Cocoa: Fix AirPlay causing harmless init error

Emitting an error for one specific type of failure in retrieving the
correct name for a display is not very useful, especially when
initialization is otherwise unaffected.

There should be a path for information like that but this isn't it.

Fixes #1791

(cherry picked from commit 955fbd9d26)
This commit is contained in:
Camilla Löwy 2022-03-18 00:31:34 +01:00
parent de550b60e5
commit 307ccd68a5
3 changed files with 2 additions and 4 deletions

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@ -88,6 +88,7 @@ video tutorials.
- InKryption
- IntellectualKitty
- Aaron Jacobs
- JannikGM
- Erik S. V. Jansson
- jjYBdx4IL
- Toni Jovanoski

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@ -128,6 +128,7 @@ information on what to include when reporting a bug.
- [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not
match event scancode (#1993)
- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395)
- [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791)
## Contact

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@ -98,11 +98,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
IOObjectRelease(it);
if (!service)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find service port for display");
return _glfw_strdup("Display");
}
CFDictionaryRef names =
CFDictionaryGetValue(info, CFSTR(kDisplayProductName));