mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Added GLFW_DONT_CARE.
This changes the behavior of framebuffer hints set to zero. Before, zero meant that any value was acceptable. This changes zero to be an explicit preference and adds GLFW_DONT_CARE to mean that any value is equally acceptable. Fixes #70.
This commit is contained in:
parent
25e7ff1196
commit
281013002d
@ -60,6 +60,7 @@ GLFW bundles a number of dependencies in the `deps/` directory.
|
|||||||
the client area of a window
|
the client area of a window
|
||||||
- Added `GLFW_AUTO_ICONIFY` for controlling whether full screen windows
|
- Added `GLFW_AUTO_ICONIFY` for controlling whether full screen windows
|
||||||
automatically iconify (and restore the previous video mode) on focus loss
|
automatically iconify (and restore the previous video mode) on focus loss
|
||||||
|
- Added `GLFW_DONT_CARE` for indicating that any value is acceptable
|
||||||
- Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header
|
- Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header
|
||||||
- Added *partial and experimental* support for Wayland
|
- Added *partial and experimental* support for Wayland
|
||||||
- Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even
|
- Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even
|
||||||
|
@ -126,19 +126,22 @@ This hint is ignored for windowed mode windows.
|
|||||||
|
|
||||||
The `GLFW_RED_BITS`, `GLFW_GREEN_BITS`, `GLFW_BLUE_BITS`, `GLFW_ALPHA_BITS`,
|
The `GLFW_RED_BITS`, `GLFW_GREEN_BITS`, `GLFW_BLUE_BITS`, `GLFW_ALPHA_BITS`,
|
||||||
`GLFW_DEPTH_BITS` and `GLFW_STENCIL_BITS` hints specify the desired bit
|
`GLFW_DEPTH_BITS` and `GLFW_STENCIL_BITS` hints specify the desired bit
|
||||||
depths of the various components of the default framebuffer.
|
depths of the various components of the default framebuffer. `GLFW_DONT_CARE`
|
||||||
|
means the application has no preference.
|
||||||
|
|
||||||
The `GLFW_ACCUM_RED_BITS`, `GLFW_ACCUM_GREEN_BITS`, `GLFW_ACCUM_BLUE_BITS`
|
The `GLFW_ACCUM_RED_BITS`, `GLFW_ACCUM_GREEN_BITS`, `GLFW_ACCUM_BLUE_BITS`
|
||||||
and `GLFW_ACCUM_ALPHA_BITS` hints specify the desired bit depths of the
|
and `GLFW_ACCUM_ALPHA_BITS` hints specify the desired bit depths of the
|
||||||
various components of the accumulation buffer.
|
various components of the accumulation buffer. `GLFW_DONT_CARE` means the
|
||||||
|
application has no preference.
|
||||||
|
|
||||||
The `GLFW_AUX_BUFFERS` hint specifies the desired number of auxiliary
|
The `GLFW_AUX_BUFFERS` hint specifies the desired number of auxiliary
|
||||||
buffers.
|
buffers. `GLFW_DONT_CARE` means the application has no preference.
|
||||||
|
|
||||||
The `GLFW_STEREO` hint specifies whether to use stereoscopic rendering.
|
The `GLFW_STEREO` hint specifies whether to use stereoscopic rendering.
|
||||||
|
|
||||||
The `GLFW_SAMPLES` hint specifies the desired number of samples to use for
|
The `GLFW_SAMPLES` hint specifies the desired number of samples to use for
|
||||||
multisampling. Zero disables multisampling.
|
multisampling. Zero disables multisampling. `GLFW_DONT_CARE` means the
|
||||||
|
application has no preference.
|
||||||
|
|
||||||
The `GLFW_SRGB_CAPABLE` hint specifies whether the framebuffer should be
|
The `GLFW_SRGB_CAPABLE` hint specifies whether the framebuffer should be
|
||||||
sRGB capable.
|
sRGB capable.
|
||||||
@ -201,19 +204,19 @@ a robustness strategy.
