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Win32 port work dump.
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@ -134,22 +134,22 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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// Get position values for all axes
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// Get position values for all axes
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axis = 0;
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axis = 0;
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if (axis < numaxes)
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if (axis < numaxes)
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pos[axis++] = _glfwCalcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax);
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pos[axis++] = calcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax);
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if (axis < numaxes)
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if (axis < numaxes)
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pos[axis++] = -_glfwCalcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax);
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pos[axis++] = -calcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax);
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASZ)
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASZ)
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pos[axis++] = _glfwCalcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax);
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pos[axis++] = calcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax);
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASR)
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASR)
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pos[axis++] = _glfwCalcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax);
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pos[axis++] = calcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax);
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASU)
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASU)
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pos[axis++] = _glfwCalcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax);
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pos[axis++] = calcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax);
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASV)
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if (axis < numaxes && jc.wCaps & JOYCAPS_HASV)
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pos[axis++] = -_glfwCalcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax);
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pos[axis++] = -calcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax);
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return axis;
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return axis;
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}
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}
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@ -160,7 +160,7 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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//========================================================================
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//========================================================================
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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int numbuttons)
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int numbuttons)
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{
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{
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JOYCAPS jc;
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JOYCAPS jc;
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JOYINFOEX ji;
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JOYINFOEX ji;
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@ -178,12 +178,10 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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_glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji);
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_glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji);
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// Get states of all requested buttons
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// Get states of all requested buttons
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button = 0;
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for (button = 0; button < numbuttons && button < (int) jc.wNumButtons; button++)
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while (button < numbuttons && button < (int) jc.wNumButtons)
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{
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{
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buttons[button] = (unsigned char)
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buttons[button] = (unsigned char)
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(ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE);
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(ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE);
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button++;
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}
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}
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return button;
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return button;
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