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https://github.com/glfw/glfw.git
synced 2024-11-22 21:14:35 +00:00
Removed dynamic loading of gdi32.
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532e0dd2f6
commit
2753577dbd
@ -54,7 +54,6 @@ if (_GLFW_WIN32_WGL)
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list(APPEND glfw_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
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list(APPEND glfw_LIBRARIES ${OPENGL_gl_LIBRARY})
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set(_GLFW_NO_DLOAD_GDI32 ${BUILD_SHARED_LIBS})
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set(_GLFW_NO_DLOAD_WINMM ${BUILD_SHARED_LIBS})
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if (BUILD_SHARED_LIBS)
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@ -45,8 +45,6 @@
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// Define this to 1 if building as a shared library / dynamic library / DLL
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#cmakedefine _GLFW_BUILD_DLL 1
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// Define this to 1 to disable dynamic loading of gdi32
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#cmakedefine _GLFW_NO_DLOAD_GDI32 1
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// Define this to 1 to disable dynamic loading of winmm
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#cmakedefine _GLFW_NO_DLOAD_WINMM 1
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@ -42,7 +42,7 @@
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void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
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{
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_glfw_GetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
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GetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
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}
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@ -52,6 +52,6 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
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void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
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{
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_glfw_SetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
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SetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
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}
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@ -44,40 +44,6 @@
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static GLboolean initLibraries(void)
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{
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#ifndef _GLFW_NO_DLOAD_GDI32
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// gdi32.dll (OpenGL pixel format functions & SwapBuffers)
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_glfwLibrary.Win32.gdi.instance = LoadLibrary(L"gdi32.dll");
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if (!_glfwLibrary.Win32.gdi.instance)
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return GL_FALSE;
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_glfwLibrary.Win32.gdi.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "ChoosePixelFormat");
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_glfwLibrary.Win32.gdi.DescribePixelFormat = (DESCRIBEPIXELFORMAT_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "DescribePixelFormat");
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_glfwLibrary.Win32.gdi.GetPixelFormat = (GETPIXELFORMAT_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "GetPixelFormat");
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_glfwLibrary.Win32.gdi.SetPixelFormat = (SETPIXELFORMAT_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetPixelFormat");
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_glfwLibrary.Win32.gdi.SwapBuffers = (SWAPBUFFERS_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SwapBuffers");
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_glfwLibrary.Win32.gdi.GetDeviceGammaRamp = (GETDEVICEGAMMARAMP_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "GetDeviceGammaRamp");
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_glfwLibrary.Win32.gdi.SetDeviceGammaRamp = (SETDEVICEGAMMARAMP_T)
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GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetDeviceGammaRamp");
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if (!_glfwLibrary.Win32.gdi.ChoosePixelFormat ||
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!_glfwLibrary.Win32.gdi.DescribePixelFormat ||
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!_glfwLibrary.Win32.gdi.GetPixelFormat ||
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!_glfwLibrary.Win32.gdi.SetPixelFormat ||
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!_glfwLibrary.Win32.gdi.SwapBuffers ||
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!_glfwLibrary.Win32.gdi.GetDeviceGammaRamp ||
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!_glfwLibrary.Win32.gdi.SetDeviceGammaRamp)
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{
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return GL_FALSE;
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}
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#endif // _GLFW_NO_DLOAD_GDI32
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#ifndef _GLFW_NO_DLOAD_WINMM
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// winmm.dll (for joystick and timer support)
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@ -113,14 +79,6 @@ static GLboolean initLibraries(void)
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static void freeLibraries(void)
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{
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#ifndef _GLFW_NO_DLOAD_GDI32
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if (_glfwLibrary.Win32.gdi.instance != NULL)
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{
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FreeLibrary(_glfwLibrary.Win32.gdi.instance);
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_glfwLibrary.Win32.gdi.instance = NULL;
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}
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#endif // _GLFW_NO_DLOAD_GDI32
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#ifndef _GLFW_NO_DLOAD_WINMM
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if (_glfwLibrary.Win32.winmm.instance != NULL)
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{
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@ -274,9 +232,6 @@ const char* _glfwPlatformGetVersionString(void)
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#if defined(_GLFW_BUILD_DLL)
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" DLL"
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#endif
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#if !defined(_GLFW_NO_DLOAD_GDI32)
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" load(gdi32)"
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#endif
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#if !defined(_GLFW_NO_DLOAD_WINMM)
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" load(winmm)"
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#endif
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@ -56,7 +56,7 @@ void _glfwPlatformSwapBuffers(void)
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{
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_GLFWwindow* window = _glfwLibrary.currentWindow;
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_glfw_SwapBuffers(window->WGL.DC);
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SwapBuffers(window->WGL.DC);
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}
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@ -82,17 +82,6 @@
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// DLLs that are loaded at glfwInit()
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//========================================================================
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// gdi32.dll function pointer typedefs
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#ifndef _GLFW_NO_DLOAD_GDI32
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typedef int (WINAPI * CHOOSEPIXELFORMAT_T) (HDC,CONST PIXELFORMATDESCRIPTOR*);
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typedef int (WINAPI * DESCRIBEPIXELFORMAT_T) (HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
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typedef int (WINAPI * GETPIXELFORMAT_T) (HDC);
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typedef BOOL (WINAPI * SETPIXELFORMAT_T) (HDC,int,const PIXELFORMATDESCRIPTOR*);
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typedef BOOL (WINAPI * SWAPBUFFERS_T) (HDC);
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typedef BOOL (WINAPI * GETDEVICEGAMMARAMP_T) (HDC,PVOID);
