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https://github.com/glfw/glfw.git
synced 2024-11-15 02:34:36 +00:00
Fix imgui window resizing and dragging issue while undocking.
This commit is contained in:
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d516e66801
commit
359bcc31d0
@ -490,7 +490,9 @@ static void releaseMonitor(_GLFWwindow* window)
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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WPARAM wParam, LPARAM lParam)
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WPARAM wParam, LPARAM lParam)
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{
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{
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static RECT border_thickness;
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static RECT border_thickness = { 0, 0, 0, 0 };
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if (!_glfw.hints.window.titlebar)
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SetRect(&border_thickness, 8, 8, 8, 8);
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_GLFWwindow* window = GetPropW(hWnd, L"GLFW");
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_GLFWwindow* window = GetPropW(hWnd, L"GLFW");
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if (!window)
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if (!window)
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@ -548,22 +550,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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if (_glfw.hints.window.titlebar)
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if (_glfw.hints.window.titlebar)
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break;
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break;
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//find border thickness
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SetRectEmpty(&border_thickness);
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if (GetWindowLongPtr(hWnd, GWL_STYLE) & WS_THICKFRAME)
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{
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AdjustWindowRectEx(&border_thickness, GetWindowLongPtr(hWnd, GWL_STYLE) & ~WS_CAPTION, FALSE, NULL);
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border_thickness.left *= -1;
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border_thickness.top *= -1;
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}
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else// if (GetWindowLongPtr(hWnd, GWL_STYLE) & WS_BORDER)
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{
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SetRect(&border_thickness, 4, 4, 4, 4);
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}
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MARGINS margins = { 0 };
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MARGINS margins = { 0 };
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DwmExtendFrameIntoClientArea(hWnd, &margins);
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DwmExtendFrameIntoClientArea(hWnd, &margins);
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SetWindowPos(hWnd, NULL, 0, 0, 0, 0, SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
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break;
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break;
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}
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}
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@ -573,14 +561,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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if (_glfw.hints.window.titlebar)
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if (_glfw.hints.window.titlebar)
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break;
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break;
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// Extend the frame into the client area.
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MARGINS margins = { 0 };
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MARGINS margins = { 0 };
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auto hr = DwmExtendFrameIntoClientArea(hWnd, &margins);
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DwmExtendFrameIntoClientArea(hWnd, &margins);
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if (!SUCCEEDED(hr))
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{
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// Handle the error.
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}
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break;
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break;
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}
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}
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@ -1273,13 +1255,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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// Extend the frame into the client area.
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// Extend the frame into the client area.
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MARGINS margins = { 0 };
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MARGINS margins = { 0 };
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auto hr = DwmExtendFrameIntoClientArea(hWnd, &margins);
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DwmExtendFrameIntoClientArea(hWnd, &margins);
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if (!SUCCEEDED(hr))
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{
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// Handle the error.
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}
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break;
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break;
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}
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}
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case WM_NCHITTEST:
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case WM_NCHITTEST:
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@ -1287,38 +1264,41 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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if (_glfw.hints.window.titlebar)
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if (_glfw.hints.window.titlebar)
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break;
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break;
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POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
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if (GetWindowLongPtr(hWnd, GWL_STYLE) & WS_THICKFRAME)
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ScreenToClient(hWnd, &pt);
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{
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RECT rc;
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POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
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GetClientRect(hWnd, &rc);
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ScreenToClient(hWnd, &pt);
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RECT rc;
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GetClientRect(hWnd, &rc);
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int titlebarHittest = 0;
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int titlebarHittest = 0;
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_glfwInputTitleBarHitTest(window, pt.x, pt.y, &titlebarHittest);
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_glfwInputTitleBarHitTest(window, pt.x, pt.y, &titlebarHittest);
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if (titlebarHittest)
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if (titlebarHittest)
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{
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{
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return HTCAPTION;
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return HTCAPTION;
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}
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}
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else
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else
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{
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{
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enum { left = 1, top = 2, right = 4, bottom = 8 };
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enum { left = 1, top = 2, right = 4, bottom = 8 };
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int hit = 0;
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int hit = 0;
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if (pt.x < border_thickness.left) hit |= left;
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if (pt.x < border_thickness.left) hit |= left;
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if (pt.x > rc.right - border_thickness.right) hit |= right;
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if (pt.x > rc.right - border_thickness.right) hit |= right;
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if (pt.y < border_thickness.top) hit |= top;
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if (pt.y < border_thickness.top) hit |= top;
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if (pt.y > rc.bottom - border_thickness.bottom) hit |= bottom;
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if (pt.y > rc.bottom - border_thickness.bottom) hit |= bottom;
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if (hit & top && hit & left) return HTTOPLEFT;
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if (hit & top && hit & left) return HTTOPLEFT;
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if (hit & top && hit & right) return HTTOPRIGHT;
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if (hit & top && hit & right) return HTTOPRIGHT;
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if (hit & bottom && hit & left) return HTBOTTOMLEFT;
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if (hit & bottom && hit & left) return HTBOTTOMLEFT;
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if (hit & bottom && hit & right) return HTBOTTOMRIGHT;
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if (hit & bottom && hit & right) return HTBOTTOMRIGHT;
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if (hit & left) return HTLEFT;
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if (hit & left) return HTLEFT;
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if (hit & top) return HTTOP;
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if (hit & top) return HTTOP;
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if (hit & right) return HTRIGHT;
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if (hit & right) return HTRIGHT;
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if (hit & bottom) return HTBOTTOM;
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if (hit & bottom) return HTBOTTOM;
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return HTCLIENT;
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return HTCLIENT;
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}
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}
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}
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}
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}
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}
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}
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