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@ -246,6 +246,7 @@ information on what to include when reporting a bug.
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- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
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- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
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- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
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- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
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- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
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- [WGL] Added support for `WGL_ARB_create_context_no_error`
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- [GLX] Added support for `GLX_ARB_create_context_no_error`
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@ -88,6 +88,10 @@ typedef struct _GLFWwindowNS
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GLFWbool maximized;
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// Cached window and framebuffer sizes used to filter out duplicate events
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int width, height;
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int fbWidth, fbHeight;
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// The total sum of the distances the cursor has been warped
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// since the last cursor motion event was processed
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// This is kept to counteract Cocoa doing the same internally
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@ -267,8 +267,21 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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if (fbRect.size.width != window->ns.fbWidth ||
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fbRect.size.height != window->ns.fbHeight)
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{
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window->ns.fbWidth = fbRect.size.width;
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window->ns.fbHeight = fbRect.size.height;
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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}
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if (contentRect.size.width != window->ns.width ||
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contentRect.size.height != window->ns.height)
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{
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window->ns.width = contentRect.size.width;
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window->ns.height = contentRect.size.height;
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_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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}
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}
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- (void)windowDidMove:(NSNotification *)notification
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@ -551,7 +564,13 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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if (fbRect.size.width != window->ns.fbWidth ||
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fbRect.size.height != window->ns.fbHeight)
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{
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window->ns.fbWidth = fbRect.size.width;
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window->ns.fbHeight = fbRect.size.height;
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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}
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}
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- (void)drawRect:(NSRect)rect
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@ -1095,6 +1114,9 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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[window->ns.object setAcceptsMouseMovedEvents:YES];
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[window->ns.object setRestorable:NO];
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_glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height);
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_glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight);
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return GLFW_TRUE;
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}
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