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Added Cocoa config header (to get CMake version into version string).
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@ -1,4 +1,8 @@
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configure_file(
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${CMAKE_CURRENT_SOURCE_DIR}/cocoa_config.h.cmake
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${CMAKE_CURRENT_BINARY_DIR}/cocoa_config.h @ONLY)
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configure_file(
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${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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4
src/cocoa/cocoa_config.h.cmake
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4
src/cocoa/cocoa_config.h.cmake
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@ -0,0 +1,4 @@
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/* Configure build time options of GLFW */
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#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
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@ -250,7 +250,7 @@ int _glfwPlatformTerminate( void )
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const char* _glfwPlatformGetVersionString(void)
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{
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// TODO: Bring in CMake version
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const char* version = "GLFW" " Cocoa";
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const char* version = "GLFW " _GLFW_VERSION_FULL " Cocoa";
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return version;
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}
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@ -44,6 +44,7 @@ typedef void* id;
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#endif
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#include "../../include/GL/glfw3.h"
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#include "cocoa_config.h"
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#ifndef GL_VERSION_3_0
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