diff --git a/CMake/MacOSXBundleInfo.plist.in b/CMake/Info.plist.in similarity index 100% rename from CMake/MacOSXBundleInfo.plist.in rename to CMake/Info.plist.in diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt index 7fb0728c..53563a48 100644 --- a/examples/CMakeLists.txt +++ b/examples/CMakeLists.txt @@ -84,6 +84,6 @@ if (APPLE) MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} MACOSX_BUNDLE_ICON_FILE glfw.icns - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") + MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in") endif() diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 8b5b87dd..d6843f68 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -2685,7 +2685,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value); * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html) * in the Mac Developer Library. The GLFW test and example programs use * a custom `Info.plist` template for this, which can be found as - * `CMake/MacOSXBundleInfo.plist.in` in the source tree. + * `CMake/Info.plist.in` in the source tree. * * @remark @macos When activating frame autosaving with * [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index ae350ff4..1c3815b7 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -90,6 +90,6 @@ if (APPLE) set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") + MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in") endif()