|
|||||||
| `GLFW_VISIBLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
|
| `GLFW_VISIBLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
|
||||||
| `GLFW_DECORATED` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
|
| `GLFW_DECORATED` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
|
||||||
| `GLFW_AUTO_ICONIFY` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
|
| `GLFW_AUTO_ICONIFY` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
|
||||||
| `GLFW_RED_BITS` | 8 | 0 to `INT_MAX` |
|
| `GLFW_RED_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_GREEN_BITS` | 8 | 0 to `INT_MAX` |
|
| `GLFW_GREEN_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_BLUE_BITS` | 8 | 0 to `INT_MAX` |
|
| `GLFW_BLUE_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_ALPHA_BITS` | 8 | 0 to `INT_MAX` |
|
| `GLFW_ALPHA_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_DEPTH_BITS` | 24 | 0 to `INT_MAX` |
|
| `GLFW_DEPTH_BITS` | 24 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_STENCIL_BITS` | 8 | 0 to `INT_MAX` |
|
| `GLFW_STENCIL_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_ACCUM_RED_BITS` | 0 | 0 to `INT_MAX` |
|
| `GLFW_ACCUM_RED_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_ACCUM_GREEN_BITS` | 0 | 0 to `INT_MAX` |
|
| `GLFW_ACCUM_GREEN_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_ACCUM_BLUE_BITS` | 0 | 0 to `INT_MAX` |
|
| `GLFW_ACCUM_BLUE_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_ACCUM_ALPHA_BITS` | 0 | 0 to `INT_MAX` |
|
| `GLFW_ACCUM_ALPHA_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_AUX_BUFFERS` | 0 | 0 to `INT_MAX` |
|
| `GLFW_AUX_BUFFERS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_SAMPLES` | 0 | 0 to `INT_MAX` |
|
| `GLFW_SAMPLES` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_REFRESH_RATE` | 0 | 0 to `INT_MAX` |
|
| `GLFW_REFRESH_RATE` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` |
|
||||||
| `GLFW_STEREO` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
|
| `GLFW_STEREO` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
|
||||||
| `GLFW_SRGB_CAPABLE` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
|
| `GLFW_SRGB_CAPABLE` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
|
||||||
| `GLFW_CLIENT_API` | `GLFW_OPENGL_API` | `GLFW_OPENGL_API` or `GLFW_OPENGL_ES_API` |
|
| `GLFW_CLIENT_API` | `GLFW_OPENGL_API` | `GLFW_OPENGL_API` or `GLFW_OPENGL_ES_API` |
|
||||||
|
@ -546,6 +546,8 @@ extern "C" {
|
|||||||
#define GLFW_CONNECTED 0x00040001
|
#define GLFW_CONNECTED 0x00040001
|
||||||
#define GLFW_DISCONNECTED 0x00040002
|
#define GLFW_DISCONNECTED 0x00040002
|
||||||
|
|
||||||
|
#define GLFW_DONT_CARE -1
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
/*************************************************************************
|
||||||
* GLFW API types
|
* GLFW API types
|
||||||
|
@ -235,8 +235,11 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||||||
if (desired->stencilBits > 0 && current->stencilBits == 0)
|
if (desired->stencilBits > 0 && current->stencilBits == 0)
|
||||||
missing++;
|
missing++;
|
||||||
|
|
||||||
if (desired->auxBuffers > 0 && current->auxBuffers < desired->auxBuffers)
|
if (desired->auxBuffers > 0 &&
|
||||||
|
current->auxBuffers < desired->auxBuffers)
|
||||||
|
{
|
||||||
missing += desired->auxBuffers - current->auxBuffers;
|
missing += desired->auxBuffers - current->auxBuffers;
|
||||||
|
}
|
||||||
|
|
||||||
if (desired->samples > 0 && current->samples == 0)
|
if (desired->samples > 0 && current->samples == 0)
|
||||||
{
|
{
|
||||||
@ -254,19 +257,19 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||||||
