mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Cleanup
Allow window creation despite video mode setting failure. Video mode setting failure is ignored the rest of the time and the desired video mode has never been a hard constraint anyway.
This commit is contained in:
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f940a97500
commit
1d75b205cb
@ -287,7 +287,7 @@ void _glfwPollMonitorsNS(void)
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// Change the current video mode
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// Change the current video mode
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//
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//
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GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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{
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CFArrayRef modes;
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CFArrayRef modes;
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CFIndex count, i;
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CFIndex count, i;
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@ -299,7 +299,7 @@ GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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best = _glfwChooseVideoMode(monitor, desired);
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return GLFW_TRUE;
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return;
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CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
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CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
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@ -332,15 +332,6 @@ GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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CFRelease(modes);
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CFRelease(modes);
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CVDisplayLinkRelease(link);
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CVDisplayLinkRelease(link);
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if (!native)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Monitor mode list changed");
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return GLFW_FALSE;
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}
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return GLFW_TRUE;
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}
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}
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// Restore the previously saved (original) video mode
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// Restore the previously saved (original) video mode
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@ -164,6 +164,6 @@ typedef struct _GLFWtimerNS
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void _glfwInitTimerNS(void);
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void _glfwInitTimerNS(void);
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void _glfwPollMonitorsNS(void);
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void _glfwPollMonitorsNS(void);
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GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
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void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
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@ -138,9 +138,9 @@ static float transformY(float y)
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// Make the specified window and its video mode active on its monitor
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// Make the specified window and its video mode active on its monitor
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//
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//
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static GLFWbool acquireMonitor(_GLFWwindow* window)
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static void acquireMonitor(_GLFWwindow* window)
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{
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{
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const GLFWbool status = _glfwSetVideoModeNS(window->monitor, &window->videoMode);
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_glfwSetVideoModeNS(window->monitor, &window->videoMode);
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const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
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const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
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const NSRect frame = NSMakeRect(bounds.origin.x,
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const NSRect frame = NSMakeRect(bounds.origin.x,
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transformY(bounds.origin.y + bounds.size.height),
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transformY(bounds.origin.y + bounds.size.height),
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@ -150,7 +150,6 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
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[window->ns.object setFrame:frame display:YES];
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[window->ns.object setFrame:frame display:YES];
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_glfwInputMonitorWindow(window->monitor, window);
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_glfwInputMonitorWindow(window->monitor, window);
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return status;
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}
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}
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// Remove the window and restore the original video mode
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// Remove the window and restore the original video mode
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@ -1178,8 +1177,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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{
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{
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_glfwPlatformShowWindow(window);
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_glfwPlatformShowWindow(window);
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_glfwPlatformFocusWindow(window);
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_glfwPlatformFocusWindow(window);
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if (!acquireMonitor(window))
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acquireMonitor(window);
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return GLFW_FALSE;
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if (wndconfig->centerCursor)
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if (wndconfig->centerCursor)
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centerCursor(window);
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centerCursor(window);
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@ -241,7 +241,7 @@ void _glfwPollMonitorsWin32(void)
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// Change the current video mode
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// Change the current video mode
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//
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//
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GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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{
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GLFWvidmode current;
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GLFWvidmode current;
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const GLFWvidmode* best;
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const GLFWvidmode* best;
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@ -251,7 +251,7 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
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best = _glfwChooseVideoMode(monitor, desired);
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return GLFW_TRUE;
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return;
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ZeroMemory(&dm, sizeof(dm));
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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dm.dmSize = sizeof(dm);
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@ -270,7 +270,9 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
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NULL,
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NULL,
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CDS_FULLSCREEN,
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CDS_FULLSCREEN,
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NULL);
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NULL);
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if (result != DISP_CHANGE_SUCCESSFUL)
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if (result == DISP_CHANGE_SUCCESSFUL)
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monitor->win32.modeChanged = GLFW_TRUE;
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else
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{
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{
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const char* description = "Unknown error";
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const char* description = "Unknown error";
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@ -292,12 +294,7 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
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_glfwInputError(GLFW_PLATFORM_ERROR,
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to set video mode: %s",
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"Win32: Failed to set video mode: %s",
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description);
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description);
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return GLFW_FALSE;
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}
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}
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monitor->win32.modeChanged = GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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// Restore the previously saved (original) video mode
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// Restore the previously saved (original) video mode
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@ -398,7 +398,7 @@ void _glfwUpdateKeyNamesWin32(void);
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void _glfwInitTimerWin32(void);
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void _glfwInitTimerWin32(void);
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void _glfwPollMonitorsWin32(void);
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void _glfwPollMonitorsWin32(void);
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GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
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void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
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void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
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void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
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@ -473,10 +473,9 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
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// Make the specified window and its video mode active on its monitor
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// Make the specified window and its video mode active on its monitor
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//
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//
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static GLFWbool acquireMonitor(_GLFWwindow* window)
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static void acquireMonitor(_GLFWwindow* window)
