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Win32 port work dump.
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a76e891295
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@ -336,11 +336,6 @@ typedef struct _GLFWlibraryWin32
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__int64 t0_64;
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__int64 t0_64;
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} timer;
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} timer;
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// System information
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struct {
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int winVer;
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} sys;
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#if !defined(_GLFW_NO_DLOAD_WINMM) || !defined(_GLFW_NO_DLOAD_GDI32)
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#if !defined(_GLFW_NO_DLOAD_WINMM) || !defined(_GLFW_NO_DLOAD_GDI32)
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// Library handles and function pointers
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// Library handles and function pointers
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struct {
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struct {
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@ -30,6 +30,8 @@
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#include "internal.h"
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#include "internal.h"
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#include <stdlib.h>
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#ifdef __BORLANDC__
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#ifdef __BORLANDC__
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// With the Borland C++ compiler, we want to disable FPU exceptions
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// With the Borland C++ compiler, we want to disable FPU exceptions
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#include <float.h>
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#include <float.h>
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@ -59,11 +61,11 @@ static GLboolean initLibraries(void)
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_glfwLibrary.Win32.libs.SwapBuffers = (SWAPBUFFERS_T)
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_glfwLibrary.Win32.libs.SwapBuffers = (SWAPBUFFERS_T)
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GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "SwapBuffers");
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GetProcAddress(_glfwLibrary.Win32.libs.gdi32, "SwapBuffers");
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if (_glfwLibrary.Win32.libs.ChoosePixelFormat &&
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if (!_glfwLibrary.Win32.libs.ChoosePixelFormat ||
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_glfwLibrary.Win32.libs.DescribePixelFormat &&
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!_glfwLibrary.Win32.libs.DescribePixelFormat ||
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_glfwLibrary.Win32.libs.GetPixelFormat &&
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!_glfwLibrary.Win32.libs.GetPixelFormat ||
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_glfwLibrary.Win32.libs.SetPixelFormat &&
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!_glfwLibrary.Win32.libs.SetPixelFormat ||
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_glfwLibrary.Win32.libs.SwapBuffers)
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!_glfwLibrary.Win32.libs.SwapBuffers)
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{
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{
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FreeLibrary(_glfwLibrary.Win32.libs.gdi32);
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FreeLibrary(_glfwLibrary.Win32.libs.gdi32);
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_glfwLibrary.Win32.libs.gdi32 = NULL;
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_glfwLibrary.Win32.libs.gdi32 = NULL;
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@ -89,10 +91,10 @@ static GLboolean initLibraries(void)
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_glfwLibrary.Win32.libs.timeGetTime = (TIMEGETTIME_T)
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_glfwLibrary.Win32.libs.timeGetTime = (TIMEGETTIME_T)
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GetProcAddress(_glfwLibrary.Win32.libs.winmm, "timeGetTime");
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GetProcAddress(_glfwLibrary.Win32.libs.winmm, "timeGetTime");
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if (_glfwLibrary.Win32.libs.joyGetDevCapsA &&
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if (!_glfwLibrary.Win32.libs.joyGetDevCapsA ||
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_glfwLibrary.Win32.libs.joyGetPos &&
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!_glfwLibrary.Win32.libs.joyGetPos ||
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_glfwLibrary.Win32.libs.joyGetPosEx &&
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!_glfwLibrary.Win32.libs.joyGetPosEx ||
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_glfwLibrary.Win32.libs.timeGetTime)
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!_glfwLibrary.Win32.libs.timeGetTime)
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{
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{
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FreeLibrary(_glfwLibrary.Win32.libs.winmm);
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FreeLibrary(_glfwLibrary.Win32.libs.winmm);
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_glfwLibrary.Win32.libs.winmm = NULL;
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_glfwLibrary.Win32.libs.winmm = NULL;
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@ -153,8 +155,6 @@ static void glfw_atexit(void)
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int _glfwPlatformInit(void)
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int _glfwPlatformInit(void)
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{
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{
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OSVERSIONINFO osi;
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// To make SetForegroundWindow work as we want, we need to fiddle
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// To make SetForegroundWindow work as we want, we need to fiddle
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// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
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// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
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// as possible in the hope of still being the foreground process)
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// as possible in the hope of still being the foreground process)
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@ -163,38 +163,7 @@ int _glfwPlatformInit(void)
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
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SPIF_SENDCHANGE);
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SPIF_SENDCHANGE);
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// Check which OS version we are running
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if (!initLibraries())
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osi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&osi);
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_UNKNOWN;
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if (osi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
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{
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if (osi.dwMajorVersion == 4 && osi.dwMinorVersion < 10)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_95;
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else if (osi.dwMajorVersion == 4 && osi.dwMinorVersion < 90)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_98;
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else if (osi.dwMajorVersion == 4 && osi.dwMinorVersion == 90)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_ME;
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else if (osi.dwMajorVersion >= 4)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_UNKNOWN_9x;