{
|
{
|
||||||
colorDiff = 0;
|
colorDiff = 0;
|
||||||
|
|
||||||
if (desired->redBits > 0)
|
if (desired->redBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
colorDiff += (desired->redBits - current->redBits) *
|
colorDiff += (desired->redBits - current->redBits) *
|
||||||
(desired->redBits - current->redBits);
|
(desired->redBits - current->redBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->greenBits > 0)
|
if (desired->greenBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
colorDiff += (desired->greenBits - current->greenBits) *
|
colorDiff += (desired->greenBits - current->greenBits) *
|
||||||
(desired->greenBits - current->greenBits);
|
(desired->greenBits - current->greenBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->blueBits > 0)
|
if (desired->blueBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
colorDiff += (desired->blueBits - current->blueBits) *
|
colorDiff += (desired->blueBits - current->blueBits) *
|
||||||
(desired->blueBits - current->blueBits);
|
(desired->blueBits - current->blueBits);
|
||||||
@ -277,60 +280,57 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||||||
{
|
{
|
||||||
extraDiff = 0;
|
extraDiff = 0;
|
||||||
|
|
||||||
if (desired->alphaBits > 0)
|
if (desired->alphaBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->alphaBits - current->alphaBits) *
|
extraDiff += (desired->alphaBits - current->alphaBits) *
|
||||||
(desired->alphaBits - current->alphaBits);
|
(desired->alphaBits - current->alphaBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->depthBits > 0)
|
if (desired->depthBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->depthBits - current->depthBits) *
|
extraDiff += (desired->depthBits - current->depthBits) *
|
||||||
(desired->depthBits - current->depthBits);
|
(desired->depthBits - current->depthBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->stencilBits > 0)
|
if (desired->stencilBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->stencilBits - current->stencilBits) *
|
extraDiff += (desired->stencilBits - current->stencilBits) *
|
||||||
(desired->stencilBits - current->stencilBits);
|
(desired->stencilBits - current->stencilBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->accumRedBits > 0)
|
if (desired->accumRedBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->accumRedBits - current->accumRedBits) *
|
extraDiff += (desired->accumRedBits - current->accumRedBits) *
|
||||||
(desired->accumRedBits - current->accumRedBits);
|
(desired->accumRedBits - current->accumRedBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->accumGreenBits > 0)
|
if (desired->accumGreenBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
|
extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
|
||||||
(desired->accumGreenBits - current->accumGreenBits);
|
(desired->accumGreenBits - current->accumGreenBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->accumBlueBits > 0)
|
if (desired->accumBlueBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
|
extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
|
||||||
(desired->accumBlueBits - current->accumBlueBits);
|
(desired->accumBlueBits - current->accumBlueBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->accumAlphaBits > 0)
|
if (desired->accumAlphaBits != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
|
extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
|
||||||
(desired->accumAlphaBits - current->accumAlphaBits);
|
(desired->accumAlphaBits - current->accumAlphaBits);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->samples > 0)
|
