mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Separated window and framebuffer sizes.
This commit is contained in:
parent
89588a4508
commit
3498163da1
@ -280,6 +280,8 @@ GLFW.
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compile time
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* Added `glfwGetWindowMonitor` for querying the monitor, if any, of the
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specified window
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* Added `glfwGetFramebufferSize` and `glfwSetFramebufferSizeCallback` for
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receiving the current size, in pixels, of the framebuffer
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* Added `glfwSetWindowPosCallback` and `GLFWwindowposfun` for receiving window
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position events
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* Added `glfwSetWindowFocusCallback` and `GLFWwindowfocusfun` for receiving
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@ -377,6 +379,7 @@ GLFW.
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* Bugfix: Cursor centering upon leaving captured cursor mode was reported
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before the mode was changed to non-captured
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* [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above
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* [Cocoa] Added support for high-DPI (Retina) monitors
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* [Cocoa] Added support for joysticks
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* [Cocoa] Postponed menu creation to first window creation
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* [Cocoa] Replaced `NSDate` time source with `mach_absolute_time`
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@ -413,6 +416,7 @@ GLFW.
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mode was incorrectly removed
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* [X11] Bugfix: The window size hints were not updated when calling
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`glfwSetWindowSize` on a non-resizable window
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* [Win32] Added support for high-DPI monitors
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* [Win32] Changed port to use Unicode mode only
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* [Win32] Removed explicit support for versions of Windows older than Windows
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XP
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@ -589,13 +589,13 @@ int main( void )
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exit( EXIT_FAILURE );
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}
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glfwSetWindowSizeCallback(window, reshape);
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glfwSetFramebufferSizeCallback(window, reshape);
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glfwSetKeyCallback(window, key_callback);
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glfwMakeContextCurrent(window);
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glfwSwapInterval( 1 );
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glfwGetWindowSize(window, &width, &height);
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glfwGetFramebufferSize(window, &width, &height);
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reshape(window, width, height);
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glfwSetTime( 0.0 );
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@ -337,13 +337,13 @@ int main(int argc, char *argv[])
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}
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// Set callback functions
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glfwSetWindowSizeCallback(window, reshape);
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glfwSetFramebufferSizeCallback(window, reshape);
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glfwSetKeyCallback(window, key);
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glfwMakeContextCurrent(window);
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glfwSwapInterval( 1 );
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glfwGetWindowSize(window, &width, &height);
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glfwGetFramebufferSize(window, &width, &height);
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reshape(window, width, height);
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// Parse command-line options
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@ -57,7 +57,7 @@ int main(void)
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float ratio;
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int width, height;
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glfwGetWindowSize(window, &width, &height);
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glfwGetFramebufferSize(window, &width, &height);
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ratio = width / (float) height;
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glViewport(0, 0, width, height);
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@ -354,10 +354,10 @@ static void drawAllViews(void)
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//========================================================================
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// Window size callback function
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// Framebuffer size callback function
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//========================================================================
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static void windowSizeFun(GLFWwindow* window, int w, int h)
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static void framebufferSizeFun(GLFWwindow* window, int w, int h)
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{
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width = w;
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height = h > 0 ? h : 1;
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@ -467,7 +467,7 @@ int main(void)
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}
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// Set callback functions
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glfwSetWindowSizeCallback(window, windowSizeFun);
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glfwSetFramebufferSizeCallback(window, framebufferSizeFun);
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glfwSetWindowRefreshCallback(window, windowRefreshFun);
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glfwSetCursorPosCallback(window, cursorPosFun);
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glfwSetMouseButtonCallback(window, mouseButtonFun);
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@ -477,8 +477,8 @@ int main(void)
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwGetWindowSize(window, &width, &height);
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windowSizeFun(window, width, height);
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glfwGetFramebufferSize(window, &width, &height);
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framebufferSizeFun(window, width, height);
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// Main loop
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for (;;)
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@ -361,10 +361,10 @@ void scroll_callback(GLFWwindow* window, double x, double y)
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//========================================================================
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// Callback function for window resize events
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// Callback function for framebuffer resize events
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//========================================================================
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void window_size_callback(GLFWwindow* window, int width, int height)
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void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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{
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float ratio = 1.f;
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@ -404,7 +404,7 @@ int main(int argc, char* argv[])
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}
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glfwSetKeyCallback(window, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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glfwSetMouseButtonCallback(window, mouse_button_callback);
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glfwSetCursorPosCallback(window, cursor_position_callback);
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glfwSetScrollCallback(window, scroll_callback);
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@ -412,8 +412,8 @@ int main(int argc, char* argv[])
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwGetWindowSize(window, &width, &height);
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window_size_callback(window, width, height);
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glfwGetFramebufferSize(window, &width, &height);
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framebuffer_size_callback(window, width, height);
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// Initialize OpenGL
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init_opengl();
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@ -679,6 +679,21 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
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*/
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typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
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/*! @brief The function signature for framebuffer resize callbacks.
