mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 06:04:34 +00:00
Added multi-window support to iconify test.
Added -a option for creating one window per monitor. Added -n option for disabling auto-iconification. Added option descriptions to usage.
This commit is contained in:
parent
a6ba9d6bcd
commit
2b62858770
167
tests/iconify.c
167
tests/iconify.c
@ -37,7 +37,12 @@
|
|||||||
|
|
||||||
static void usage(void)
|
static void usage(void)
|
||||||
{
|
{
|
||||||
printf("Usage: iconify [-h] [-f]\n");
|
printf("Usage: iconify [-h] [-f [-a] [-n]]\n");
|
||||||
|
printf("Options:\n");
|
||||||
|
printf(" -a create windows for all monitors\n");
|
||||||
|
printf(" -f create full screen window(s)\n");
|
||||||
|
printf(" -h show this help\n");
|
||||||
|
printf(" -n no automatic iconification of full screen windows\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
static void error_callback(int error, const char* description)
|
static void error_callback(int error, const char* description)
|
||||||
@ -91,35 +96,31 @@ static void window_iconify_callback(GLFWwindow* window, int iconified)
|
|||||||
iconified ? "iconified" : "restored");
|
iconified ? "iconified" : "restored");
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
static void window_refresh_callback(GLFWwindow* window)
|
||||||
{
|
{
|
||||||
int width, height, ch;
|
int width, height;
|
||||||
GLFWmonitor* monitor = NULL;
|
glfwGetFramebufferSize(window, &width, &height);
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
|
||||||
|
glEnable(GL_SCISSOR_TEST);
|
||||||
|
|
||||||
|
glScissor(0, 0, width, height);
|
||||||
|
glClearColor(0, 0, 0, 0);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
glScissor(0, 0, 640, 480);
|
||||||
|
glClearColor(1, 1, 1, 0);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
static GLFWwindow* create_window(GLFWmonitor* monitor)
|
||||||
|
{
|
||||||
|
int width, height;
|
||||||
GLFWwindow* window;
|
GLFWwindow* window;
|
||||||
|
|
||||||
glfwSetErrorCallback(error_callback);
|
|
||||||
|
|
||||||
if (!glfwInit())
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
|
|
||||||
while ((ch = getopt(argc, argv, "fh")) != -1)
|
|
||||||
{
|
|
||||||
switch (ch)
|
|
||||||
{
|
|
||||||
case 'h':
|
|
||||||
usage();
|
|
||||||
exit(EXIT_SUCCESS);
|
|
||||||
|
|
||||||
case 'f':
|
|
||||||
monitor = glfwGetPrimaryMonitor();
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
usage();
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (monitor)
|
if (monitor)
|
||||||
{
|
{
|
||||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||||
@ -145,35 +146,103 @@ int main(int argc, char** argv)
|
|||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwMakeContextCurrent(window);
|
return window;
|
||||||
glfwSwapInterval(1);
|
}
|
||||||
|
|
||||||
glfwSetKeyCallback(window, key_callback);
|
int main(int argc, char** argv)
|
||||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
{
|
||||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
int ch, i, window_count;
|
||||||
glfwSetWindowFocusCallback(window, window_focus_callback);
|
GLboolean auto_iconify = GL_TRUE, fullscreen = GL_FALSE, all_monitors = GL_FALSE;
|
||||||
glfwSetWindowIconifyCallback(window, window_iconify_callback);
|
GLFWwindow** windows;
|
||||||
|
|
||||||
printf("Window is %s and %s\n",
|
while ((ch = getopt(argc, argv, "afhn")) != -1)
|
||||||
glfwGetWindowAttrib(window, GLFW_ICONIFIED) ? "iconified" : "restored",
|
|
||||||
glfwGetWindowAttrib(window, GLFW_FOCUSED) ? "focused" : "defocused");
|
|
||||||
|
|
||||||
glEnable(GL_SCISSOR_TEST);
|
|
||||||
|
|
||||||
while (!glfwWindowShouldClose(window))
|
|
||||||
{
|
{
|
||||||
glfwGetFramebufferSize(window, &width, &height);
|
switch (ch)
|
||||||
|
{
|
||||||
|
case 'a':
|
||||||
|
all_monitors = GL_TRUE;
|
||||||
|
break;
|
||||||
|
|
||||||
glScissor(0, 0, width, height);
|
case 'h':
|
||||||
glClearColor(0, 0, 0, 0);
|
usage();
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
exit(EXIT_SUCCESS);
|
||||||
|
|
||||||
glScissor(0, 0, 640, 480);
|
case 'f':
|
||||||
glClearColor(1, 1, 1, 0);
|
fullscreen = GL_TRUE;
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
break;
|
||||||
|
|
||||||
glfwSwapBuffers(window);
|
case 'n':
|
||||||
|
auto_iconify = GL_FALSE;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
usage();
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
|
if (!glfwInit())
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_AUTO_ICONIFY, auto_iconify);
|
||||||
|
|
||||||
|
if (fullscreen && all_monitors)
|
||||||
|
{
|
||||||
|
int monitor_count;
|
||||||
|
GLFWmonitor** monitors = glfwGetMonitors(&monitor_count);
|
||||||
|
|
||||||
|
window_count = monitor_count;
|
||||||
|
windows = calloc(window_count, sizeof(GLFWwindow*));
|
||||||
|
|
||||||
|
for (i = 0; i < monitor_count; i++)
|
||||||
|
{
|
||||||
|
windows[i] = create_window(monitors[i]);
|
||||||
|
if (!windows[i])
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GLFWmonitor* monitor = NULL;
|
||||||
|
|
||||||
|
if (fullscreen)
|
||||||
|
monitor = glfwGetPrimaryMonitor();
|
||||||
|
|
||||||
|
window_count = 1;
|
||||||
|
windows = calloc(window_count, sizeof(GLFWwindow*));
|
||||||
|
windows[0] = create_window(monitor);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < window_count; i++)
|
||||||
|
{
|
||||||
|
glfwSetKeyCallback(windows[i], key_callback);
|
||||||
|
glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback);
|
||||||
|
glfwSetWindowSizeCallback(windows[i], window_size_callback);
|
||||||
|
glfwSetWindowFocusCallback(windows[i], window_focus_callback);
|
||||||
|
glfwSetWindowIconifyCallback(windows[i], window_iconify_callback);
|
||||||
|
glfwSetWindowRefreshCallback(windows[i], window_refresh_callback);
|
||||||
|
|
||||||
|
window_refresh_callback(windows[i]);
|
||||||
|
|
||||||
|
printf("Window is %s and %s\n",
|
||||||
|
glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored",
|
||||||
|
glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused");
|
||||||
|
}
|
||||||
|
|
||||||
|
for (;;)
|
||||||
|
{
|
||||||
glfwPollEvents();
|
glfwPollEvents();
|
||||||
|
|
||||||
|
for (i = 0; i < window_count; i++)
|
||||||
|
{
|
||||||
|
if (glfwWindowShouldClose(windows[i]))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i < window_count)
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
|
Loading…
Reference in New Issue
Block a user