mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Formatting.
This commit is contained in:
parent
d0c298de6e
commit
26fc5cacda
@ -149,38 +149,44 @@ static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib
|
||||
|
||||
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
{
|
||||
_GLFWfbconfig* result;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int i, count;
|
||||
int i, available;
|
||||
|
||||
*found = 0;
|
||||
|
||||
if (window->WGL.ARB_pixel_format)
|
||||
count = getPixelFormatAttrib(window, 1, WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
{
|
||||
available = getPixelFormatAttrib(window,
|
||||
1,
|
||||
WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
}
|
||||
else
|
||||
{
|
||||
count = DescribePixelFormat(window->WGL.DC,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
available = DescribePixelFormat(window->WGL.DC,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (!count)
|
||||
if (!available)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "Win32/WGL: No pixel formats found");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
|
||||
if (!result)
|
||||
fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"Win32/WGL: Failed to allocate _GLFWfbconfig array");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 1; i <= count; i++)
|
||||
for (i = 1; i <= available; i++)
|
||||
{
|
||||
_GLFWfbconfig* fbconfig = fbconfigs + *found;
|
||||
|
||||
if (window->WGL.ARB_pixel_format)
|
||||
{
|
||||
// Get pixel format attributes through WGL_ARB_pixel_format
|
||||
@ -203,41 +209,41 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
continue;
|
||||
}
|
||||
|
||||
result[*found].redBits =
|
||||
fbconfig->redBits =
|
||||
getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB);
|
||||
result[*found].greenBits =
|
||||
fbconfig->greenBits =
|
||||
getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB);
|
||||
result[*found].blueBits =
|
||||
fbconfig->blueBits =
|
||||
getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB);
|
||||
result[*found].alphaBits =
|
||||
fbconfig->alphaBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB);
|
||||
|
||||
result[*found].depthBits =
|
||||
fbconfig->depthBits =
|
||||
getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB);
|
||||
result[*found].stencilBits =
|
||||
fbconfig->stencilBits =
|
||||
getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB);
|
||||
|
||||
result[*found].accumRedBits =
|
||||
fbconfig->accumRedBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB);
|
||||
result[*found].accumGreenBits =
|
||||
fbconfig->accumGreenBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB);
|
||||
result[*found].accumBlueBits =
|
||||
fbconfig->accumBlueBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB);
|
||||
result[*found].accumAlphaBits =
|
||||
fbconfig->accumAlphaBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
|
||||
result[*found].auxBuffers =
|
||||
fbconfig->auxBuffers =
|
||||
getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB);
|
||||
result[*found].stereo =
|
||||
fbconfig->stereo =
|
||||
getPixelFormatAttrib(window, i, WGL_STEREO_ARB);
|
||||
|
||||
if (window->WGL.ARB_multisample)
|
||||
{
|
||||
result[*found].samples =
|
||||
fbconfig->samples =
|
||||
getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB);
|
||||
}
|
||||
else
|
||||
result[*found].samples = 0;
|
||||
fbconfig->samples = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -267,32 +273,32 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
result[*found].redBits = pfd.cRedBits;
|
||||
result[*found].greenBits = pfd.cGreenBits;
|
||||
result[*found].blueBits = pfd.cBlueBits;
|
||||
result[*found].alphaBits = pfd.cAlphaBits;
|
||||
fbconfig->redBits = pfd.cRedBits;
|
||||
fbconfig->greenBits = pfd.cGreenBits;
|
||||
fbconfig->blueBits = pfd.cBlueBits;
|
||||
fbconfig->alphaBits = pfd.cAlphaBits;
|
||||
|
||||
result[*found].depthBits = pfd.cDepthBits;
|
||||
result[*found].stencilBits = pfd.cStencilBits;
|
||||
fbconfig->depthBits = pfd.cDepthBits;
|
||||
fbconfig->stencilBits = pfd.cStencilBits;
|
||||
|
||||
result[*found].accumRedBits = pfd.cAccumRedBits;
|
||||
result[*found].accumGreenBits = pfd.cAccumGreenBits;
|
||||
result[*found].accumBlueBits = pfd.cAccumBlueBits;
|
||||
result[*found].accumAlphaBits = pfd.cAccumAlphaBits;
|
||||
fbconfig->accumRedBits = pfd.cAccumRedBits;
|
||||
fbconfig->accumGreenBits = pfd.cAccumGreenBits;
|
||||
fbconfig->accumBlueBits = pfd.cAccumBlueBits;
|
||||
fbconfig->accumAlphaBits = pfd.cAccumAlphaBits;
|
||||
|
||||
result[*found].auxBuffers = pfd.cAuxBuffers;
|
||||
result[*found].stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
fbconfig->auxBuffers = pfd.cAuxBuffers;
|
||||
fbconfig->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
|
||||
// PFD pixel formats do not support FSAA
|
||||
result[*found].samples = 0;
|
||||
fbconfig->samples = 0;
|
||||
}
|
||||
|
||||
result[*found].platformID = i;
|
||||
fbconfig->platformID = i;
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
return result;
|
||||
return fbconfigs;
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user