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Removed superfluous test.
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@ -154,9 +154,6 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated)
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void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
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{
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if (window->positionX == x && window->positionY == y)
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return;
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window->positionX = x;
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window->positionY = y;
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}
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