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{
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{
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GLFWvidmode mode;
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GLFWvidmode mode;
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GLFWbool status;
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int xpos, ypos;
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int xpos, ypos;
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if (!_glfw.win32.acquiredMonitorCount)
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if (!_glfw.win32.acquiredMonitorCount)
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@ -484,7 +483,7 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
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if (!window->monitor->window)
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if (!window->monitor->window)
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_glfw.win32.acquiredMonitorCount++;
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_glfw.win32.acquiredMonitorCount++;
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status = _glfwSetVideoModeWin32(window->monitor, &window->videoMode);
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_glfwSetVideoModeWin32(window->monitor, &window->videoMode);
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_glfwPlatformGetVideoMode(window->monitor, &mode);
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_glfwPlatformGetVideoMode(window->monitor, &mode);
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_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
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_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
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@ -494,7 +493,6 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
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SWP_NOACTIVATE | SWP_NOCOPYBITS);
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SWP_NOACTIVATE | SWP_NOCOPYBITS);
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_glfwInputMonitorWindow(window->monitor, window);
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_glfwInputMonitorWindow(window->monitor, window);
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return status;
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}
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}
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// Remove the window and restore the original video mode
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// Remove the window and restore the original video mode
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@ -1240,8 +1238,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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{
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{
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_glfwPlatformShowWindow(window);
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_glfwPlatformShowWindow(window);
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_glfwPlatformFocusWindow(window);
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_glfwPlatformFocusWindow(window);
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if (!acquireMonitor(window))
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acquireMonitor(window);
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return GLFW_FALSE;
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if (wndconfig->centerCursor)
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if (wndconfig->centerCursor)
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centerCursor(window);
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centerCursor(window);
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@ -216,7 +216,7 @@ void _glfwPollMonitorsX11(void)
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// Set the current video mode for the specified monitor
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// Set the current video mode for the specified monitor
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//
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//
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GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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{
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if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
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if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
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{
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{
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@ -231,7 +231,7 @@ GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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best = _glfwChooseVideoMode(monitor, desired);
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return GLFW_TRUE;
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return;
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sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
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sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
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ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
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ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
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@ -269,18 +269,9 @@ GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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XRRFreeOutputInfo(oi);
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XRRFreeOutputInfo(oi);
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XRRFreeCrtcInfo(ci);
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XRRFreeCrtcInfo(ci);
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XRRFreeScreenResources(sr);
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XRRFreeScreenResources(sr);
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if (!native)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: Monitor mode list changed");
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return GLFW_FALSE;
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}
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}
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}
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}
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return GLFW_TRUE;
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}
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// Restore the saved (original) video mode for the specified monitor
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// Restore the saved (original) video mode for the specified monitor
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//
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//
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void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor)
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void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor)
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@ -425,7 +425,7 @@ typedef struct _GLFWcursorX11
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void _glfwPollMonitorsX11(void);
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void _glfwPollMonitorsX11(void);
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GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor);
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void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor);
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Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot);
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Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot);
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@ -1076,10 +1076,8 @@ static const char* getSelectionString(Atom selection)
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// Make the specified window and its video mode active on its monitor
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// Make the specified window and its video mode active on its monitor
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//
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//
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static GLFWbool acquireMonitor(_GLFWwindow* window)
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static void acquireMonitor(_GLFWwindow* window)
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{
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{
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GLFWbool status;
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if (_glfw.x11.saver.count == 0)
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if (_glfw.x11.saver.count == 0)
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{
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{
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// Remember old screen saver settings
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// Remember old screen saver settings
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@ -1097,7 +1095,7 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
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if (!window->monitor->window)
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if (!window->monitor->window)
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_glfw.x11.saver.count++;
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_glfw.x11.saver.count++;
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status = _glfwSetVideoModeX11(window->monitor, &window->videoMode);
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_glfwSetVideoModeX11(window->monitor, &window->videoMode);
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if (window->x11.overrideRedirect)
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if (window->x11.overrideRedirect)
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{
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{
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@ -1113,7 +1111,6 @@ static GLFWbool acquireMonitor(_GLFWwindow* window)
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}
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}
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_glfwInputMonitorWindow(window->monitor, window);
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_glfwInputMonitorWindow(window->monitor, window);
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return status;
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}
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}
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// Remove the window and restore the original video mode
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// Remove the window and restore the original video mode
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@ -1977,8 +1974,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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{
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{
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_glfwPlatformShowWindow(window);
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_glfwPlatformShowWindow(window);
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updateWindowMode(window);
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updateWindowMode(window);
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if (!acquireMonitor(window))
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acquireMonitor(window);
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return GLFW_FALSE;
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if (wndconfig->centerCursor)
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if (wndconfig->centerCursor)
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centerCursor(window);
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centerCursor(window);
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