mirror of
https://github.com/glfw/glfw.git
synced 2024-11-29 23:54:37 +00:00
Renamed GLFW_BUILD_DLL to _GLFW_BUILD_DLL.
This commit is contained in:
parent
c097246312
commit
2588c9be17
@ -119,7 +119,7 @@ extern "C" {
|
|||||||
|
|
||||||
/* ---------------- GLFW related system specific defines ----------------- */
|
/* ---------------- GLFW related system specific defines ----------------- */
|
||||||
|
|
||||||
#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
|
#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
|
||||||
|
|
||||||
/* We are building a Win32 DLL */
|
/* We are building a Win32 DLL */
|
||||||
#define GLFWAPI __declspec(dllexport)
|
#define GLFWAPI __declspec(dllexport)
|
||||||
|
@ -288,6 +288,7 @@ version of GLFW.</p>
|
|||||||
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
||||||
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
||||||
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
|
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
|
||||||
|
<li>Renamed <code>GLFW_BUILD_DLL</code> to <code>_GLFW_BUILD_DLL</code></li>
|
||||||
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
|
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
|
||||||
<li>Replaced ad hoc build system with CMake</li>
|
<li>Replaced ad hoc build system with CMake</li>
|
||||||
<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
|
<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
|
||||||
|
@ -39,7 +39,7 @@ if (BUILD_SHARED_LIBS)
|
|||||||
if (_GLFW_WIN32_WGL)
|
if (_GLFW_WIN32_WGL)
|
||||||
# The GLFW DLL needs a special compile-time macro and import library name
|
# The GLFW DLL needs a special compile-time macro and import library name
|
||||||
set_target_properties(glfw PROPERTIES
|
set_target_properties(glfw PROPERTIES
|
||||||
COMPILE_DEFINITIONS "GLFW_BUILD_DLL;_GLFW_NO_DLOAD_GDI32;_GLFW_NO_DLOAD_WINMM"
|
COMPILE_DEFINITIONS "_GLFW_BUILD_DLL;_GLFW_NO_DLOAD_GDI32;_GLFW_NO_DLOAD_WINMM"
|
||||||
PREFIX ""
|
PREFIX ""
|
||||||
IMPORT_PREFIX ""
|
IMPORT_PREFIX ""
|
||||||
IMPORT_SUFFIX "dll.lib")
|
IMPORT_SUFFIX "dll.lib")
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
|
||||||
#if defined(GLFW_BUILD_DLL)
|
#if defined(_GLFW_BUILD_DLL)
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// GLFW DLL entry point
|
// GLFW DLL entry point
|
||||||
@ -45,5 +45,5 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
|||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // GLFW_BUILD_DLL
|
#endif // _GLFW_BUILD_DLL
|
||||||
|
|
||||||
|
@ -271,7 +271,7 @@ const char* _glfwPlatformGetVersionString(void)
|
|||||||
#else
|
#else
|
||||||
" (unknown compiler)"
|
" (unknown compiler)"
|
||||||
#endif
|
#endif
|
||||||
#if defined(GLFW_BUILD_DLL)
|
#if defined(_GLFW_BUILD_DLL)
|
||||||
" DLL"
|
" DLL"
|
||||||
#endif
|
#endif
|
||||||
#if !defined(_GLFW_NO_DLOAD_GDI32)
|
#if !defined(_GLFW_NO_DLOAD_GDI32)
|
||||||
|
Loading…
Reference in New Issue
Block a user