mirror of
https://github.com/glfw/glfw.git
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Add glfwInitHintString
Adds string type init hints. Adds X11 specific init hints for WM_CLASS components. Documentation work. Fixes #893.
This commit is contained in:
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@ -143,7 +143,7 @@ information on what to include when reporting a bug.
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- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
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- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
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- Added `glfwGetJoystickHats` function for querying joystick hats
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- Added `glfwGetJoystickHats` function for querying joystick hats
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(#889,#906,#934)
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(#889,#906,#934)
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- Added `glfwInitHint` function for setting library initialization hints
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- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
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- Added definition of `GLAPIENTRY` to public header
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- Added definition of `GLAPIENTRY` to public header
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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@ -154,6 +154,8 @@ information on what to include when reporting a bug.
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- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
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- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
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- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
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- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
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- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
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- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
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- Added X11 specific `GLFW_X11_WM_CLASS_NAME` and `GLFW_X11_WM_CLASS_CLASS` init
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hints (#893)
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- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
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- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
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- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
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- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
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[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
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[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
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@ -33,6 +33,7 @@ successfully initialized, and only from the main thread.
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- @ref glfwGetError
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- @ref glfwGetError
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- @ref glfwSetErrorCallback
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- @ref glfwSetErrorCallback
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- @ref glfwInitHint
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- @ref glfwInitHint
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- @ref glfwInitHintString
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- @ref glfwInit
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- @ref glfwInit
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- @ref glfwTerminate
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- @ref glfwTerminate
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@ -65,23 +66,26 @@ system settings and these might not be restored without termination.
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@subsection init_hints Initialization hints
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@subsection init_hints Initialization hints
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There are a number of hints that can be set before initialization, that affect
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Initialization hints are set before @ref glfwInit and affect how the library
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how the library behaves.
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behaves until termination. Integer type hints are set with @ref glfwInitHint
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and string type hints with @ref glfwInitHintString.
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The values you set are not affected by initialization or termination, but they
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@code
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are only read during initialization. Once GLFW has been initialized, setting
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glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE);
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new hint values will not affect behavior until the next time it is terminated
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@endcode
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and initialized.
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Some hints are platform specific. These are always valid to set on any
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The values you set hints to are never reset by GLFW, but they only take effect
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platform but they will only affect their specific platform. Other platforms
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during initialization. Once GLFW has been initialized, any values you set will
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will simply ignore them. Setting these hints requires no platform specific
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be ignored until the library is terminated and initialized again.
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headers or calls.
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Some hints are platform specific. These may be set on any platform but they
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will only affect their specific platform. Other platforms will simply ignore
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them. Setting these hints requires no platform specific headers or functions.
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@anchor GLFW_JOYSTICK_HAT_BUTTONS
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@anchor GLFW_JOYSTICK_HAT_BUTTONS
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__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
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__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
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buttons, for compatibility with earlier versions of GLFW that did not have @ref
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buttons, for compatibility with earlier versions of GLFW that did not have @ref
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glfwGetJoystickHats.
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glfwGetJoystickHats. Set this with @ref glfwInitHint.
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@subsubsection init_hints_osx macOS specific init hints
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@subsubsection init_hints_osx macOS specific init hints
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@ -89,12 +93,21 @@ glfwGetJoystickHats.
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@anchor GLFW_COCOA_CHDIR_RESOURCES
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@anchor GLFW_COCOA_CHDIR_RESOURCES
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__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
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__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
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the application to the `Contents/Resources` subdirectory of the application's
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the application to the `Contents/Resources` subdirectory of the application's
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bundle, if present.
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bundle, if present. Set this with @ref glfwInitHint.
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@anchor GLFW_COCOA_MENUBAR
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@anchor GLFW_COCOA_MENUBAR
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__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
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__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
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a nib or manually, when the first window is created, which is when AppKit is
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a nib or manually, when the first window is created, which is when AppKit is
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initialized.
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initialized. Set this with @ref glfwInitHint.
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@subsubsection init_hints_x11 X11 specific init hints
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@anchor GLFW_X11_WM_CLASS_NAME
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@anchor GLFW_X11_WM_CLASS_CLASS
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__GLFW_X11_WM_CLASS_NAME__ and __GLFW_X11_WM_CLASS_CLASS__ specifies the desired
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ASCII encoded name and class parts of the ICCCM `WM_CLASS` hint for all windows.
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Set this with @ref glfwInitHintString.
