Documentation work

This commit is contained in:
Camilla Berglund 2016-05-30 16:04:37 +02:00
parent 85f6c6b2df
commit 20bce151c1
2 changed files with 13 additions and 12 deletions

View File

@ -111,6 +111,6 @@ which is generated from the `glfw_config.h.in` file by CMake.
Configuration macros the same style as tokens in the public interface, except Configuration macros the same style as tokens in the public interface, except
with a leading underscore. with a leading underscore.
Examples: `_GLFW_HAS_GLXGETPROCADDRESS` Examples: `_GLFW_HAS_XF86VM`
*/ */

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@ -1775,9 +1775,10 @@ GLFWAPI void glfwWindowHint(int hint, int value);
* @remark @win32 Window creation will fail if the Microsoft GDI software * @remark @win32 Window creation will fail if the Microsoft GDI software
* OpenGL implementation is the only one available. * OpenGL implementation is the only one available.
* *
* @remark @win32 If the executable has an icon resource named `GLFW_ICON,` * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
* it will be set as the icon for the window. If no such icon is present, the * will be set as the initial icon for the window. If no such icon is present,
* `IDI_WINLOGO` icon will be used instead. * the `IDI_WINLOGO` icon will be used instead. To set a different icon, see
* @ref glfwSetWindowIcon.
* *
* @remark @win32 The context to share resources with must not be current on * @remark @win32 The context to share resources with must not be current on
* any other thread. * any other thread.
@ -1803,8 +1804,6 @@ GLFWAPI void glfwWindowHint(int hint, int value);
* a custom `Info.plist` template for this, which can be found as * a custom `Info.plist` template for this, which can be found as
* `CMake/MacOSXBundleInfo.plist.in` in the source tree. * `CMake/MacOSXBundleInfo.plist.in` in the source tree.
* *
* @remark @x11 There is no mechanism for setting the window icon yet.
*
* @remark @x11 Some window managers will not respect the placement of * @remark @x11 Some window managers will not respect the placement of
* initially hidden windows. * initially hidden windows.
* *
@ -1946,8 +1945,8 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
* returns. * returns.
* *
* @remark @osx The GLFW window has no icon, as it is not a document * @remark @osx The GLFW window has no icon, as it is not a document
* window, but the dock icon will be the same as the application bundle's icon. * window, so this function does nothing. The dock icon will be the same as
* For more information on bundles, see the * the application bundle's icon. For more information on bundles, see the
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
* in the Mac Developer Library. * in the Mac Developer Library.
* *
@ -3714,8 +3713,9 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED. * @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
* *
* @thread_safety This function may be called from any thread. Reading of the * @thread_safety This function may be called from any thread. Reading and
* internal timer offset is not atomic. * writing of the internal timer offset is not atomic, so it needs to be
* externally synchronized with calls to @ref glfwSetTime.
* *
* @sa @ref time * @sa @ref time
* *
@ -3740,8 +3740,9 @@ GLFWAPI double glfwGetTime(void);
* floor((2<sup>64</sup> - 1) / 10<sup>9</sup>) and is due to implementations * floor((2<sup>64</sup> - 1) / 10<sup>9</sup>) and is due to implementations
* storing nanoseconds in 64 bits. The limit may be increased in the future. * storing nanoseconds in 64 bits. The limit may be increased in the future.
* *
* @thread_safety This function may be called from any thread. Writing of the * @thread_safety This function may be called from any thread. Reading and
* internal timer offset is not atomic. * writing of the internal timer offset is not atomic, so it needs to be
* externally synchronized with calls to @ref glfwGetTime.
* *
* @sa @ref time * @sa @ref time
* *