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https://github.com/glfw/glfw.git
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Added glfwinfo options for context and fb hints.
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parent
a7fa41612c
commit
23195693ed
208
tests/glfwinfo.c
208
tests/glfwinfo.c
@ -72,6 +72,21 @@ static void usage(void)
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printf(" -s, --robustness=STRATEGY the robustness strategy to use ("
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STRATEGY_NAME_NONE " or "
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STRATEGY_NAME_LOSE ")\n");
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printf(" --red-bits=N the number of red bits to request\n");
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printf(" --green-bits=N the number of green bits to request\n");
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printf(" --blue-bits=N the number of blue bits to request\n");
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printf(" --alpha-bits=N the number of alpha bits to request\n");
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printf(" --depth-bits=N the number of depth bits to request\n");
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printf(" --stencil-bits=N the number of stencil bits to request\n");
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printf(" --accum-red-bits=N the number of red bits to request\n");
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printf(" --accum-green-bits=N the number of green bits to request\n");
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printf(" --accum-blue-bits=N the number of blue bits to request\n");
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printf(" --accum-alpha-bits=N the number of alpha bits to request\n");
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printf(" --aux-buffers=N the number of aux buffers to request\n");
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printf(" --samples=N the number of MSAA samples to request\n");
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printf(" --stereo request stereo rendering\n");
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printf(" --srgb request an sRGB capable framebuffer\n");
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printf(" --singlebuffer request single-buffering\n");
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}
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static void error_callback(int error, const char* description)
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@ -201,12 +216,15 @@ static void print_version(void)
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int main(int argc, char** argv)
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{
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int ch, api, major, minor, revision;
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int ch, api, major, minor, revision, profile;
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GLboolean list = GL_FALSE;
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GLFWwindow* window;
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enum { API, BEHAVIOR, DEBUG, FORWARD, HELP, EXTENSIONS,
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MAJOR, MINOR, PROFILE, ROBUSTNESS };
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MAJOR, MINOR, PROFILE, ROBUSTNESS,
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REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
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ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
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AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER };
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const struct option options[] =
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{
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{ "behavior", 1, NULL, BEHAVIOR },
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@ -219,6 +237,21 @@ int main(int argc, char** argv)
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{ "minor", 1, NULL, MINOR },
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{ "profile", 1, NULL, PROFILE },
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{ "robustness", 1, NULL, ROBUSTNESS },
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{ "red-bits", 1, NULL, REDBITS },
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{ "green-bits", 1, NULL, GREENBITS },
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{ "blue-bits", 1, NULL, BLUEBITS },
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{ "alpha-bits", 1, NULL, ALPHABITS },
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{ "depth-bits", 1, NULL, DEPTHBITS },
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{ "stencil-bits", 1, NULL, STENCILBITS },
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{ "accum-red-bits", 1, NULL, ACCUMREDBITS },
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{ "accum-green-bits", 1, NULL, ACCUMGREENBITS },
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{ "accum-blue-bits", 1, NULL, ACCUMBLUEBITS },
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{ "accum-alpha-bits", 1, NULL, ACCUMALPHABITS },
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{ "aux-buffers", 1, NULL, AUXBUFFERS },
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{ "samples", 1, NULL, SAMPLES },
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{ "stereo", 0, NULL, STEREO },
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{ "srgb", 0, NULL, SRGB },
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{ "singlebuffer", 0, NULL, SINGLEBUFFER },
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{ NULL, 0, NULL, 0 }
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};
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@ -326,6 +359,87 @@ int main(int argc, char** argv)
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exit(EXIT_FAILURE);
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}
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break;
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case REDBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_RED_BITS, atoi(optarg));
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break;
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case GREENBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg));
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break;
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case BLUEBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg));
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break;
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case ALPHABITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg));
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break;
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case DEPTHBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg));
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break;
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case STENCILBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg));
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break;
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case ACCUMREDBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg));
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break;
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case ACCUMGREENBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg));
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break;
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case ACCUMBLUEBITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg));
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break;
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case ACCUMALPHABITS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg));
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break;
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case AUXBUFFERS:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg));
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break;
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case SAMPLES:
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if (strcmp(optarg, "-") == 0)
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glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE);
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else
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glfwWindowHint(GLFW_SAMPLES, atoi(optarg));
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break;
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case STEREO:
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glfwWindowHint(GLFW_STEREO, GL_TRUE);
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break;
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case SRGB:
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glfwWindowHint(GLFW_SRGB_CAPABLE, GL_TRUE);
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break;
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case SINGLEBUFFER:
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glfwWindowHint(GLFW_DOUBLEBUFFER, GL_FALSE);
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break;
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default:
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usage();
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exit(EXIT_FAILURE);
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@ -351,6 +465,7 @@ int main(int argc, char** argv)
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major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
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minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
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revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION);
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profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE);
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printf("%s context version string: \"%s\"\n",
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get_api_name(api),
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@ -393,9 +508,8 @@ int main(int argc, char** argv)
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if (major >= 4 || (major == 3 && minor >= 2))
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{
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GLint mask;
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int profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE);
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glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
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printf("%s profile mask (0x%08x): %s\n",
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get_api_name(api),
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mask,
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@ -408,7 +522,7 @@ int main(int argc, char** argv)
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if (glfwExtensionSupported("GL_ARB_robustness"))
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{
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int robustness;
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const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS);
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GLint strategy;
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glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy);
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@ -417,8 +531,6 @@ int main(int argc, char** argv)
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strategy,
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get_strategy_name_gl(strategy));
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robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS);
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printf("%s robustness strategy parsed by GLFW: %s\n",
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get_api_name(api),
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get_strategy_name_glfw(robustness));
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@ -439,6 +551,88 @@ int main(int argc, char** argv)
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glGetString(GL_SHADING_LANGUAGE_VERSION));
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}
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{
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printf("Framebuffer:\n");
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GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits;
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if (api == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE)
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{
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
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glGetFramebufferAttachmentParameteriv =
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(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)
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glfwGetProcAddress("glGetFramebufferAttachmentParameteriv");
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if (!glGetFramebufferAttachmentParameteriv)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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&redbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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&greenbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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&bluebits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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&alphabits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_DEPTH,
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GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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&depthbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_STENCIL,
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GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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&stencilbits);
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}
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else
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{
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glGetIntegerv(GL_RED_BITS, &redbits);
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glGetIntegerv(GL_GREEN_BITS, &greenbits);
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glGetIntegerv(GL_BLUE_BITS, &bluebits);
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glGetIntegerv(GL_ALPHA_BITS, &alphabits);
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glGetIntegerv(GL_DEPTH_BITS, &depthbits);
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glGetIntegerv(GL_STENCIL_BITS, &stencilbits);
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}
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printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n",
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redbits, greenbits, bluebits, alphabits, depthbits, stencilbits);
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if (api == GLFW_OPENGL_ES_API ||
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glfwExtensionSupported("GL_ARB_multisample") ||
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major > 1 || minor >= 3)
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{
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GLint samples, samplebuffers;
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glGetIntegerv(GL_SAMPLES, &samples);
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glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers);
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printf(" samples: %u sample buffers: %u\n", samples, samplebuffers);
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}
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if (api == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE)
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{
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GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits;
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GLint auxbuffers;
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glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits);
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glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits);
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glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits);
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glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits);
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glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers);
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printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n",
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accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers);
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}
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}
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// Report client API extensions
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if (list)
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list_extensions(api, major, minor);
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