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@subsubsection init_hints_values Supported and default values
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@subsubsection init_hints_values Supported and default values
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@ -104,6 +117,8 @@ Init hint | Default value | Supported values
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@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ref GLFW_X11_WM_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` name
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@ref GLFW_X11_WM_CLASS_CLASS | `""` | An ASCII encoded `WM_CLASS` class
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@subsection intro_init_terminate Terminating GLFW
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@subsection intro_init_terminate Terminating GLFW
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@ -60,8 +60,9 @@ windows with @ref glfwSetWindowAttrib.
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@subsection news_33_inithint Support for initialization hints
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@subsection news_33_inithint Support for initialization hints
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GLFW now supports setting library initialization hints with @ref glfwInitHint.
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GLFW now supports setting library initialization hints with @ref glfwInitHint
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These must be set before initialization to take effect.
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or @ref glfwInitHintString. These must be set before initialization to take
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effect.
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@see @ref init_hints
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@see @ref init_hints
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@ -1016,6 +1016,9 @@ extern "C" {
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#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
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#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
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#define GLFW_COCOA_MENUBAR 0x00051002
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#define GLFW_COCOA_MENUBAR 0x00051002
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#define GLFW_X11_WM_CLASS_NAME 0x00052001
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#define GLFW_X11_WM_CLASS_CLASS 0x00052002
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/*! @} */
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/*! @} */
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#define GLFW_DONT_CARE -1
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#define GLFW_DONT_CARE -1
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@ -1609,17 +1612,18 @@ GLFWAPI void glfwTerminate(void);
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/*! @brief Sets the specified init hint to the desired value.
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/*! @brief Sets the specified init hint to the desired value.
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*
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*
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* This function sets hints for the next initialization of GLFW.
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* This function sets hints for the next initialization of GLFW. Only integer
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* type hints can be set with this function.
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*
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*
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* The values you set are not affected by initialization or termination, but
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* The values you set hints to are never reset by GLFW, but they only take
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* they are only read during initialization. Once GLFW has been initialized,
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* effect during initialization. Once GLFW has been initialized, any values
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* setting new hint values will not affect behavior until the next time the
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* you set will be ignored until the library is terminated and initialized
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* library is terminated and initialized.
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* again.
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*
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*
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* Some hints are platform specific. These are always valid to set on any
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* Some hints are platform specific. These may be set on any platform but they
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* platform but they will only affect their specific platform. Other platforms
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* will only affect their specific platform. Other platforms will simply
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* will simply ignore them. Setting these hints requires no platform specific
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* ignore them. Setting these hints requires no platform specific headers or
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* headers or calls.
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* functions.
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*
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*
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* @param[in] hint The [init hint](@ref init_hints) to set.
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* @param[in] hint The [init hint](@ref init_hints) to set.
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* @param[in] value The new value of the init hint.
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* @param[in] value The new value of the init hint.
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@ -1633,6 +1637,7 @@ GLFWAPI void glfwTerminate(void);
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*
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*
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* @sa init_hints
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* @sa init_hints
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* @sa glfwInit
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* @sa glfwInit
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* @sa glfwInitHintString
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*
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*
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* @since Added in version 3.3.
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* @since Added in version 3.3.
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*
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*
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@ -1640,6 +1645,41 @@ GLFWAPI void glfwTerminate(void);
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*/
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*/
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GLFWAPI void glfwInitHint(int hint, int value);
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GLFWAPI void glfwInitHint(int hint, int value);
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/*! @brief Sets the specified init hint to the desired value.
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*
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* This function sets hints for the next initialization of GLFW. Only string
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* type hints can be set with this function.
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*
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* The values you set hints to are never reset by GLFW, but they only take
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* effect during initialization. Once GLFW has been initialized, any values
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* you set will be ignored until the library is terminated and initialized
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* again.
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*
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* Some hints are platform specific. These may be set on any platform but they
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* will only affect their specific platform. Other platforms will simply
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* ignore them. Setting these hints requires no platform specific headers or
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* functions.
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*
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* @param[in] hint The [init hint](@ref init_hints) to set.
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* @param[in] value The new value of the init hint.
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*
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* @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref
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* GLFW_INVALID_VALUE.
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*
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* @remarks This function may be called before @ref glfwInit.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa init_hints
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* @sa glfwInit
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* @sa glfwInitHint
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*
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* @since Added in version 3.3.
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*
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* @ingroup init
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*/
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GLFWAPI void glfwInitHintString(int hint, const char* value);
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/*! @brief Retrieves the version of the GLFW library.
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/*! @brief Retrieves the version of the GLFW library.