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}
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else if (osi.dwPlatformId == VER_PLATFORM_WIN32_NT)
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{
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if (osi.dwMajorVersion == 4 && osi.dwMinorVersion == 0)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_NT4;
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else if (osi.dwMajorVersion == 5 && osi.dwMinorVersion == 0)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_2K;
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else if (osi.dwMajorVersion == 5 && osi.dwMinorVersion == 1)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_XP;
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else if (osi.dwMajorVersion == 5 && osi.dwMinorVersion == 2)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_NET_SERVER;
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else if (osi.dwMajorVersion >= 5)
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_glfwLibrary.Win32.sys.winVer = _GLFW_WIN_UNKNOWN_NT;
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}
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if (!_glfwInitLibraries())
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return GL_FALSE;
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return GL_FALSE;
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#ifdef __BORLANDC__
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#ifdef __BORLANDC__
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@ -224,7 +193,7 @@ int _glfwPlatformTerminate(void)
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// TODO: Remove keyboard hook
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// TODO: Remove keyboard hook
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_glfwFreeLibraries();
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freeLibraries();
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// Restore previous FOREGROUNDLOCKTIMEOUT system setting
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// Restore previous FOREGROUNDLOCKTIMEOUT system setting
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
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@ -234,3 +203,36 @@ int _glfwPlatformTerminate(void)
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return GL_TRUE;
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return GL_TRUE;
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}
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}
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//========================================================================
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// Get the GLFW version string
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//========================================================================
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const char* _glfwPlatformGetVersionString(void)
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{
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const char* version = "GLFW "
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#if defined(__MINGW32__)
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" MinGW"
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#elif defined(__CYGWIN__)
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" Cygwin"
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#elif defined(_MSC_VER)
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" Visual C++"
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#elif defined(__BORLANDC__)
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" Borland C"
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#else
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" (unknown compiler)"
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#endif
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#if defined(GLFW_BUILD_DLL)
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" DLL"
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#endif
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#if !defined(_GLFW_NO_DLOAD_GDI32)
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" load(gdi32)"
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#endif
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#if !defined(_GLFW_NO_DLOAD_WINMM)
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" load(winmm)"
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#endif
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;
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return version;
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}
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@ -31,6 +31,7 @@
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#include "internal.h"
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#include "internal.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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// We use versioned window class names in order not to cause conflicts
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// We use versioned window class names in order not to cause conflicts
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@ -611,6 +612,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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switch (uMsg)
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switch (uMsg)
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{
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{
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case WM_CREATE:
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{
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CREATESTRUCT* cs = (CREATESTRUCT*) lParam;
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SetWindowLongPtr(hWnd, 0, cs->lpCreateParams);
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break;
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}
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// Window activate message? (iconification?)
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// Window activate message? (iconification?)
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case WM_ACTIVATE:
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case WM_ACTIVATE:
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{
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{
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@ -1143,7 +1151,7 @@ static int createWindow(_GLFWwindow* window,
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NULL, // No parent window
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NULL, // No parent window
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NULL, // No menu
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NULL, // No menu
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_glfwLibrary.Win32.instance,
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_glfwLibrary.Win32.instance,
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NULL); // No lParam to WM_CREATE
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window); // Pass GLFW window to WM_CREATE
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if (!window->Win32.handle)
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if (!window->Win32.handle)
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{
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{
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@ -1166,11 +1174,7 @@ static int createWindow(_GLFWwindow* window,
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if (!window->WGL.context)
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if (!window->WGL.context)
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return GL_FALSE;
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return GL_FALSE;
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if (!wglMakeCurrent(window->WGL.DC, window->WGL.context))
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glfwMakeWindowCurrent(window);
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{
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_glfwSetError(GLFW_INTERNAL_ERROR);
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return GL_FALSE;
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}
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initWGLExtensions(window);
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initWGLExtensions(window);
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