if (desired->samples != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
extraDiff += (desired->samples - current->samples) *
|
extraDiff += (desired->samples - current->samples) *
|
||||||
(desired->samples - current->samples);
|
(desired->samples - current->samples);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->sRGB)
|
if (desired->sRGB && !current->sRGB)
|
||||||
{
|
|
||||||
if (!current->sRGB)
|
|
||||||
extraDiff++;
|
extraDiff++;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// Figure out if the current one is better than the best one found so far
|
// Figure out if the current one is better than the best one found so far
|
||||||
// Least number of missing buffers is the most important heuristic,
|
// Least number of missing buffers is the most important heuristic,
|
||||||
|
@ -197,9 +197,9 @@ struct _GLFWfbconfig
|
|||||||
int accumBlueBits;
|
int accumBlueBits;
|
||||||
int accumAlphaBits;
|
int accumAlphaBits;
|
||||||
int auxBuffers;
|
int auxBuffers;
|
||||||
GLboolean stereo;
|
int stereo;
|
||||||
int samples;
|
int samples;
|
||||||
GLboolean sRGB;
|
int sRGB;
|
||||||
|
|
||||||
// This is defined in the context API's context.h
|
// This is defined in the context API's context.h
|
||||||
_GLFW_PLATFORM_FBCONFIG;
|
_GLFW_PLATFORM_FBCONFIG;
|
||||||
@ -317,19 +317,19 @@ struct _GLFWlibrary
|
|||||||
int accumBlueBits;
|
int accumBlueBits;
|
||||||
int accumAlphaBits;
|
int accumAlphaBits;
|
||||||
int auxBuffers;
|
int auxBuffers;
|
||||||
GLboolean stereo;
|
int stereo;
|
||||||
GLboolean resizable;
|
int resizable;
|
||||||
GLboolean visible;
|
int visible;
|
||||||
GLboolean decorated;
|
int decorated;
|
||||||
GLboolean autoIconify;
|
int autoIconify;
|
||||||
int samples;
|
int samples;
|
||||||
GLboolean sRGB;
|
int sRGB;
|
||||||
int refreshRate;
|
int refreshRate;
|
||||||
int api;
|
int api;
|
||||||
int major;
|
int major;
|
||||||
int minor;
|
int minor;
|
||||||
GLboolean forward;
|
int forward;
|
||||||
GLboolean debug;
|
int debug;
|
||||||
int profile;
|
int profile;
|
||||||
int robustness;
|
int robustness;
|
||||||
} hints;
|
} hints;
|
||||||
|
@ -220,15 +220,21 @@ const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
|||||||
{
|
{
|
||||||
current = monitor->modes + i;
|
current = monitor->modes + i;
|
||||||
|
|
||||||
colorDiff = abs((current->redBits + current->greenBits + current->blueBits) -
|
colorDiff = 0;
|
||||||
(desired->redBits + desired->greenBits + desired->blueBits));
|
|
||||||
|
if (desired->redBits != GLFW_DONT_CARE)
|
||||||
|
colorDiff += abs(current->redBits - desired->redBits);
|
||||||
|
if (desired->greenBits != GLFW_DONT_CARE)
|
||||||
|
colorDiff += abs(current->greenBits - desired->greenBits);
|
||||||
|
if (desired->blueBits != GLFW_DONT_CARE)
|
||||||
|
colorDiff += abs(current->blueBits - desired->blueBits);
|
||||||
|
|
||||||
sizeDiff = abs((current->width - desired->width) *
|
sizeDiff = abs((current->width - desired->width) *
|
||||||
(current->width - desired->width) +
|
(current->width - desired->width) +
|
||||||
(current->height - desired->height) *
|
(current->height - desired->height) *
|
||||||
(current->height - desired->height));
|
(current->height - desired->height));
|
||||||
|
|
||||||
if (desired->refreshRate)
|
if (desired->refreshRate != GLFW_DONT_CARE)
|
||||||
rateDiff = abs(current->refreshRate - desired->refreshRate);
|
rateDiff = abs(current->refreshRate - desired->refreshRate);
|
||||||
else
|
else
|
||||||
rateDiff = UINT_MAX - current->refreshRate;
|
rateDiff = UINT_MAX - current->refreshRate;
|
||||||
|
@ -65,13 +65,6 @@ int _glfwCreateContext(_GLFWwindow* window,
|
|||||||
{
|
{
|
