Added glfwinfo options for context and fb hints.

This commit is contained in:
Camilla Berglund 2015-06-30 18:41:19 +02:00
parent a7fa41612c
commit 23195693ed

View File

@ -72,6 +72,21 @@ static void usage(void)
printf(" -s, --robustness=STRATEGY the robustness strategy to use ("
STRATEGY_NAME_NONE " or "
STRATEGY_NAME_LOSE ")\n");
printf(" --red-bits=N the number of red bits to request\n");
printf(" --green-bits=N the number of green bits to request\n");
printf(" --blue-bits=N the number of blue bits to request\n");
printf(" --alpha-bits=N the number of alpha bits to request\n");
printf(" --depth-bits=N the number of depth bits to request\n");
printf(" --stencil-bits=N the number of stencil bits to request\n");
printf(" --accum-red-bits=N the number of red bits to request\n");
printf(" --accum-green-bits=N the number of green bits to request\n");
printf(" --accum-blue-bits=N the number of blue bits to request\n");
printf(" --accum-alpha-bits=N the number of alpha bits to request\n");
printf(" --aux-buffers=N the number of aux buffers to request\n");
printf(" --samples=N the number of MSAA samples to request\n");
printf(" --stereo request stereo rendering\n");
printf(" --srgb request an sRGB capable framebuffer\n");
printf(" --singlebuffer request single-buffering\n");
}
static void error_callback(int error, const char* description)
@ -201,12 +216,15 @@ static void print_version(void)
int main(int argc, char** argv)
{
int ch, api, major, minor, revision;
int ch, api, major, minor, revision, profile;
GLboolean list = GL_FALSE;
GLFWwindow* window;
enum { API, BEHAVIOR, DEBUG, FORWARD, HELP, EXTENSIONS,
MAJOR, MINOR, PROFILE, ROBUSTNESS };
MAJOR, MINOR, PROFILE, ROBUSTNESS,
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER };
const struct option options[] =
{
{ "behavior", 1, NULL, BEHAVIOR },
@ -219,6 +237,21 @@ int main(int argc, char** argv)
{ "minor", 1, NULL, MINOR },
{ "profile", 1, NULL, PROFILE },
{ "robustness", 1, NULL, ROBUSTNESS },
{ "red-bits", 1, NULL, REDBITS },
{ "green-bits", 1, NULL, GREENBITS },
{ "blue-bits", 1, NULL, BLUEBITS },
{ "alpha-bits", 1, NULL, ALPHABITS },
{ "depth-bits", 1, NULL, DEPTHBITS },
{ "stencil-bits", 1, NULL, STENCILBITS },
{ "accum-red-bits", 1, NULL, ACCUMREDBITS },
{ "accum-green-bits", 1, NULL, ACCUMGREENBITS },
{ "accum-blue-bits", 1, NULL, ACCUMBLUEBITS },
{ "accum-alpha-bits", 1, NULL, ACCUMALPHABITS },
{ "aux-buffers", 1, NULL, AUXBUFFERS },
{ "samples", 1, NULL, SAMPLES },
{ "stereo", 0, NULL, STEREO },
{ "srgb", 0, NULL, SRGB },
{ "singlebuffer", 0, NULL, SINGLEBUFFER },
{ NULL, 0, NULL, 0 }
};
@ -326,6 +359,87 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE);
}
break;
case REDBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_RED_BITS, atoi(optarg));
break;
case GREENBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg));
break;
case BLUEBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg));
break;
case ALPHABITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg));
break;
case DEPTHBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg));
break;
case STENCILBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg));
break;
case ACCUMREDBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg));
break;
case ACCUMGREENBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg));
break;
case ACCUMBLUEBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg));
break;
case ACCUMALPHABITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg));
break;
case AUXBUFFERS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg));
break;
case SAMPLES:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE);
else
glfwWindowHint(GLFW_SAMPLES, atoi(optarg));
break;
case STEREO:
glfwWindowHint(GLFW_STEREO, GL_TRUE);
break;
case SRGB:
glfwWindowHint(GLFW_SRGB_CAPABLE, GL_TRUE);
break;
case SINGLEBUFFER:
glfwWindowHint(GLFW_DOUBLEBUFFER, GL_FALSE);
break;
default:
usage();
exit(EXIT_FAILURE);
@ -351,6 +465,7 @@ int main(int argc, char** argv)
major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION);
profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE);
printf("%s context version string: \"%s\"\n",
get_api_name(api),
@ -393,9 +508,8 @@ int main(int argc, char** argv)
if (major >= 4 || (major == 3 && minor >= 2))
{
GLint mask;
int profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE);
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
printf("%s profile mask (0x%08x): %s\n",
get_api_name(api),
mask,
@ -408,7 +522,7 @@ int main(int argc, char** argv)
if (glfwExtensionSupported("GL_ARB_robustness"))
{
int robustness;
const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS);
GLint strategy;
glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy);
@ -417,8 +531,6 @@ int main(int argc, char** argv)
strategy,
get_strategy_name_gl(strategy));
robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS);
printf("%s robustness strategy parsed by GLFW: %s\n",
get_api_name(api),
get_strategy_name_glfw(robustness));
@ -439,6 +551,88 @@ int main(int argc, char** argv)
glGetString(GL_SHADING_LANGUAGE_VERSION));
}
{
printf("Framebuffer:\n");
GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits;
if (api == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE)
{
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
glGetFramebufferAttachmentParameteriv =
(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)
glfwGetProcAddress("glGetFramebufferAttachmentParameteriv");
if (!glGetFramebufferAttachmentParameteriv)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
GL_BACK_LEFT,
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
&redbits);
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
GL_BACK_LEFT,
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
&greenbits);
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
GL_BACK_LEFT,
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
&bluebits);
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
GL_BACK_LEFT,
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
&alphabits);
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
GL_DEPTH,
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
&depthbits);
glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
GL_STENCIL,
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
&stencilbits);
}
else
{
glGetIntegerv(GL_RED_BITS, &redbits);
glGetIntegerv(GL_GREEN_BITS, &greenbits);
glGetIntegerv(GL_BLUE_BITS, &bluebits);
glGetIntegerv(GL_ALPHA_BITS, &alphabits);
glGetIntegerv(GL_DEPTH_BITS, &depthbits);
glGetIntegerv(GL_STENCIL_BITS, &stencilbits);
}
printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n",
redbits, greenbits, bluebits, alphabits, depthbits, stencilbits);
if (api == GLFW_OPENGL_ES_API ||
glfwExtensionSupported("GL_ARB_multisample") ||
major > 1 || minor >= 3)
{
GLint samples, samplebuffers;
glGetIntegerv(GL_SAMPLES, &samples);
glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers);
printf(" samples: %u sample buffers: %u\n", samples, samplebuffers);
}
if (api == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE)
{
GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits;
GLint auxbuffers;
glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits);
glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits);
glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits);
glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits);
glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers);
printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n",
accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers);
}
}
// Report client API extensions
if (list)
list_extensions(api, major, minor);