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typedef BOOL (WINAPI * SETDEVICEGAMMARAMP_T) (HDC,PVOID);
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#endif // _GLFW_NO_DLOAD_GDI32
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// winmm.dll function pointer typedefs
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#ifndef _GLFW_NO_DLOAD_WINMM
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typedef MMRESULT (WINAPI * JOYGETDEVCAPS_T) (UINT,LPJOYCAPS,UINT);
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@ -102,25 +91,6 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
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#endif // _GLFW_NO_DLOAD_WINMM
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// gdi32.dll shortcuts
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#ifndef _GLFW_NO_DLOAD_GDI32
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#define _glfw_ChoosePixelFormat _glfwLibrary.Win32.gdi.ChoosePixelFormat
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#define _glfw_DescribePixelFormat _glfwLibrary.Win32.gdi.DescribePixelFormat
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#define _glfw_GetPixelFormat _glfwLibrary.Win32.gdi.GetPixelFormat
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#define _glfw_SetPixelFormat _glfwLibrary.Win32.gdi.SetPixelFormat
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#define _glfw_SwapBuffers _glfwLibrary.Win32.gdi.SwapBuffers
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#define _glfw_GetDeviceGammaRamp _glfwLibrary.Win32.gdi.GetDeviceGammaRamp
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#define _glfw_SetDeviceGammaRamp _glfwLibrary.Win32.gdi.SetDeviceGammaRamp
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#else
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#define _glfw_ChoosePixelFormat ChoosePixelFormat
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#define _glfw_DescribePixelFormat DescribePixelFormat
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#define _glfw_GetPixelFormat GetPixelFormat
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#define _glfw_SetPixelFormat SetPixelFormat
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#define _glfw_SwapBuffers SwapBuffers
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#define _glfw_GetDeviceGammaRamp GetDeviceGammaRamp
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#define _glfw_SetDeviceGammaRamp SetDeviceGammaRamp
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#endif // _GLFW_NO_DLOAD_GDI32
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// winmm.dll shortcuts
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#ifndef _GLFW_NO_DLOAD_WINMM
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#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCaps
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@ -225,20 +195,6 @@ typedef struct _GLFWlibraryWin32
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__int64 t0_64;
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} timer;
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#ifndef _GLFW_NO_DLOAD_GDI32
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// gdi32.dll
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struct {
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HINSTANCE instance;
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CHOOSEPIXELFORMAT_T ChoosePixelFormat;
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DESCRIBEPIXELFORMAT_T DescribePixelFormat;
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GETPIXELFORMAT_T GetPixelFormat;
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SETPIXELFORMAT_T SetPixelFormat;
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SWAPBUFFERS_T SwapBuffers;
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GETDEVICEGAMMARAMP_T GetDeviceGammaRamp;
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SETDEVICEGAMMARAMP_T SetDeviceGammaRamp;
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} gdi;
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#endif // _GLFW_NO_DLOAD_GDI32
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#ifndef _GLFW_NO_DLOAD_WINMM
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// winmm.dll
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struct {
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@ -159,10 +159,10 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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count = getPixelFormatAttrib(window, 1, WGL_NUMBER_PIXEL_FORMATS_ARB);
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else
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{
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count = _glfw_DescribePixelFormat(window->WGL.DC,
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1,
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sizeof(PIXELFORMATDESCRIPTOR),
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NULL);
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count = DescribePixelFormat(window->WGL.DC,
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1,
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sizeof(PIXELFORMATDESCRIPTOR),
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NULL);
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}
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if (!count)
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@ -243,10 +243,10 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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{
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// Get pixel format attributes through old-fashioned PFDs
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if (!_glfw_DescribePixelFormat(window->WGL.DC,
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i,
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sizeof(PIXELFORMATDESCRIPTOR),
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&pfd))
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if (!DescribePixelFormat(window->WGL.DC,
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i,
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sizeof(PIXELFORMATDESCRIPTOR),
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&pfd))
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{
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continue;
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}
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@ -311,14 +311,14 @@ static GLboolean createContext(_GLFWwindow* window,
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if (wndconfig->share)
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share = wndconfig->share->WGL.context;
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if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
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if (!DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"Win32/WGL: Failed to retrieve PFD for selected pixel format");
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return GL_FALSE;
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}
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if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
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if (!SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"Win32/WGL: Failed to set selected pixel format");
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@ -1673,7 +1673,7 @@ void _glfwPlatformRefreshWindowParams(void)
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_GLFWwindow* window = _glfwLibrary.currentWindow;
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// Obtain a detailed description of current pixel format
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pixelFormat = _glfw_GetPixelFormat(window->WGL.DC);
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pixelFormat = GetPixelFormat(window->WGL.DC);
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if (window->WGL.ARB_pixel_format)
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{
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@ -1727,8 +1727,8 @@ void _glfwPlatformRefreshWindowParams(void)
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}
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else
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{
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_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat,
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sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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DescribePixelFormat(window->WGL.DC, pixelFormat,
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sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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// Is current OpenGL context accelerated?
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window->accelerated = (pfd.dwFlags & PFD_GENERIC_ACCELERATED) ||
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