||||||
unsigned int attributeCount = 0;
|
unsigned int attributeCount = 0;
|
||||||
|
|
||||||
// OS X needs non-zero color size, so set resonable values
|
|
||||||
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
|
|
||||||
if (colorBits == 0)
|
|
||||||
colorBits = 24;
|
|
||||||
else if (colorBits < 15)
|
|
||||||
colorBits = 15;
|
|
||||||
|
|
||||||
if (ctxconfig->api == GLFW_OPENGL_ES_API)
|
if (ctxconfig->api == GLFW_OPENGL_ES_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||||
@ -142,34 +135,63 @@ int _glfwCreateContext(_GLFWwindow* window,
|
|||||||
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
||||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||||
|
|
||||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
if (fbconfig->redBits != GLFW_DONT_CARE &&
|
||||||
|
fbconfig->greenBits != GLFW_DONT_CARE &&
|
||||||
|
fbconfig->blueBits != GLFW_DONT_CARE)
|
||||||
|
{
|
||||||
|
int colorBits = fbconfig->redBits +
|
||||||
|
fbconfig->greenBits +
|
||||||
|
fbconfig->blueBits;
|
||||||
|
|
||||||
if (fbconfig->alphaBits > 0)
|
// OS X needs non-zero color size, so set resonable values
|
||||||
|
if (colorBits == 0)
|
||||||
|
colorBits = 24;
|
||||||
|
else if (colorBits < 15)
|
||||||
|
colorBits = 15;
|
||||||
|
|
||||||
|
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fbconfig->alphaBits != GLFW_DONT_CARE)
|
||||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
||||||
|
|
||||||
if (fbconfig->depthBits > 0)
|
if (fbconfig->depthBits != GLFW_DONT_CARE)
|
||||||
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
|
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
|
||||||
|
|
||||||
if (fbconfig->stencilBits > 0)
|
if (fbconfig->stencilBits != GLFW_DONT_CARE)
|
||||||
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
|
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
|
||||||
|
|
||||||
int accumBits = fbconfig->accumRedBits + fbconfig->accumGreenBits +
|
if (fbconfig->accumRedBits != GLFW_DONT_CARE &&
|
||||||
fbconfig->accumBlueBits + fbconfig->accumAlphaBits;
|
fbconfig->accumGreenBits != GLFW_DONT_CARE &&
|
||||||
|
fbconfig->accumBlueBits != GLFW_DONT_CARE &&
|
||||||
|
fbconfig->accumAlphaBits != GLFW_DONT_CARE)
|
||||||
|
{
|
||||||
|
const int accumBits = fbconfig->accumRedBits +
|
||||||
|
fbconfig->accumGreenBits +
|
||||||
|
fbconfig->accumBlueBits +
|
||||||
|
fbconfig->accumAlphaBits;
|
||||||
|
|
||||||
if (accumBits > 0)
|
|
||||||
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
|
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
|
||||||
|
}
|
||||||
|
|
||||||
if (fbconfig->auxBuffers > 0)
|
if (fbconfig->auxBuffers != GLFW_DONT_CARE)
|
||||||
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
|
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
|
||||||
|
|
||||||
if (fbconfig->stereo)
|
if (fbconfig->stereo)
|
||||||
ADD_ATTR(NSOpenGLPFAStereo);
|
ADD_ATTR(NSOpenGLPFAStereo);
|
||||||
|
|
||||||
if (fbconfig->samples > 0)
|
if (fbconfig->samples != GLFW_DONT_CARE)
|
||||||
|
{
|
||||||
|
if (fbconfig->samples == 0)
|
||||||
|
{
|
||||||
|
ADD_ATTR2(NSOpenGLPFASampleBuffers, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
||||||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||||
// frambuffer, so there's no need (and no way) to request it
|
// frambuffer, so there's no need (and no way) to request it
|
||||||
|
44
src/window.c
44
src/window.c
@ -32,14 +32,6 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
|
||||||
// Return the maxiumum of the specified values
|
|
||||||
//
|
|
||||||
static int Max(int a, int b)
|
|
||||||
{
|
|
||||||