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*
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* This is the function signature for framebuffer resize callback
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* functions.
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*
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* @param[in] window The window whose framebuffer was resized.
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* @param[in] width The new width, in pixels, of the framebuffer.
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* @param[in] height The new height, in pixels, of the framebuffer.
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*
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* @sa glfwSetFramebufferSizeCallback
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*
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* @ingroup window
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*/
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typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
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/*! @brief The function signature for mouse button callbacks.
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*
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* This is the function signature for mouse button callback functions.
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@ -1369,6 +1384,21 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
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*/
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GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
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/*! @brief Retrieves the size of the framebuffer of the specified window.
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*
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* This function retrieves the size, in pixels, of the framebuffer of the
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* specified window.
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*
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* @param[in] window The window whose framebuffer to query.
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* @param[out] width The width of the framebuffer.
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* @param[out] height The height of the framebuffer.
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*
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* @sa glfwSetFramebufferSizeCallback
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*
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* @ingroup window
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*/
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GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
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/*! @brief Iconifies the specified window.
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*
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* This function iconifies/minimizes the specified window, if it was previously
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@ -1604,6 +1634,21 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
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*/
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GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun);
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/*! @brief Sets the framebuffer resize callback for the specified window.
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*
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* This function sets the framebuffer resize callback of the specified window,
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* which is called when the framebuffer of the specified window is resized.
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*
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new callback, or `NULL` to remove the currently set
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* callback.
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*
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* @return The previously set callback, or `NULL` if an error occurred.
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*
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* @ingroup window
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*/
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GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun);
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/*! @brief Processes all pending events.
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*
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* This function processes only those events that have already been received
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@ -111,9 +111,11 @@ static void centerCursor(_GLFWwindow *window)
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{
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[window->nsgl.context update];
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int width, height;
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_glfwPlatformGetWindowSize(window, &width, &height);
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_glfwInputWindowSize(window, width, height);
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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_glfwInputWindowDamage(window);
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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@ -515,6 +517,14 @@ static int convertMacKeyCode(unsigned int macKeyCode)
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_glfwInputCursorEnter(window, GL_TRUE);
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}
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- (void)viewDidChangeBackingProperties
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{
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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}
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- (void)updateTrackingAreas
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{
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if (trackingArea != nil)
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@ -804,6 +814,8 @@ static GLboolean createWindow(_GLFWwindow* window,
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window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
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[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
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[window->ns.object setTitle:[NSString stringWithUTF8String:wndconfig->title]];
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[window->ns.object setContentView:window->ns.view];
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[window->ns.object setDelegate:window->ns.delegate];
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@ -927,6 +939,11 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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[window->ns.object setContentSize:NSMakeSize(width, height)];
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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_glfwPlatformGetWindowSize(window, width, height);
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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if (window->monitor)
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@ -216,18 +216,19 @@ struct _GLFWwindow
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#endif
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struct {
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GLFWwindowposfun pos;
