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Wayland: Properly destroy all bound objects.
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73ddbc3acd
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@ -647,12 +647,29 @@ void _glfwPlatformTerminate(void)
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wl_cursor_theme_destroy(_glfw.wl.cursorTheme);
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if (_glfw.wl.cursorSurface)
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wl_surface_destroy(_glfw.wl.cursorSurface);
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if (_glfw.wl.compositor)
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wl_compositor_destroy(_glfw.wl.compositor);
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if (_glfw.wl.shm)
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wl_shm_destroy(_glfw.wl.shm);
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if (_glfw.wl.shell)
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wl_shell_destroy(_glfw.wl.shell);
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if (_glfw.wl.pointer)
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wl_pointer_destroy(_glfw.wl.pointer);
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if (_glfw.wl.keyboard)
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wl_keyboard_destroy(_glfw.wl.keyboard);
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if (_glfw.wl.seat)
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wl_seat_destroy(_glfw.wl.seat);
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if (_glfw.wl.relativePointerManager)
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zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager);
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if (_glfw.wl.pointerConstraints)
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zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints);
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if (_glfw.wl.registry)
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wl_registry_destroy(_glfw.wl.registry);
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if (_glfw.wl.display)
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{
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wl_display_flush(_glfw.wl.display);
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if (_glfw.wl.display)
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wl_display_disconnect(_glfw.wl.display);
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}
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}
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const char* _glfwPlatformGetVersionString(void)
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