return (a > b) ? a : b;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW event API //////
|
////// GLFW event API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
@ -151,20 +143,20 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set up desired framebuffer config
|
// Set up desired framebuffer config
|
||||||
fbconfig.redBits = Max(_glfw.hints.redBits, 0);
|
fbconfig.redBits = _glfw.hints.redBits;
|
||||||
fbconfig.greenBits = Max(_glfw.hints.greenBits, 0);
|
fbconfig.greenBits = _glfw.hints.greenBits;
|
||||||
fbconfig.blueBits = Max(_glfw.hints.blueBits, 0);
|
fbconfig.blueBits = _glfw.hints.blueBits;
|
||||||
fbconfig.alphaBits = Max(_glfw.hints.alphaBits, 0);
|
fbconfig.alphaBits = _glfw.hints.alphaBits;
|
||||||
fbconfig.depthBits = Max(_glfw.hints.depthBits, 0);
|
fbconfig.depthBits = _glfw.hints.depthBits;
|
||||||
fbconfig.stencilBits = Max(_glfw.hints.stencilBits, 0);
|
fbconfig.stencilBits = _glfw.hints.stencilBits;
|
||||||
fbconfig.accumRedBits = Max(_glfw.hints.accumRedBits, 0);
|
fbconfig.accumRedBits = _glfw.hints.accumRedBits;
|
||||||
fbconfig.accumGreenBits = Max(_glfw.hints.accumGreenBits, 0);
|
fbconfig.accumGreenBits = _glfw.hints.accumGreenBits;
|
||||||
fbconfig.accumBlueBits = Max(_glfw.hints.accumBlueBits, 0);
|
fbconfig.accumBlueBits = _glfw.hints.accumBlueBits;
|
||||||
fbconfig.accumAlphaBits = Max(_glfw.hints.accumAlphaBits, 0);
|
fbconfig.accumAlphaBits = _glfw.hints.accumAlphaBits;
|
||||||
fbconfig.auxBuffers = Max(_glfw.hints.auxBuffers, 0);
|
fbconfig.auxBuffers = _glfw.hints.auxBuffers;
|
||||||
fbconfig.stereo = _glfw.hints.stereo ? GL_TRUE : GL_FALSE;
|
fbconfig.stereo = _glfw.hints.stereo;
|
||||||
fbconfig.samples = Max(_glfw.hints.samples, 0);
|
fbconfig.samples = _glfw.hints.samples;
|
||||||
fbconfig.sRGB = _glfw.hints.sRGB ? GL_TRUE : GL_FALSE;
|
fbconfig.sRGB = _glfw.hints.sRGB;
|
||||||
|
|
||||||
// Set up desired window config
|
// Set up desired window config
|
||||||
wndconfig.width = width;
|
wndconfig.width = width;
|
||||||
@ -202,10 +194,10 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
|||||||
// Set up desired video mode
|
// Set up desired video mode
|
||||||
window->videoMode.width = width;
|
window->videoMode.width = width;
|
||||||
window->videoMode.height = height;
|
window->videoMode.height = height;
|
||||||
window->videoMode.redBits = Max(_glfw.hints.redBits, 0);
|
window->videoMode.redBits = _glfw.hints.redBits;
|
||||||
window->videoMode.greenBits = Max(_glfw.hints.greenBits, 0);
|
window->videoMode.greenBits = _glfw.hints.greenBits;
|
||||||
window->videoMode.blueBits = Max(_glfw.hints.blueBits, 0);
|
window->videoMode.blueBits = _glfw.hints.blueBits;
|
||||||
window->videoMode.refreshRate = Max(_glfw.hints.refreshRate, 0);
|
window->videoMode.refreshRate = _glfw.hints.refreshRate;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->monitor = wndconfig.monitor;
|
window->monitor = wndconfig.monitor;
|
||||||
|
@ -284,6 +284,20 @@ int main(int argc, char** argv)
|
|||||||
if (strategy)
|
if (strategy)
|
||||||
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, strategy);
|
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, strategy);
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE);
|
||||||
|
glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_DONT_CARE);
|
||||||
|
|
||||||
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
|
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
|
||||||
|
|
||||||
window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
|
window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
|
||||||
|
Loading…
Reference in New Issue
Block a user