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GLFWwindowsizefun size;
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GLFWwindowclosefun close;
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GLFWwindowrefreshfun refresh;
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GLFWwindowfocusfun focus;
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GLFWwindowiconifyfun iconify;
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GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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GLFWcursorenterfun cursorEnter;
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GLFWscrollfun scroll;
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GLFWkeyfun key;
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GLFWcharfun character;
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GLFWwindowposfun pos;
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GLFWwindowsizefun size;
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GLFWwindowclosefun close;
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GLFWwindowrefreshfun refresh;
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GLFWwindowfocusfun focus;
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GLFWwindowiconifyfun iconify;
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GLFWframebuffersizefun fbsize;
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GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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GLFWcursorenterfun cursorEnter;
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GLFWscrollfun scroll;
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GLFWkeyfun key;
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GLFWcharfun character;
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} callbacks;
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// This is defined in the window API's platform.h
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@ -474,6 +475,11 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
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*/
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
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/*! @copydoc glfwGetFramebufferSize
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* @ingroup platform
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*/
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
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/*! @copydoc glfwIconifyWindow
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* @ingroup platform
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*/
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@ -562,6 +568,14 @@ void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
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*/
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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/*! @brief Notifies shared code of a framebuffer resize event.
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* @param[in] window The window that received the event.
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* @param[in] width The new width, in pixels, of the framebuffer.
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* @param[in] height The new height, in pixels, of the framebuffer.
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* @ingroup event
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*/
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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/*! @brief Notifies shared code of a window iconification event.
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* @param[in] window The window that received the event.
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* @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE`
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@ -645,6 +645,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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updateClipRect(window);
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_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
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_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
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return 0;
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}
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@ -991,6 +992,11 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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}
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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_glfwPlatformGetWindowSize(window, width, height);
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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ShowWindow(window->win32.handle, SW_MINIMIZE);
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28
src/window.c
28
src/window.c
@ -113,6 +113,12 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
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window->callbacks.iconify((GLFWwindow*) window, iconified);
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}
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
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{
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if (window->callbacks.fbsize)
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window->callbacks.fbsize((GLFWwindow*) window, width, height);
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}
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void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
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{
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window->visible = visible;
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@ -478,6 +484,15 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height)
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_glfwPlatformSetWindowSize(window, width, height);
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}
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GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT();
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_glfwPlatformGetFramebufferSize(window, width, height);
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}
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GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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@ -665,6 +680,19 @@ GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle,
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return previous;
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}
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GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle,
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GLFWframebuffersizefun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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GLFWframebuffersizefun previous;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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previous = window->callbacks.fbsize;
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window->callbacks.fbsize = cbfun;
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return previous;
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}
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GLFWAPI void glfwPollEvents(void)
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{
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_GLFW_REQUIRE_INIT();
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@ -635,6 +635,10 @@ static void processEvent(XEvent *event)
