Started 3.0.2.

This commit is contained in:
Camilla Berglund 2013-06-17 11:58:24 +02:00
parent 01ccc56423
commit 1de60a4ff7
3 changed files with 4 additions and 17 deletions

View File

@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8)
set(GLFW_VERSION_MAJOR "3")
set(GLFW_VERSION_MINOR "0")
set(GLFW_VERSION_PATCH "1")
set(GLFW_VERSION_PATCH "2")
set(GLFW_VERSION_EXTRA "")
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")

View File

@ -6,8 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
application development. It provides a simple, platform-independent API for
creating windows and contexts, reading input, handling events, etc.
Version 3.0.1 adds fixes for a number of bugs that together affect all supported
platforms. As this is a patch release, there are no API changes.
Version 3.0.2 is *not yet described*. As this is a patch release, there are no
API changes.
If you are new to GLFW, you may find the
[introductory tutorial](http://www.glfw.org/docs/3.0/quick.html) for GLFW
@ -100,19 +100,6 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
## Changelog
- Bugfix: The wrong name was used for the CMake variable for the Xxf86vm
library
- [Cocoa] Bugfix: `glfwGetFramebufferSize` return the size in screen
coordinates
- [Cocoa] Bugfix: Messages not supported on Mac OS X 10.6 were used without
tests for precence
- [Cocoa] Bugfix: Process transformation was not performed if menu bar creation
was disabled
- [Win32] Bugfix: Context creation was attempted even if no valid pixel formats
had been found
- [X11] Bugfix: Duplicate window position and window and framebuffer size
events were reported
## Contact

View File

@ -225,7 +225,7 @@ extern "C" {
* API changes.
* @ingroup init
*/
#define GLFW_VERSION_REVISION 1
#define GLFW_VERSION_REVISION 2
/*! @} */
/*! @name Key and button actions