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@ -29,6 +29,7 @@
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#include "internal.h"
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//========================================================================
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// Check whether the display mode should be included in enumeration
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//========================================================================
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@ -42,8 +43,8 @@ static BOOL modeIsGood(NSDictionary* mode)
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// This seems like a decent compromise, but certain applications may
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// wish to patch this...
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return [[mode objectForKey:(id)kCGDisplayBitsPerPixel] intValue] >= 15 &&
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[mode objectForKey:(id)kCGDisplayModeIsSafeForHardware] != nil &&
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[mode objectForKey:(id)kCGDisplayModeIsStretched] == nil;
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[mode objectForKey:(id)kCGDisplayModeIsSafeForHardware] != nil &&
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[mode objectForKey:(id)kCGDisplayModeIsStretched] == nil;
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}
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//========================================================================
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@ -52,9 +53,12 @@ static BOOL modeIsGood(NSDictionary* mode)
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static GLFWvidmode vidmodeFromCGDisplayMode(NSDictionary* mode)
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{
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unsigned int width = [[mode objectForKey:(id)kCGDisplayWidth] unsignedIntValue];
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unsigned int height = [[mode objectForKey:(id)kCGDisplayHeight] unsignedIntValue];
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unsigned int bps = [[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
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unsigned int width =
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[[mode objectForKey:(id)kCGDisplayWidth] unsignedIntValue];
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unsigned int height =
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[[mode objectForKey:(id)kCGDisplayHeight] unsignedIntValue];
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unsigned int bps =
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[[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
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GLFWvidmode result;
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result.width = width;
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@ -117,7 +117,7 @@ static NSString* findAppName(void)
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// localize(d|able), etc. Loading a nib would save us this horror, but that
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// doesn't seem like a good thing to require of GLFW's clients.
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//========================================================================
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static void setUpMenuBar( void )
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static void setUpMenuBar(void)
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{
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NSString *appName = findAppName();
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