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case ConfigureNotify:
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{
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_glfwInputFramebufferSize(window,
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event->xconfigure.width,
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event->xconfigure.height);
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_glfwInputWindowSize(window,
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event->xconfigure.width,
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event->xconfigure.height);
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@ -1021,6 +1025,11 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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XFlush(_glfw.x11.display);
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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_glfwPlatformGetWindowSize(window, width, height);
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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if (window->x11.overrideRedirect)
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@ -56,7 +56,7 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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}
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static void window_size_callback(GLFWwindow* window, int width, int height)
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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{
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window_width = width;
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window_height = height;
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@ -98,13 +98,13 @@ int main(void)
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}
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glfwSetCursorPosCallback(window, cursor_position_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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glfwSetKeyCallback(window, key_callback);
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glfwMakeContextCurrent(window);
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glfwGetWindowSize(window, &width, &height);
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window_size_callback(window, width, height);
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glfwGetFramebufferSize(window, &width, &height);
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framebuffer_size_callback(window, width, height);
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set_swap_interval(window, swap_interval);
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@ -79,7 +79,7 @@ static void key_callback(GLFWwindow* window, int key, int action, int mods)
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}
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}
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static void window_size_callback(GLFWwindow* window, int width, int height)
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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{
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glViewport(0, 0, width, height);
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}
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@ -124,7 +124,7 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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glfwSetKeyCallback(window, key_callback);
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glfwSetWindowSizeCallback(window, window_size_callback);
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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glMatrixMode(GL_PROJECTION);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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|
@ -96,9 +96,9 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
printf("window size: %ix%i\n", width, height);
|
||||
printf("framebuffer size: %ix%i\n", width, height);
|
||||
|
||||
for (i = 0; glfw_attribs[i].name; i++)
|
||||
{
|
||||
|
@ -259,6 +259,15 @@ static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
glfwGetTime(),
|
||||
width,
|
||||
height);
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%08x at %0.3f: Framebuffer size: %i %i\n",
|
||||
counter++,
|
||||
glfwGetTime(),
|
||||
width,
|
||||
height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -422,6 +431,7 @@ int main(void)
|
||||
|
||||
glfwSetWindowPosCallback(window, window_pos_callback);
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetWindowRefreshCallback(window, window_refresh_callback);
|
||||
glfwSetWindowFocusCallback(window, window_focus_callback);
|
||||
|
@ -43,7 +43,7 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -107,7 +107,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(1);
|
||||
|
@ -91,7 +91,7 @@ static void key_callback(GLFWwindow* window, int key, int action, int mods)
|
||||
}
|
||||
}
|
||||
|
||||
static void size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -150,7 +150,7 @@ int main(int argc, char** argv)
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetWindowSizeCallback(window, size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
|
||||
|
@ -68,6 +68,11 @@ static void key_callback(GLFWwindow* window, int key, int action, int mods)
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -138,6 +143,7 @@ int main(int argc, char** argv)
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetWindowFocusCallback(window, window_focus_callback);
|
||||
glfwSetWindowIconifyCallback(window, window_iconify_callback);
|
||||
@ -150,7 +156,7 @@ int main(int argc, char** argv)
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
glScissor(0, 0, width, height);
|
||||
glClearColor(0, 0, 0, 0);
|
||||
|
@ -56,7 +56,7 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -108,7 +108,7 @@ static void draw_joysticks(GLFWwindow* window)
|
||||
{
|
||||
int i, width, height;
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
@ -208,7 +208,7 @@ int main(void)
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(1);
|
||||
|
@ -67,9 +67,9 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("Window resized to %ix%i\n", width, height);
|
||||
printf("Framebuffer resized to %ix%i\n", width, height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -143,7 +143,7 @@ static void test_modes(GLFWmonitor* monitor)
|
||||
continue;
|
||||
}
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
@ -87,7 +87,7 @@ static void key_callback(GLFWwindow* window, int key, int action, int mods)
|
||||
}
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -104,7 +104,7 @@ static GLFWwindow* open_window(void)
|
||||
glfwGetCursorPos(window, &cursor_x, &cursor_y);
|
||||
printf("Cursor position: %f %f\n", cursor_x, cursor_y);
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
|
@ -44,7 +44,7 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -82,7 +82,7 @@ static GLFWwindow* open_window(int width, int height, GLFWmonitor* monitor)
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
|
@ -94,7 +94,7 @@ static GLuint create_texture(void)
|
||||
static void draw_quad(GLuint texture)
|
||||
{
|
||||
int width, height;
|
||||
glfwGetWindowSize(glfwGetCurrentContext(), &width, &height);
|
||||
glfwGetFramebufferSize(glfwGetCurrentContext(), &width, &height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
|
@ -59,7 +59,7 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -95,7 +95,7 @@ int main(void)
|
||||
last_time = glfwGetTime();
|
||||
frame_rate = 0.0;
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
|
@ -37,7 +37,7 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
@ -61,7 +61,7 @@ int main(void)
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user