link_libraries("${OPENGL_gl_LIBRARY}" "${MATH_LIBRARY}")
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link_libraries("${MATH_LIBRARY}")
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else()
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link_libraries(${glfw_LIBRARIES})
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endif()
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@ -11,42 +11,40 @@ endif()
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include_directories("${GLFW_SOURCE_DIR}/include"
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"${GLFW_SOURCE_DIR}/deps")
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if ("${OPENGL_INCLUDE_DIR}")
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include_directories("${OPENGL_INCLUDE_DIR}")
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endif()
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set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h"
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"${GLFW_SOURCE_DIR}/deps/glad.c")
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set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
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"${GLFW_SOURCE_DIR}/deps/getopt.c")
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set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
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"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
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add_executable(clipboard clipboard.c ${GETOPT})
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add_executable(events events.c ${GETOPT})
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add_executable(msaa msaa.c ${GETOPT})
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add_executable(gamma gamma.c ${GETOPT})
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add_executable(glfwinfo glfwinfo.c ${GETOPT})
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add_executable(iconify iconify.c ${GETOPT})
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add_executable(joysticks joysticks.c)
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add_executable(monitors monitors.c ${GETOPT})
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add_executable(reopen reopen.c)
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add_executable(cursor cursor.c)
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add_executable(clipboard clipboard.c ${GETOPT} ${GLAD})
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add_executable(events events.c ${GETOPT} ${GLAD})
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add_executable(msaa msaa.c ${GETOPT} ${GLAD})
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add_executable(gamma gamma.c ${GETOPT} ${GLAD})
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add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD})
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add_executable(iconify iconify.c ${GETOPT} ${GLAD})
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add_executable(joysticks joysticks.c ${GLAD})
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add_executable(monitors monitors.c ${GETOPT} ${GLAD})
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add_executable(reopen reopen.c ${GLAD})
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add_executable(cursor cursor.c ${GLAD})
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add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD})
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add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD})
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set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
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add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
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add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GLAD})
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set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT})
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD})
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set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
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add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD})
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add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD})
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set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
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add_executable(title WIN32 MACOSX_BUNDLE title.c)
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add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
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set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD})
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set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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@ -27,6 +27,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -127,6 +128,7 @@ int main(int argc, char** argv)
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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@ -30,6 +30,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#if defined(_MSC_VER)
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@ -237,6 +238,7 @@ int main(void)
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwGetCursorPos(window, &cursor_x, &cursor_y);
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printf("Cursor position: %f %f\n", cursor_x, cursor_y);
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@ -29,6 +29,7 @@
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#include "tinycthread.h"
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <math.h>
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@ -90,6 +91,7 @@ int main(void)
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSetKeyCallback(window, key_callback);
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if (thrd_create(&thread, thread_main, NULL) != thrd_success)
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@ -31,6 +31,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -552,6 +553,7 @@ int main(int argc, char** argv)
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glfwSetDropCallback(slots[i].window, drop_callback);
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glfwMakeContextCurrent(slots[i].window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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}
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@ -28,6 +28,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -153,6 +154,7 @@ int main(int argc, char** argv)
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set_gamma(window, 1.f);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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@ -23,14 +23,9 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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/* HACK: Explicitly include the glext.h shipping with GLFW, as this program uses
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* many modern symbols not provided by the versions in some development
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* environments (for example on OS X).
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*/
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#include <GL/glext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -470,6 +465,7 @@ int main(int argc, char** argv)
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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// Report client API version
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@ -500,7 +496,7 @@ int main(int argc, char** argv)
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if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
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printf(" forward-compatible");
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if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
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if (flags & 2/*GL_CONTEXT_FLAG_DEBUG_BIT*/)
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printf(" debug");
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if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB)
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printf(" robustness");
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@ -28,6 +28,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -149,6 +150,9 @@ static GLFWwindow* create_window(GLFWmonitor* monitor)
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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return window;
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}
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@ -28,6 +28,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -216,6 +217,7 @@ int main(void)
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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while (!glfwWindowShouldClose(window))
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@ -28,6 +28,7 @@
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -149,6 +150,7 @@ static void test_modes(GLFWmonitor* monitor)
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glfwSetKeyCallback(window, key_callback);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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glfwSetTime(0.0);
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|
@ -29,7 +29,7 @@
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//
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//========================================================================
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#define GLFW_INCLUDE_GLEXT
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -110,11 +110,12 @@ int main(int argc, char** argv)
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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glfwSwapInterval(1);
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if (!glfwExtensionSupported("GL_ARB_multisample"))
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if (!GLAD_GL_ARB_multisample && !GLAD_GL_VERSION_1_3)
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{
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printf("GL_ARB_multisample extension not supported\n");
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printf("Multisampling is not supported\n");
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glfwTerminate();
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exit(EXIT_FAILURE);
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@ -122,7 +123,7 @@ int main(int argc, char** argv)
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glfwShowWindow(window);
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glGetIntegerv(GL_SAMPLES_ARB, &samples);
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glGetIntegerv(GL_SAMPLES, &samples);
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if (samples)
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printf("Context reports MSAA is available with %i samples\n", samples);
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else
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|
@ -33,6 +33,7 @@
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//
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//========================================================================
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||||
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <time.h>
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@ -80,6 +81,7 @@ static GLFWwindow* open_window(int width, int height, GLFWmonitor* monitor)
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return NULL;
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|
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
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glfwSwapInterval(1);
|
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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|
@ -27,6 +27,7 @@
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||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@ -59,6 +60,7 @@ static GLFWwindow* open_window(const char* title, GLFWwindow* share, int posX, i
|
||||
return NULL;
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
glfwSetWindowPos(window, posX, posY);
|
||||
glfwShowWindow(window);
|
||||
|
@ -28,6 +28,7 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@ -170,6 +171,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
set_swap_interval(window, 0);
|
||||
|
||||
last_time = glfwGetTime();
|
||||
|
@ -30,6 +30,7 @@
|
||||
|
||||
#include "tinycthread.h"
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@ -102,7 +103,14 @@ int main(void)
|
||||
|
||||
glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200);
|
||||
glfwShowWindow(threads[i].window);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(threads[0].window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
glfwMakeContextCurrent(NULL);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (thrd_create(&threads[i].id, thread_main, threads + i) !=
|
||||
thrd_success)
|
||||
{
|
||||
|
@ -27,6 +27,7 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@ -59,6 +60,7 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
@ -27,6 +27,7 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@ -105,6 +106,7 @@ int main(int argc, char** argv)
|
||||
glfwSetKeyCallback(windows[i], key_callback);
|
||||
|
||||
glfwMakeContextCurrent(windows[i]);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
|
||||
|
||||
glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
|
||||
|
Loading…
Reference in New Issue
Block a user