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*
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*
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* This function retrieves the major, minor and revision numbers of the GLFW
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* This function retrieves the major, minor and revision numbers of the GLFW
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@ -2261,6 +2301,11 @@ GLFWAPI void glfwWindowHint(int hint, int value);
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* query the final size, position or other attributes directly after window
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* query the final size, position or other attributes directly after window
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* creation.
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* creation.
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*
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*
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* @remark @x11 The name and class of the `WM_CLASS` window property will by
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* default be set to the window title passed to this function. Set the @ref
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* GLFW_X11_WM_CLASS_NAME and @ref GLFW_X11_WM_CLASS_CLASS init hints before
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* initialization to override this.
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*
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* @remark @wayland The window frame is currently unimplemented, as if
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* @remark @wayland The window frame is currently unimplemented, as if
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* [GLFW_DECORATED](@ref GLFW_DECORATED_hint) was always set to `GLFW_FALSE`.
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* [GLFW_DECORATED](@ref GLFW_DECORATED_hint) was always set to `GLFW_FALSE`.
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* A compositor can still emit close, resize or maximize events, using for
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* A compositor can still emit close, resize or maximize events, using for
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34
src/init.c
34
src/init.c
@ -32,6 +32,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdarg.h>
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#include <assert.h>
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// The global variables below comprise all global data in GLFW.
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// The global variables below comprise all global data in GLFW.
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@ -48,10 +49,14 @@ static _GLFWerror _glfwMainThreadError;
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static GLFWerrorfun _glfwErrorCallback;
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static GLFWerrorfun _glfwErrorCallback;
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static _GLFWinitconfig _glfwInitHints =
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static _GLFWinitconfig _glfwInitHints =
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{
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{
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GLFW_TRUE, // hat buttons
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GLFW_TRUE, // hat buttons
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{
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{
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GLFW_TRUE, // menubar
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GLFW_TRUE, // macOS menu bar
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GLFW_TRUE // chdir
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GLFW_TRUE // macOS bundle chdir
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},
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{
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"", // X11 WM_CLASS name
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"" // X11 WM_CLASS class
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}
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}
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};
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};
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@ -243,7 +248,28 @@ GLFWAPI void glfwInitHint(int hint, int value)
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return;
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return;
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}
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}
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid init hint 0x%08X", hint);
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid integer type init hint 0x%08X", hint);
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}
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GLFWAPI void glfwInitHintString(int hint, const char* value)
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{
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assert(value != NULL);
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switch (hint)
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{
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case GLFW_X11_WM_CLASS_NAME:
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strncpy(_glfwInitHints.x11.className, value,
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sizeof(_glfwInitHints.x11.className) - 1);
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break;
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case GLFW_X11_WM_CLASS_CLASS:
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strncpy(_glfwInitHints.x11.classClass, value,
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sizeof(_glfwInitHints.x11.classClass) - 1);
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break;
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}
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid string type init hint 0x%08X", hint);
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}
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}
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GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
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GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
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@ -277,6 +277,10 @@ struct _GLFWinitconfig
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GLFWbool menubar;
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GLFWbool menubar;
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GLFWbool chdir;
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GLFWbool chdir;
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} ns;
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} ns;
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struct {
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char className[256];
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char classClass[256];
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} x11;
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};
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};
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/*! @brief Window configuration.
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/*! @brief Window configuration.
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@ -614,13 +614,25 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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updateNormalHints(window, wndconfig->width, wndconfig->height);
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updateNormalHints(window, wndconfig->width, wndconfig->height);
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// Set ICCCM WM_CLASS property
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// Set ICCCM WM_CLASS property
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// HACK: Until a mechanism for specifying the application name is added, the
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// initial window title is used as the window class name
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if (strlen(wndconfig->title))
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{
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{
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XClassHint* hint = XAllocClassHint();
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XClassHint* hint = XAllocClassHint();
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hint->res_name = (char*) wndconfig->title;
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hint->res_class = (char*) wndconfig->title;
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if (strlen(_glfw.hints.init.x11.className) &&
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strlen(_glfw.hints.init.x11.classClass))
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{
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hint->res_name = (char*) _glfw.hints.init.x11.className;
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hint->res_class = (char*) _glfw.hints.init.x11.classClass;
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}
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else if (strlen(wndconfig->title))
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{
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hint->res_name = (char*) wndconfig->title;
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hint->res_class = (char*) wndconfig->title;
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}
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else
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{
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hint->res_name = (char*) "glfw-application";
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hint->res_class = (char*) "GLFW-Application";
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}
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XSetClassHint(_glfw.x11.display, window->x11.handle, hint);
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XSetClassHint(_glfw.x11.display, window->x11.handle, hint);
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XFree(hint);
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XFree(hint);
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