mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Added window positioning to sharing test.
This commit is contained in:
parent
4da3bf7827
commit
2899e8765c
@ -32,11 +32,14 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define WIDTH 400
|
||||
#define HEIGHT 400
|
||||
|
||||
static GLFWwindow open_window(const char* title, GLFWwindow share)
|
||||
{
|
||||
GLFWwindow window;
|
||||
|
||||
window = glfwOpenWindow(400, 400, GLFW_WINDOWED, title, share);
|
||||
window = glfwOpenWindow(WIDTH, HEIGHT, GLFW_WINDOWED, title, share);
|
||||
if (!window)
|
||||
return NULL;
|
||||
|
||||
@ -100,6 +103,7 @@ int main(int argc, char** argv)
|
||||
{
|
||||
GLFWwindow windows[2];
|
||||
GLuint texture;
|
||||
int x, y;
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
@ -114,6 +118,8 @@ int main(int argc, char** argv)
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwGetWindowPos(windows[0], &x, &y);
|
||||
|
||||
// This is the one and only time we create a texture
|
||||
// It is created inside the first context created above
|
||||
// It will then be shared with the second context created below
|
||||
@ -126,6 +132,8 @@ int main(int argc, char** argv)
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetWindowPos(windows[1], x + WIDTH + 50, y);
|
||||
|
||||
while (glfwIsWindow(windows[0]) && glfwIsWindow(windows[1]))
|
||||
{
|
||||
glfwMakeWindowCurrent(windows[0]);
|
||||
|
Loading…
Reference in New Issue
Block a user